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Auto merge of #26423 - asajeffrey:webxr-glwindow-blit, r=Manishearth
Workarounds for webxr glwindow on macos <!-- Please describe your changes on the following line: --> Makes the default glwindow mode one which does blitting rather than using a shader, since that works on macos. --- <!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: --> - [x] `./mach build -d` does not report any errors - [x] `./mach test-tidy` does not report any errors - [x] These changes fix #26340 <!-- Also, please make sure that "Allow edits from maintainers" checkbox is checked, so that we can help you if you get stuck somewhere along the way.--> <!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. -->
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commit
6653b89b64
5 changed files with 8 additions and 4 deletions
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@ -300,6 +300,8 @@ mod gen {
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glwindow: {
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#[serde(default)]
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enabled: bool,
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#[serde(rename = "dom.webxr.glwindow.left-right")]
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left_right: bool,
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#[serde(rename = "dom.webxr.glwindow.red-cyan")]
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red_cyan: bool,
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},
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