Implement WebGL scissor method

This commit is contained in:
David Zbarsky 2015-12-15 20:43:38 -08:00
parent 59a3544279
commit 6a72d4dd12
4 changed files with 11 additions and 1 deletions

View file

@ -618,7 +618,7 @@ interface WebGLRenderingContextBase
//void renderbufferStorage(GLenum target, GLenum internalformat,
// GLsizei width, GLsizei height);
//void sampleCoverage(GLclampf value, GLboolean invert);
//void scissor(GLint x, GLint y, GLsizei width, GLsizei height);
void scissor(GLint x, GLint y, GLsizei width, GLsizei height);
void shaderSource(WebGLShader? shader, DOMString source);