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Implement WebGL scissor method
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4 changed files with 11 additions and 1 deletions
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@ -618,7 +618,7 @@ interface WebGLRenderingContextBase
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//void renderbufferStorage(GLenum target, GLenum internalformat,
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// GLsizei width, GLsizei height);
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//void sampleCoverage(GLclampf value, GLboolean invert);
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//void scissor(GLint x, GLint y, GLsizei width, GLsizei height);
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void scissor(GLint x, GLint y, GLsizei width, GLsizei height);
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void shaderSource(WebGLShader? shader, DOMString source);
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