add unwrap to send/recv calls

This commit is contained in:
Alexandru Cojocaru 2015-01-29 22:11:03 +01:00 committed by Ms2ger
parent 3da41c2b16
commit 685fee02a0
30 changed files with 100 additions and 100 deletions

View file

@ -42,7 +42,7 @@ impl CanvasRenderingContext2D {
}
pub fn recreate(&self, size: Size2D<i32>) {
self.renderer.send(Recreate(size));
self.renderer.send(Recreate(size)).unwrap();
}
}
@ -63,23 +63,23 @@ impl<'a> CanvasRenderingContext2DMethods for JSRef<'a, CanvasRenderingContext2D>
fn FillRect(self, x: f64, y: f64, width: f64, height: f64) {
let rect = Rect(Point2D(x as f32, y as f32), Size2D(width as f32, height as f32));
self.renderer.send(FillRect(rect));
self.renderer.send(FillRect(rect)).unwrap();
}
fn ClearRect(self, x: f64, y: f64, width: f64, height: f64) {
let rect = Rect(Point2D(x as f32, y as f32), Size2D(width as f32, height as f32));
self.renderer.send(ClearRect(rect));
self.renderer.send(ClearRect(rect)).unwrap();
}
fn StrokeRect(self, x: f64, y: f64, width: f64, height: f64) {
let rect = Rect(Point2D(x as f32, y as f32), Size2D(width as f32, height as f32));
self.renderer.send(StrokeRect(rect));
self.renderer.send(StrokeRect(rect)).unwrap();
}
}
#[unsafe_destructor]
impl Drop for CanvasRenderingContext2D {
fn drop(&mut self) {
self.renderer.send(Close);
self.renderer.send(Close).unwrap();
}
}