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Initial internal support for multiple webviews (#31417)
* Add multiple concurrent top-level browsing contexts Co-authored-by: Delan Azabani <dazabani@igalia.com> * Rename variables and comments There are some variable and comments still use browser as names. This commit renames them to webview. * Update log message from web view to webview * Revert offscreen_framebuffer_id rename * Rename all web view to webview * Cargo fmt * Fix viewport/event/clear coordinates when multiview is disabled * Only deprecate things when multiview is enabled * Update WebViewManger with shown and invisible sets Replace visible_webviews and native_window_is_visible with shown_webviews and invisible_webviews. Add 4 more methods to set them accordingly. The behavior of is_effectively_visible will return true if the wbview is in shown_webviews set but not in invisible_webviews. * Update variant behaviors * Rename WebViewVisibilityChanged to MarkWebViewInvisible * Fix unit test by marking id 3 visible again * Update MarkWebViewInvisible and add UnmarkWebViewInvisible * Update format and doc comments * Clean up doc comments * Address style and naming changes * Rename UpdateWebView to UpdateFrameTreeForWebView * constellation: send frame tree unconditionally over focus and feature * Clarify shown and invisible sets in constellation WebViewManager * Eliminate forward_to_constellation!() * Actually remove the unused macro * Don’t gate compositor changes on multiview feature flag * Update todo in mouse event dispatch * Pass all visible webview ids in a single ReadyToPresent message * Fix compile and lint errors * servoshell: fix gap between minibrowser toolbar and webview * Fix failure in /_mozilla/mozilla/window_resizeTo.html * Fix compile warnings * Remove stray dbg!() * Remove confusing “effectively visible” logic (see #31815, #31816) * Allow embedder to show/hide/raise webviews without ipc * Update root pipeline only when painting order actually changes * Stop gating old focus and SetFrameTree behaviour behind Cargo feature * Use webview_id and WebViewId in webview-related code * Improve logging of webview-related embedder events * Allow webview Show and Raise events to optionally hide all others * Don’t do anything in response to WebViewPaintingOrder * Remove WebViewPaintingOrder, since its payload is unreliable * On MoveResizeWebView, only update root pipeline if rect changed * Rename IOCompositor methods for clarity * compositor: add event tracing; log webview ops even without ipc * Add temporary debug logging * Add more temporary debug logging * Remove temporary logging in compositor * Remove temporary debug logging * Add temporary debug logging, but defer I/O until panic * Capture a backtrace with each crash log entry * Proper error handling without panicking in WebViewManager * Clean up imports in constellation --------- Co-authored-by: Delan Azabani <dazabani@igalia.com> Co-authored-by: Martin Robinson <mrobinson@igalia.com>
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21 changed files with 1142 additions and 434 deletions
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@ -19,7 +19,7 @@ use script_traits::{
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use servo_geometry::DeviceIndependentPixel;
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use servo_url::ServoUrl;
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use style_traits::DevicePixel;
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use webrender_api::units::{DeviceIntPoint, DeviceIntRect, DeviceIntSize, DevicePoint};
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use webrender_api::units::{DeviceIntPoint, DeviceIntRect, DeviceIntSize, DevicePoint, DeviceRect};
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use webrender_api::ScrollLocation;
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#[derive(Clone)]
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@ -51,7 +51,7 @@ pub enum EmbedderEvent {
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/// message, the window must make the same GL context as in `PrepareRenderingEvent` current.
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Refresh,
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/// Sent when the window is resized.
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Resize,
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WindowResize,
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/// Sent when a navigation request from script is allowed/refused.
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AllowNavigationResponse(PipelineId, bool),
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/// Sent when a new URL is to be loaded.
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@ -83,15 +83,24 @@ pub enum EmbedderEvent {
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Keyboard(KeyboardEvent),
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/// Sent when Ctr+R/Apple+R is called to reload the current page.
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Reload(TopLevelBrowsingContextId),
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/// Create a new top level browsing context
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/// Create a new top-level browsing context.
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NewWebView(ServoUrl, TopLevelBrowsingContextId),
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/// Close a top level browsing context
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/// Close a top-level browsing context.
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CloseWebView(TopLevelBrowsingContextId),
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/// Panic a top level browsing context.
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/// Panic a top-level browsing context.
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SendError(Option<TopLevelBrowsingContextId>, String),
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/// Make a top level browsing context visible, hiding the previous
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/// visible one.
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/// Move and/or resize a webview to the given rect.
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MoveResizeWebView(TopLevelBrowsingContextId, DeviceRect),
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/// Start painting a webview, and optionally stop painting all others.
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ShowWebView(TopLevelBrowsingContextId, bool),
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/// Stop painting a webview.
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HideWebView(TopLevelBrowsingContextId),
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/// Start painting a webview on top of all others, and optionally stop painting all others.
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RaiseWebViewToTop(TopLevelBrowsingContextId, bool),
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/// Make a webview focused.
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FocusWebView(TopLevelBrowsingContextId),
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/// Make none of the webviews focused.
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BlurWebView,
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/// Toggles a debug flag in WebRender
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ToggleWebRenderDebug(WebRenderDebugOption),
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/// Capture current WebRender
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@ -124,7 +133,7 @@ impl Debug for EmbedderEvent {
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match *self {
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EmbedderEvent::Idle => write!(f, "Idle"),
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EmbedderEvent::Refresh => write!(f, "Refresh"),
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EmbedderEvent::Resize => write!(f, "Resize"),
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EmbedderEvent::WindowResize => write!(f, "Resize"),
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EmbedderEvent::Keyboard(..) => write!(f, "Keyboard"),
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EmbedderEvent::AllowNavigationResponse(..) => write!(f, "AllowNavigationResponse"),
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EmbedderEvent::LoadUrl(..) => write!(f, "LoadUrl"),
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@ -139,10 +148,32 @@ impl Debug for EmbedderEvent {
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EmbedderEvent::Navigation(..) => write!(f, "Navigation"),
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EmbedderEvent::Quit => write!(f, "Quit"),
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EmbedderEvent::Reload(..) => write!(f, "Reload"),
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EmbedderEvent::NewWebView(..) => write!(f, "NewWebView"),
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EmbedderEvent::NewWebView(_, TopLevelBrowsingContextId(webview_id)) => {
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write!(f, "NewWebView({webview_id:?})")
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},
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EmbedderEvent::SendError(..) => write!(f, "SendError"),
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EmbedderEvent::CloseWebView(..) => write!(f, "CloseWebView"),
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EmbedderEvent::FocusWebView(..) => write!(f, "FocusWebView"),
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EmbedderEvent::CloseWebView(TopLevelBrowsingContextId(webview_id)) => {
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write!(f, "CloseWebView({webview_id:?})")
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},
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EmbedderEvent::MoveResizeWebView(webview_id, _) => {
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write!(f, "MoveResizeWebView({webview_id:?})")
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},
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EmbedderEvent::ShowWebView(TopLevelBrowsingContextId(webview_id), hide_others) => {
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write!(f, "ShowWebView({webview_id:?}, {hide_others})")
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},
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EmbedderEvent::HideWebView(TopLevelBrowsingContextId(webview_id)) => {
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write!(f, "HideWebView({webview_id:?})")
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},
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EmbedderEvent::RaiseWebViewToTop(
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TopLevelBrowsingContextId(webview_id),
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hide_others,
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) => {
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write!(f, "RaiseWebViewToTop({webview_id:?}, {hide_others})")
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},
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EmbedderEvent::FocusWebView(TopLevelBrowsingContextId(webview_id)) => {
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write!(f, "FocusWebView({webview_id:?})")
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},
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EmbedderEvent::BlurWebView => write!(f, "BlurWebView"),
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EmbedderEvent::ToggleWebRenderDebug(..) => write!(f, "ToggleWebRenderDebug"),
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EmbedderEvent::CaptureWebRender => write!(f, "CaptureWebRender"),
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EmbedderEvent::ToggleSamplingProfiler(..) => write!(f, "ToggleSamplingProfiler"),
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@ -211,15 +242,20 @@ pub struct EmbedderCoordinates {
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impl EmbedderCoordinates {
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/// Get the unflipped viewport rectangle for use with the WebRender API.
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pub fn get_viewport(&self) -> DeviceIntRect {
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DeviceIntRect::from_untyped(&self.viewport.to_untyped())
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self.viewport.clone()
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}
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/// Get the flipped viewport rectangle. This should be used when drawing directly
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/// to the framebuffer with OpenGL commands.
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/// Flip the given rect.
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/// This should be used when drawing directly to the framebuffer with OpenGL commands.
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pub fn flip_rect(&self, rect: &DeviceIntRect) -> DeviceIntRect {
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let mut result = rect.clone();
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result.min.y = self.framebuffer.height - result.min.y - result.size().height;
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result
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}
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/// Get the flipped viewport rectangle.
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/// This should be used when drawing directly to the framebuffer with OpenGL commands.
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pub fn get_flipped_viewport(&self) -> DeviceIntRect {
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let fb_height = self.framebuffer.height;
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let mut view = self.viewport;
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view.min.y = fb_height - view.min.y - view.size().height;
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DeviceIntRect::from_untyped(&view.to_untyped())
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self.flip_rect(&self.get_viewport())
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}
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}
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