Fix context comparison (#5)

* Fix comparison of audiocontexts

* Fix comparison
This commit is contained in:
Manish Goregaokar 2018-07-09 23:51:51 -07:00 committed by Fernando Jiménez Moreno
parent f0d04249f9
commit 6ac4b4b8e0

View file

@ -69,8 +69,8 @@ impl AudioNodeMethods for AudioNode {
destination: &AudioNode,
output: u32,
input: u32) -> Fallible<DomRoot<AudioNode>> {
if *(self.context) != *(destination.Context()) {
//XXX return Err(Error::InvalidAccess);
if self.context != destination.context {
return Err(Error::InvalidAccess);
}
if output >= self.NumberOfOutputs() ||