Update web-platform-tests to revision 58eb04cecbbec2e18531ab440225e38944a9c444

This commit is contained in:
Josh Matthews 2017-04-17 12:06:02 +10:00 committed by Anthony Ramine
parent 25e8bf69e6
commit 665817d2a6
35333 changed files with 1818077 additions and 16036 deletions

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function testCanvasDisplayingPattern(canvas)
{
var tolerance = 5; // for creating ImageBitmap from a video, the tolerance needs to be high
_assertPixelApprox(canvas, 5,5, 255,0,0,255, "5,5", "255,0,0,255", tolerance);
_assertPixelApprox(canvas, 15,5, 0,255,0,255, "15,5", "0,255,0,255", tolerance);
_assertPixelApprox(canvas, 5,15, 0,0,255,255, "5,15", "0,0,255,255", tolerance);
_assertPixelApprox(canvas, 15,15, 0,0,0,255, "15,15", "0,0,0,255", tolerance);
}
function testDrawImageBitmap(source)
{
var canvas = document.createElement("canvas");
canvas.width = 20;
canvas.height = 20;
var ctx = canvas.getContext("2d");
ctx.clearRect(0, 0, canvas.width, canvas.height);
return createImageBitmap(source).then(imageBitmap => {
ctx.drawImage(imageBitmap, 0, 0);
testCanvasDisplayingPattern(canvas);
});
}
function initializeTestCanvas(testCanvas)
{
testCanvas.width = 20;
testCanvas.height = 20;
var testCtx = testCanvas.getContext("2d");
testCtx.fillStyle = "rgb(255, 0, 0)";
testCtx.fillRect(0, 0, 10, 10);
testCtx.fillStyle = "rgb(0, 255, 0)";
testCtx.fillRect(10, 0, 10, 10);
testCtx.fillStyle = "rgb(0, 0, 255)";
testCtx.fillRect(0, 10, 10, 10);
testCtx.fillStyle = "rgb(0, 0, 0)";
testCtx.fillRect(10, 10, 10, 10);
}
function initializeImageData(imgData, width, height)
{
for (var i = 0; i < width * height * 4; i+=4) {
imgData.data[i] = 0;
imgData.data[i + 1] = 0;
imgData.data[i + 2] = 0;
imgData.data[i + 3] = 255; //alpha channel: 255
}
var halfWidth = width/2;
var halfHeight = height/2;
// initialize to R, G, B, Black, with each one 10*10 pixels
for (var i = 0; i < halfHeight; i++)
for (var j = 0; j < halfWidth; j++)
imgData.data[i * width * 4 + j * 4] = 255;
for (var i = 0; i < halfHeight; i++)
for (var j = halfWidth; j < width; j++)
imgData.data[i * width * 4 + j * 4 + 1] = 255;
for (var i = halfHeight; i < height; i++)
for (var j = 0; j < halfWidth; j++)
imgData.data[i * width * 4 + j * 4 + 2] = 255;
}

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<!DOCTYPE html>
<html>
<title>createImageBitmap + drawImage test</title>
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<script src="/common/canvas-tests.js"></script>
<script src="common.js"></script>
<link rel="stylesheet" href="/common/canvas-tests.css">
<body>
<script>
(function() {
promise_test(function() {
return new Promise(function(resolve, reject) {
var img = new Image();
img.onload = function() { resolve(img); };
img.src = "/images/pattern.png";
}).then(function(img) {
return testDrawImageBitmap(img);
});
}, "createImageBitmap from a HTMLImageElement, and drawImage on the created ImageBitmap");
promise_test(function() {
return new Promise(function(resolve, reject) {
var xhr = new XMLHttpRequest();
xhr.open("GET", '/images/pattern.png');
xhr.responseType = 'blob';
xhr.send();
xhr.onload = function() {
blob = xhr.response;
resolve(blob);
};
}).then(function(blob) {
return testDrawImageBitmap(blob);
});
}, "createImageBitmap from a Blob, and drawImage on the created ImageBitmap");
promise_test(function() {
var testCanvas = document.createElement("canvas");
initializeTestCanvas(testCanvas);
testDrawImageBitmap(testCanvas);
}, "createImageBitmap from a HTMLCanvasElement, and drawImage on the created ImageBitmap");
promise_test(function() {
var testCanvas = document.createElement("canvas");
initializeTestCanvas(testCanvas);
return new Promise(function(resolve, reject) {
createImageBitmap(testCanvas).then(function(bitmap) {
resolve(bitmap);
});
}).then(function(bitmap) {
return testDrawImageBitmap(bitmap);
});
}, "createImageBitmap from an ImageBitmap, and drawImage on the created ImageBitmap");
promise_test(function() {
var imgData = new ImageData(20, 20);
initializeImageData(imgData, 20, 20);
return testDrawImageBitmap(imgData);
}, "createImageBitmap from an ImageData, and drawImage on the created ImageBitmap");
promise_test(function() {
return new Promise(function(resolve, reject) {
var video = document.createElement("video");
video.oncanplaythrough = function() {
resolve(video);
};
video.src = "/images/pattern.ogv";
}).then(function(video) {
return testDrawImageBitmap(video);
});
}, "createImageBitmap from a HTMLVideoElement, and drawImage on the created ImageBitmap");
})();
</script>
</body>
</html>