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Update webrender to get clip_shared changes.
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13 changed files with 60 additions and 61 deletions
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@ -19,7 +19,7 @@ void main(void) {
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vec2 relative_pos_in_rect = vLocalPos - vLocalRect.xy;
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#endif
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alpha = min(alpha, do_clip(local_pos, vClipRect, vClipRadius));
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alpha = min(alpha, do_clip(local_pos));
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// We calculate the particular tile this fragment belongs to, taking into
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// account the spacing in between tiles. We only paint if our fragment does
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