Use FnvHashmap instead of HashMap for AnimationValueMap.

This commit is contained in:
Hiroyuki Ikezoe 2017-06-21 08:36:47 +09:00
parent b50cf33efd
commit 6c69771ea5
2 changed files with 3 additions and 3 deletions

View file

@ -616,7 +616,7 @@ fn get_animation_rule(element: &GeckoElement,
-> Option<Arc<Locked<PropertyDeclarationBlock>>> {
use gecko_bindings::sugar::ownership::HasSimpleFFI;
// Also, we should try to reuse the PDB, to avoid creating extra rule nodes.
let mut animation_values = AnimationValueMap::new();
let mut animation_values = AnimationValueMap::default();
if unsafe { Gecko_GetAnimationRule(element.0,
cascade_level,
AnimationValueMap::as_ffi_mut(&mut animation_values)) } {