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https://github.com/servo/servo.git
synced 2025-07-23 07:13:52 +01:00
Share some code between 2D canvas and WebGL
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parent
05ef233097
commit
6c469b90b1
6 changed files with 58 additions and 84 deletions
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@ -6,7 +6,6 @@ use canvas_traits::webgl::*;
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use euclid::Size2D;
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use fnv::FnvHashMap;
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use gleam::gl;
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use ipc_channel::ipc::IpcBytesSender;
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use offscreen_gl_context::{GLContext, GLContextAttributes, GLLimits, NativeGLContextMethods};
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use pixels;
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use std::thread;
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@ -791,8 +790,16 @@ impl WebGLImpl {
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ctx.gl().pixel_store_i(name, val),
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WebGLCommand::PolygonOffset(factor, units) =>
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ctx.gl().polygon_offset(factor, units),
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WebGLCommand::ReadPixels(x, y, width, height, format, pixel_type, ref chan) => {
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Self::read_pixels(ctx.gl(), x, y, width, height, format, pixel_type, chan)
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WebGLCommand::ReadPixels(rect, format, pixel_type, ref sender) => {
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let pixels = ctx.gl().read_pixels(
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rect.origin.x as i32,
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rect.origin.y as i32,
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rect.size.width as i32,
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rect.size.height as i32,
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format,
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pixel_type,
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);
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sender.send(&pixels).unwrap();
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}
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WebGLCommand::RenderbufferStorage(target, format, width, height) =>
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ctx.gl().renderbuffer_storage(target, format, width, height),
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@ -1335,20 +1342,6 @@ impl WebGLImpl {
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}
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}
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fn read_pixels(
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gl: &gl::Gl,
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x: i32,
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y: i32,
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width: i32,
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height: i32,
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format: u32,
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pixel_type: u32,
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chan: &IpcBytesSender,
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) {
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let result = gl.read_pixels(x, y, width, height, format, pixel_type);
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chan.send(&result).unwrap()
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}
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fn finish(gl: &gl::Gl, chan: &WebGLSender<()>) {
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gl.finish();
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chan.send(()).unwrap();
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@ -2,7 +2,7 @@
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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use euclid::Size2D;
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use euclid::{Rect, Size2D};
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use gleam::gl;
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use ipc_channel::ipc::{IpcBytesReceiver, IpcBytesSender};
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use offscreen_gl_context::{GLContextAttributes, GLLimits};
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@ -227,7 +227,7 @@ pub enum WebGLCommand {
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GetRenderbufferParameter(u32, u32, WebGLSender<i32>),
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PolygonOffset(f32, f32),
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RenderbufferStorage(u32, u32, i32, i32),
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ReadPixels(i32, i32, i32, i32, u32, u32, IpcBytesSender),
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ReadPixels(Rect<u32>, u32, u32, IpcBytesSender),
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SampleCoverage(f32, bool),
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Scissor(i32, i32, u32, u32),
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StencilFunc(u32, i32, u32),
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@ -4,7 +4,7 @@
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extern crate euclid;
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use euclid::{Rect, Size2D};
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use euclid::{Point2D, Rect, Size2D};
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use std::borrow::Cow;
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pub fn get_rect(pixels: &[u8], size: Size2D<u32>, rect: Rect<u32>) -> Cow<[u8]> {
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@ -63,3 +63,21 @@ pub fn premultiply_inplace(pixels: &mut [u8]) -> bool {
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pub fn multiply_u8_color(a: u8, b: u8) -> u8 {
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return (a as u32 * b as u32 / 255) as u8;
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}
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pub fn clip(
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mut origin: Point2D<i32>,
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mut size: Size2D<u32>,
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surface: Size2D<u32>,
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) -> Option<Rect<u32>> {
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if origin.x < 0 {
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size.width = size.width.saturating_sub(-origin.x as u32);
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origin.x = 0;
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}
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if origin.y < 0 {
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size.height = size.height.saturating_sub(-origin.y as u32);
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origin.y = 0;
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}
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Rect::new(origin.to_u32(), size)
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.intersection(&Rect::from_size(surface))
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.filter(|rect| !rect.is_empty())
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}
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@ -1168,7 +1168,7 @@ impl CanvasRenderingContext2DMethods for CanvasRenderingContext2D {
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// FIXME(nox): This is probably wrong when this is a context for an
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// offscreen canvas.
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let canvas_size = self.canvas.as_ref().map_or(Size2D::zero(), |c| c.get_size());
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let read_rect = match clip(origin, size, canvas_size) {
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let read_rect = match pixels::clip(origin, size, canvas_size) {
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Some(rect) => rect,
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None => {
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// All the pixels are outside the canvas surface.
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@ -1220,7 +1220,7 @@ impl CanvasRenderingContext2DMethods for CanvasRenderingContext2D {
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Point2D::new(dirty_x, dirty_y),
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Size2D::new(dirty_width, dirty_height),
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);
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let src_rect = match clip(src_origin, src_size, imagedata_size) {
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let src_rect = match pixels::clip(src_origin, src_size, imagedata_size) {
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Some(rect) => rect,
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None => return,
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};
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@ -1230,7 +1230,7 @@ impl CanvasRenderingContext2DMethods for CanvasRenderingContext2D {
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);
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// By clipping to the canvas surface, we avoid sending any pixel
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// that would fall outside it.
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let dst_rect = match clip(dst_origin, src_rect.size, canvas_size) {
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let dst_rect = match pixels::clip(dst_origin, src_rect.size, canvas_size) {
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Some(rect) => rect,
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None => return,
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};
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@ -1537,21 +1537,3 @@ fn adjust_size_sign(
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}
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(origin, size.to_u32())
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}
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fn clip(
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mut origin: Point2D<i32>,
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mut size: Size2D<u32>,
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surface: Size2D<u32>,
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) -> Option<Rect<u32>> {
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if origin.x < 0 {
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size.width = size.width.saturating_sub(-origin.x as u32);
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origin.x = 0;
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}
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if origin.y < 0 {
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size.height = size.height.saturating_sub(-origin.y as u32);
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origin.y = 0;
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}
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Rect::new(origin.to_u32(), size)
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.intersection(&Rect::from_size(surface))
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.filter(|rect| !rect.is_empty())
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}
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@ -368,13 +368,13 @@ impl HTMLCanvasElementMethods for HTMLCanvasElement {
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context.get_rect(Rect::from_size(self.get_size()))
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},
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Some(CanvasContext::WebGL(ref context)) => {
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match context.get_image_data(self.Width(), self.Height()) {
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match context.get_image_data(self.get_size()) {
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Some(data) => data,
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None => return Ok(USVString("data:,".into())),
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}
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},
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Some(CanvasContext::WebGL2(ref context)) => {
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match context.base_context().get_image_data(self.Width(), self.Height()) {
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match context.base_context().get_image_data(self.get_size()) {
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Some(data) => data,
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None => return Ok(USVString("data:,".into())),
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}
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@ -52,7 +52,7 @@ use dom::webgluniformlocation::WebGLUniformLocation;
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use dom::webglvertexarrayobjectoes::WebGLVertexArrayObjectOES;
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use dom::window::Window;
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use dom_struct::dom_struct;
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use euclid::Size2D;
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use euclid::{Point2D, Rect, Size2D};
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use half::f16;
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use ipc_channel::ipc;
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use js::jsapi::{JSContext, JSObject, Type};
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@ -1070,7 +1070,7 @@ impl WebGLRenderingContext {
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// can fail and that it is UB what happens in that case.
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//
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// https://www.khronos.org/registry/webgl/specs/latest/1.0/#2.2
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pub fn get_image_data(&self, width: u32, height: u32) -> Option<Vec<u8>> {
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pub fn get_image_data(&self, mut size: Size2D<u32>) -> Option<Vec<u8>> {
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handle_potential_webgl_error!(self, self.validate_framebuffer(), return None);
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let (fb_width, fb_height) = handle_potential_webgl_error!(
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@ -1078,15 +1078,12 @@ impl WebGLRenderingContext {
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self.get_current_framebuffer_size().ok_or(InvalidOperation),
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return None
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);
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let width = cmp::min(width, fb_width as u32);
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let height = cmp::min(height, fb_height as u32);
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size.width = cmp::min(size.width, fb_width as u32);
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size.height = cmp::min(size.height, fb_height as u32);
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let (sender, receiver) = ipc::bytes_channel().unwrap();
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self.send_command(WebGLCommand::ReadPixels(
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0,
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0,
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width as i32,
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height as i32,
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Rect::from_size(size),
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constants::RGBA,
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constants::UNSIGNED_BYTE,
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sender,
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@ -2879,45 +2876,29 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
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return self.webgl_error(InvalidOperation);
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}
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let mut src_x = x;
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let mut src_y = y;
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let mut src_width = width;
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let mut src_height = height;
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let src_origin = Point2D::new(x, y);
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let src_size = Size2D::new(width as u32, height as u32);
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let fb_size = Size2D::new(fb_width as u32, fb_height as u32);
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let src_rect = match pixels::clip(src_origin, src_size, fb_size) {
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Some(rect) => rect,
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None => return,
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};
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let mut dest_offset = 0;
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if src_x < 0 {
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if src_width <= -src_x {
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return;
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if x < 0 {
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dest_offset += -x * bytes_per_pixel;
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}
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dest_offset += bytes_per_pixel * -src_x;
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src_width += src_x;
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src_x = 0;
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}
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if src_y < 0 {
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if src_height <= -src_y {
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return;
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}
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dest_offset += row_len * -src_y;
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src_height += src_y;
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src_y = 0;
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}
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if src_x + src_width > fb_width {
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src_width = fb_width - src_x;
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}
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if src_y + src_height > fb_height {
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src_height = fb_height - src_y;
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if y < 0 {
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dest_offset += -y * row_len;
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}
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let (sender, receiver) = ipc::bytes_channel().unwrap();
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self.send_command(WebGLCommand::ReadPixels(
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src_x, src_y, src_width, src_height, format, pixel_type, sender,
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));
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self.send_command(WebGLCommand::ReadPixels(src_rect, format, pixel_type, sender));
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let src = receiver.recv().unwrap();
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let src_row_len = (src_width * bytes_per_pixel) as usize;
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for i in 0..src_height {
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let dest_start = (dest_offset + i * dest_stride) as usize;
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let src_row_len = src_rect.size.width as usize * bytes_per_pixel as usize;
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for i in 0..src_rect.size.height {
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let dest_start = dest_offset as usize + i as usize * dest_stride as usize;
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let dest_end = dest_start + src_row_len;
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let src_start = i as usize * src_row_len;
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let src_end = src_start + src_row_len;
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