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layout: Add a first pass at incremental box tree construction (#37751)
This change: - Adds a new type of LayoutDamage that signifies that a box needs its children recollected, because one or more of them need to be rebuilt. - During restyle damage propagation, propagate this new damage upward in the tree. Then box tree construction should be able to preserve any still-valid box tree nodes from box slots. - During BlockLevelBox job finalization, if a box slot is valid and there is not LayoutDamage to the element, use the old box slot, ensuring that its fragment cache is invalidated. Testing: This should not change observable behavior and thus is covered by existing WPT tests. Signed-off-by: Martin Robinson <mrobinson@igalia.com> Co-authored-by: Oriol Brufau <obrufau@igalia.com> Co-authored-by: coding-joedow <ibluegalaxy_taoj@163.com>
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9 changed files with 156 additions and 78 deletions
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@ -936,7 +936,7 @@ impl Document {
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// FIXME(emilio): This is very inefficient, ideally the flag above would
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// be enough and incremental layout could figure out from there.
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node.dirty(NodeDamage::Other);
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node.dirty(NodeDamage::ContentOrHeritage);
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}
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/// Remove any existing association between the provided id and any elements in this document.
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