merge from master

This commit is contained in:
rohan.prinja 2015-11-03 19:01:23 +09:00
commit 6e774ea6eb
1044 changed files with 46059 additions and 1506 deletions

View file

@ -5,6 +5,7 @@
// https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl
use angle::hl::{BuiltInResources, Output, ShaderValidator};
use canvas_traits::{CanvasMsg, CanvasWebGLMsg, WebGLError, WebGLResult, WebGLShaderParameter};
use dom::bindings::cell::DOMRefCell;
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants;
use dom::bindings::codegen::Bindings::WebGLShaderBinding;
use dom::bindings::global::GlobalRef;
@ -12,7 +13,7 @@ use dom::bindings::js::Root;
use dom::bindings::reflector::reflect_dom_object;
use dom::webglobject::WebGLObject;
use ipc_channel::ipc::{self, IpcSender};
use std::cell::{Cell, RefCell};
use std::cell::Cell;
use std::sync::{ONCE_INIT, Once};
#[derive(Clone, Copy, PartialEq, Debug, JSTraceable, HeapSizeOf)]
@ -27,8 +28,8 @@ pub struct WebGLShader {
webgl_object: WebGLObject,
id: u32,
gl_type: u32,
source: RefCell<Option<String>>,
info_log: RefCell<Option<String>>,
source: DOMRefCell<Option<String>>,
info_log: DOMRefCell<Option<String>>,
is_deleted: Cell<bool>,
compilation_status: Cell<ShaderCompilationStatus>,
#[ignore_heap_size_of = "Defined in ipc-channel"]
@ -50,8 +51,8 @@ impl WebGLShader {
webgl_object: WebGLObject::new_inherited(),
id: id,
gl_type: shader_type,
source: RefCell::new(None),
info_log: RefCell::new(None),
source: DOMRefCell::new(None),
info_log: DOMRefCell::new(None),
is_deleted: Cell::new(false),
compilation_status: Cell::new(ShaderCompilationStatus::NotCompiled),
renderer: renderer,
@ -121,7 +122,7 @@ impl WebGLShader {
pub fn delete(&self) {
if !self.is_deleted.get() {
self.is_deleted.set(true);
self.renderer.send(CanvasMsg::WebGL(CanvasWebGLMsg::DeleteShader(self.id))).unwrap()
let _ = self.renderer.send(CanvasMsg::WebGL(CanvasWebGLMsg::DeleteShader(self.id)));
}
}
@ -152,3 +153,9 @@ impl WebGLShader {
*self.source.borrow_mut() = Some(source);
}
}
impl Drop for WebGLShader {
fn drop(&mut self) {
self.delete();
}
}