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Update web-platform-tests to revision 58eb04cecbbec2e18531ab440225e38944a9c444
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35333 changed files with 1818077 additions and 16036 deletions
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[rapid-resizing.html]
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type: testharness
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expected: TIMEOUT
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[Overall test]
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expected: NOTRUN
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[conditional-discard-in-loop.html]
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type: testharness
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expected: TIMEOUT
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[Overall test]
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expected: NOTRUN
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[temp-expressions-should-not-crash.html]
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type: testharness
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expected: TIMEOUT
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[Overall test]
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expected: NOTRUN
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[shader-uniform-packing-restrictions.html]
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type: testharness
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expected: TIMEOUT
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[Overall test]
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expected: NOTRUN
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[WebGL test #2: [unexpected link status\] vertex shader with uniform array of bool with 1 elements (one past maximum) accessing last element should fail]
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expected: FAIL
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[WebGL test #112: [unexpected link status\] fragment shader with 1 uniforms of vec2 (one past maximum) should fail]
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expected: FAIL
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[WebGL test #116: [unexpected link status\] fragment shader with uniform array of ivec2 with 1 elements (one past maximum) accessing last element should fail]
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expected: FAIL
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[WebGL test #117: [unexpected link status\] fragment shader with uniform array of ivec2 with 1 elements (one past maximum) accessing first element should fail]
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expected: FAIL
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[WebGL test #118: [unexpected link status\] fragment shader with 1 uniforms of ivec2 (one past maximum) should fail]
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expected: FAIL
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[WebGL test #122: [unexpected link status\] fragment shader with uniform array of bvec2 with 1 elements (one past maximum) accessing last element should fail]
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expected: FAIL
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[WebGL test #123: [unexpected link status\] fragment shader with uniform array of bvec2 with 1 elements (one past maximum) accessing first element should fail]
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expected: FAIL
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[WebGL test #124: [unexpected link status\] fragment shader with 1 uniforms of bvec2 (one past maximum) should fail]
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expected: FAIL
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[WebGL test #128: [unexpected link status\] fragment shader with uniform array of vec3 with 1 elements (one past maximum) accessing last element should fail]
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expected: FAIL
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[WebGL test #129: [unexpected link status\] fragment shader with uniform array of vec3 with 1 elements (one past maximum) accessing first element should fail]
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expected: FAIL
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[WebGL test #130: [unexpected link status\] fragment shader with 1 uniforms of vec3 (one past maximum) should fail]
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expected: FAIL
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[WebGL test #134: [unexpected link status\] fragment shader with uniform array of ivec3 with 1 elements (one past maximum) accessing last element should fail]
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expected: FAIL
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[WebGL test #135: [unexpected link status\] fragment shader with uniform array of ivec3 with 1 elements (one past maximum) accessing first element should fail]
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expected: FAIL
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[WebGL test #136: [unexpected link status\] fragment shader with 1 uniforms of ivec3 (one past maximum) should fail]
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expected: FAIL
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[WebGL test #140: [unexpected link status\] fragment shader with uniform array of bvec3 with 1 elements (one past maximum) accessing last element should fail]
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expected: FAIL
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[WebGL test #141: [unexpected link status\] fragment shader with uniform array of bvec3 with 1 elements (one past maximum) accessing first element should fail]
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expected: FAIL
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[WebGL test #142: [unexpected link status\] fragment shader with 1 uniforms of bvec3 (one past maximum) should fail]
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expected: FAIL
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[WebGL test #146: [unexpected link status\] fragment shader with uniform array of vec4 with 1 elements (one past maximum) accessing last element should fail]
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expected: FAIL
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[WebGL test #147: [unexpected link status\] fragment shader with uniform array of vec4 with 1 elements (one past maximum) accessing first element should fail]
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expected: FAIL
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[WebGL test #148: [unexpected link status\] fragment shader with 1 uniforms of vec4 (one past maximum) should fail]
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expected: FAIL
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[WebGL test #152: [unexpected link status\] fragment shader with uniform array of ivec4 with 1 elements (one past maximum) accessing last element should fail]
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expected: FAIL
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[WebGL test #153: [unexpected link status\] fragment shader with uniform array of ivec4 with 1 elements (one past maximum) accessing first element should fail]
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expected: FAIL
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[WebGL test #154: [unexpected link status\] fragment shader with 1 uniforms of ivec4 (one past maximum) should fail]
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expected: FAIL
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[WebGL test #158: [unexpected link status\] fragment shader with uniform array of bvec4 with 1 elements (one past maximum) accessing last element should fail]
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expected: FAIL
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[WebGL test #159: [unexpected link status\] fragment shader with uniform array of bvec4 with 1 elements (one past maximum) accessing first element should fail]
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expected: FAIL
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[WebGL test #160: [unexpected link status\] fragment shader with 1 uniforms of bvec4 (one past maximum) should fail]
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expected: FAIL
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[WebGL test #164: [unexpected link status\] fragment shader with uniform array of mat2 with 1 elements (one past maximum) accessing last element should fail]
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expected: FAIL
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[WebGL test #165: [unexpected link status\] fragment shader with uniform array of mat2 with 1 elements (one past maximum) accessing first element should fail]
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expected: FAIL
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[WebGL test #166: [unexpected link status\] fragment shader with 1 uniforms of mat2 (one past maximum) should fail]
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expected: FAIL
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[WebGL test #170: [unexpected link status\] fragment shader with uniform array of mat3 with 1 elements (one past maximum) accessing last element should fail]
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expected: FAIL
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[WebGL test #171: [unexpected link status\] fragment shader with uniform array of mat3 with 1 elements (one past maximum) accessing first element should fail]
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expected: FAIL
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[WebGL test #172: [unexpected link status\] fragment shader with 1 uniforms of mat3 (one past maximum) should fail]
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expected: FAIL
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[WebGL test #176: [unexpected link status\] fragment shader with uniform array of mat4 with 1 elements (one past maximum) accessing last element should fail]
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expected: FAIL
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[WebGL test #177: [unexpected link status\] fragment shader with uniform array of mat4 with 1 elements (one past maximum) accessing first element should fail]
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expected: FAIL
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[WebGL test #178: [unexpected link status\] fragment shader with 1 uniforms of mat4 (one past maximum) should fail]
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expected: FAIL
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