fix windows build issue

This commit is contained in:
tigercosmos 2017-08-19 02:29:21 +08:00
parent 0fcbcf7fc5
commit 69efd086f5

View file

@ -37,11 +37,7 @@ def host_platform():
elif os_type == "android":
os_type = "linux-androideabi"
elif os_type == "windows":
# If we are in a Visual Studio environment, use msvc
if os.getenv("PLATFORM") is not None:
os_type = "pc-windows-msvc"
else:
os_type = "unknown"
os_type = "pc-windows-msvc"
elif os_type == "freebsd":
os_type = "unknown-freebsd"
else:
@ -52,16 +48,7 @@ def host_platform():
def host_triple():
os_type = host_platform()
cpu_type = platform.machine().lower()
if os_type.endswith("-msvc"):
# vcvars*.bat should set it properly
platform_env = os.environ.get("PLATFORM").upper()
if platform_env == "X86":
cpu_type = "i686"
elif platform_env == "X64":
cpu_type = "x86_64"
else:
cpu_type = "unknown"
elif cpu_type in ["i386", "i486", "i686", "i768", "x86"]:
if cpu_type in ["i386", "i486", "i686", "i768", "x86"]:
cpu_type = "i686"
elif cpu_type in ["x86_64", "x86-64", "x64", "amd64"]:
cpu_type = "x86_64"