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Update some obsolete expectation
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c45192614c
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1 changed files with 7 additions and 19 deletions
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@ -7,15 +7,6 @@
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[WebGL test #1: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.linkProgram(programB)]
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[WebGL test #1: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.linkProgram(programB)]
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expected: FAIL
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expected: FAIL
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[WebGL test #5: contextA.detachShader(programA, shaderB) threw exception TypeError: contextA.detachShader is not a function]
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expected: FAIL
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[WebGL test #6: contextA.detachShader(programB, shaderA) threw exception TypeError: contextA.detachShader is not a function]
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expected: FAIL
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[WebGL test #7: contextA.detachShader(programB, shaderB) threw exception TypeError: contextA.detachShader is not a function]
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expected: FAIL
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[WebGL test #8: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.shaderSource(shaderB, 'foo')]
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[WebGL test #8: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.shaderSource(shaderB, 'foo')]
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expected: FAIL
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expected: FAIL
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@ -31,10 +22,16 @@
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[WebGL test #12: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.bindTexture(contextA.TEXTURE_2D, textureB)]
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[WebGL test #12: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.bindTexture(contextA.TEXTURE_2D, textureB)]
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expected: FAIL
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expected: FAIL
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[WebGL test #13: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.framebufferRenderbuffer(contextA.FRAMEBUFFER, contextA.DEPTH_ATTACHMENT, contextA.RENDERBUFFER, renderBufferB)]
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expected: FAIL
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[WebGL test #14: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.framebufferTexture2D(contextA.FRAMEBUFFER, contextA.COLOR_ATTACHMENT0, contextA.TEXTURE_2D, textureB, 0)]
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expected: FAIL
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[WebGL test #15: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after evaluating: contextA.getProgramParameter(programB, 0)]
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[WebGL test #15: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after evaluating: contextA.getProgramParameter(programB, 0)]
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expected: FAIL
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expected: FAIL
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[WebGL test #16: contextA.getProgramInfoLog(programB, 0) threw exception TypeError: contextA.getProgramInfoLog is not a function]
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[WebGL test #16: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.getProgramInfoLog(programB, 0)]
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expected: FAIL
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expected: FAIL
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[WebGL test #17: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after evaluating: contextA.getShaderParameter(shaderB, 0)]
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[WebGL test #17: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after evaluating: contextA.getShaderParameter(shaderB, 0)]
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@ -52,12 +49,3 @@
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[WebGL test #21: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.getUniformLocation(programB, 'u_modelViewProjMatrix')]
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[WebGL test #21: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.getUniformLocation(programB, 'u_modelViewProjMatrix')]
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expected: FAIL
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expected: FAIL
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[WebGL test #13: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.framebufferRenderbuffer(contextA.FRAMEBUFFER, contextA.DEPTH_ATTACHMENT, contextA.RENDERBUFFER, renderBufferB)]
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expected: FAIL
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[WebGL test #14: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.framebufferTexture2D(contextA.FRAMEBUFFER, contextA.COLOR_ATTACHMENT0, contextA.TEXTURE_2D, textureB, 0)]
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expected: FAIL
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[WebGL test #16: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.getProgramInfoLog(programB, 0)]
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expected: FAIL
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