Auto merge of #21284 - servo:webgl, r=emilio

Various fixes for the lifecycle of WebGL objects

<!-- Reviewable:start -->
This change is [<img src="https://reviewable.io/review_button.svg" height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/servo/21284)
<!-- Reviewable:end -->
This commit is contained in:
bors-servo 2018-07-31 05:14:24 -04:00 committed by GitHub
commit 6e7f7fc8eb
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
63 changed files with 197 additions and 630 deletions

View file

@ -932,20 +932,6 @@ impl WebGLImpl {
}
sender.send(value[0]).unwrap()
}
WebGLCommand::GetShaderParameterBool(shader, param, ref sender) => {
let mut value = [0];
unsafe {
ctx.gl().get_shader_iv(shader.get(), param as u32, &mut value);
}
sender.send(value[0] != 0).unwrap()
}
WebGLCommand::GetShaderParameterInt(shader, param, ref sender) => {
let mut value = [0];
unsafe {
ctx.gl().get_shader_iv(shader.get(), param as u32, &mut value);
}
sender.send(value[0]).unwrap()
}
WebGLCommand::GetCurrentVertexAttrib(index, ref sender) => {
let mut value = [0.; 4];
unsafe {

View file

@ -273,8 +273,6 @@ pub enum WebGLCommand {
GetParameterFloat4(ParameterFloat4, WebGLSender<[f32; 4]>),
GetProgramValidateStatus(WebGLProgramId, WebGLSender<bool>),
GetProgramActiveUniforms(WebGLProgramId, WebGLSender<i32>),
GetShaderParameterBool(WebGLShaderId, ShaderParameterBool, WebGLSender<bool>),
GetShaderParameterInt(WebGLShaderId, ShaderParameterInt, WebGLSender<i32>),
GetCurrentVertexAttrib(u32, WebGLSender<[f32; 4]>),
GetTexParameterFloat(u32, TexParameterFloat, WebGLSender<f32>),
GetTexParameterInt(u32, TexParameterInt, WebGLSender<i32>),
@ -583,18 +581,6 @@ parameters! {
}
}
parameters! {
ShaderParameter {
Bool(ShaderParameterBool {
DeleteStatus = gl::DELETE_STATUS,
CompileStatus = gl::COMPILE_STATUS,
}),
Int(ShaderParameterInt {
ShaderType = gl::SHADER_TYPE,
}),
}
}
parameters! {
TexParameter {
Float(TexParameterFloat {

View file

@ -25,7 +25,8 @@ use std::cell::{Cell, Ref};
pub struct WebGLProgram {
webgl_object: WebGLObject,
id: WebGLProgramId,
is_deleted: Cell<bool>,
is_in_use: Cell<bool>,
marked_for_deletion: Cell<bool>,
link_called: Cell<bool>,
linked: Cell<bool>,
link_generation: Cell<u64>,
@ -40,9 +41,10 @@ impl WebGLProgram {
Self {
webgl_object: WebGLObject::new_inherited(context),
id: id,
is_deleted: Cell::new(false),
link_called: Cell::new(false),
linked: Cell::new(false),
is_in_use: Default::default(),
marked_for_deletion: Default::default(),
link_called: Default::default(),
linked: Default::default(),
link_generation: Default::default(),
fragment_shader: Default::default(),
vertex_shader: Default::default(),
@ -73,25 +75,51 @@ impl WebGLProgram {
}
/// glDeleteProgram
pub fn delete(&self) {
if !self.is_deleted.get() {
self.is_deleted.set(true);
self.upcast::<WebGLObject>()
.context()
.send_command(WebGLCommand::DeleteProgram(self.id));
if let Some(shader) = self.fragment_shader.get() {
shader.decrement_attached_counter();
}
if let Some(shader) = self.vertex_shader.get() {
shader.decrement_attached_counter();
}
pub fn mark_for_deletion(&self) {
if self.marked_for_deletion.get() {
return;
}
self.marked_for_deletion.set(true);
self.upcast::<WebGLObject>()
.context()
.send_command(WebGLCommand::DeleteProgram(self.id));
if self.is_deleted() {
self.detach_shaders();
}
}
pub fn in_use(&self, value: bool) {
if self.is_in_use.get() == value {
return;
}
self.is_in_use.set(value);
if self.is_deleted() {
self.detach_shaders();
}
}
fn detach_shaders(&self) {
assert!(self.is_deleted());
if let Some(shader) = self.fragment_shader.get() {
shader.decrement_attached_counter();
self.fragment_shader.set(None);
}
if let Some(shader) = self.vertex_shader.get() {
shader.decrement_attached_counter();
self.vertex_shader.set(None);
}
}
pub fn is_in_use(&self) -> bool {
self.is_in_use.get()
}
pub fn is_marked_for_deletion(&self) -> bool {
self.marked_for_deletion.get()
}
pub fn is_deleted(&self) -> bool {
self.is_deleted.get()
self.marked_for_deletion.get() && !self.is_in_use.get()
}
pub fn is_linked(&self) -> bool {
@ -99,10 +127,7 @@ impl WebGLProgram {
}
/// glLinkProgram
pub fn link(&self) -> WebGLResult<()> {
if self.is_deleted() {
return Err(WebGLError::InvalidOperation);
}
pub fn link(&self) -> WebGLResult<()> {
self.linked.set(false);
self.link_generation.set(self.link_generation.get().checked_add(1).unwrap());
*self.active_attribs.borrow_mut() = Box::new([]);
@ -192,8 +217,6 @@ impl WebGLProgram {
}
};
// TODO(emilio): Differentiate between same shader already assigned and other previous
// shader.
if shader_slot.get().is_some() {
return Err(WebGLError::InvalidOperation);
}
@ -216,10 +239,7 @@ impl WebGLProgram {
let shader_slot = match shader.gl_type() {
constants::FRAGMENT_SHADER => &self.fragment_shader,
constants::VERTEX_SHADER => &self.vertex_shader,
_ => {
error!("detachShader: Unexpected shader type");
return Err(WebGLError::InvalidValue);
}
_ => return Err(WebGLError::InvalidValue),
};
match shader_slot.get() {
@ -391,7 +411,7 @@ impl WebGLProgram {
}
pub fn attached_shaders(&self) -> WebGLResult<Vec<DomRoot<WebGLShader>>> {
if self.is_deleted.get() {
if self.marked_for_deletion.get() {
return Err(WebGLError::InvalidValue);
}
Ok(match (self.vertex_shader.get(), self.fragment_shader.get()) {
@ -410,7 +430,8 @@ impl WebGLProgram {
impl Drop for WebGLProgram {
fn drop(&mut self) {
self.delete();
self.in_use(false);
self.mark_for_deletion();
}
}

View file

@ -5,8 +5,7 @@
use byteorder::{NativeEndian, ReadBytesExt, WriteBytesExt};
use canvas_traits::canvas::{byte_swap, multiply_u8_pixel};
use canvas_traits::webgl::{ActiveAttribInfo, DOMToTextureCommand, Parameter};
use canvas_traits::webgl::{ShaderParameter, TexParameter, WebGLCommand};
use canvas_traits::webgl::{WebGLContextShareMode, WebGLError};
use canvas_traits::webgl::{TexParameter, WebGLCommand, WebGLContextShareMode, WebGLError};
use canvas_traits::webgl::{WebGLFramebufferBindingRequest, WebGLMsg, WebGLMsgSender};
use canvas_traits::webgl::{WebGLProgramId, WebGLResult, WebGLSLVersion, WebGLSender};
use canvas_traits::webgl::{WebGLVersion, WebVRCommand, webgl_channel};
@ -2354,11 +2353,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
fn DeleteProgram(&self, program: Option<&WebGLProgram>) {
if let Some(program) = program {
handle_potential_webgl_error!(self, self.validate_ownership(program), return);
// FIXME: We should call glUseProgram(0), but
// WebGLCommand::UseProgram() doesn't take an Option
// currently. This is also a problem for useProgram(null)
handle_object_deletion!(self, self.current_program, program, None);
program.delete()
program.mark_for_deletion()
}
}
@ -2366,7 +2361,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
fn DeleteShader(&self, shader: Option<&WebGLShader>) {
if let Some(shader) = shader {
handle_potential_webgl_error!(self, self.validate_ownership(shader), return);
shader.delete()
shader.mark_for_deletion()
}
}
@ -2700,8 +2695,12 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
unsafe fn GetProgramParameter(&self, _: *mut JSContext, program: &WebGLProgram, param: u32) -> JSVal {
handle_potential_webgl_error!(self, self.validate_ownership(program), return NullValue());
if program.is_deleted() {
self.webgl_error(InvalidOperation);
return NullValue();
}
match param {
constants::DELETE_STATUS => BooleanValue(program.is_deleted()),
constants::DELETE_STATUS => BooleanValue(program.is_marked_for_deletion()),
constants::LINK_STATUS => BooleanValue(program.is_linked()),
constants::VALIDATE_STATUS => {
// FIXME(nox): This could be cached on the DOM side when we call validateProgram
@ -2733,20 +2732,17 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
unsafe fn GetShaderParameter(&self, _: *mut JSContext, shader: &WebGLShader, param: u32) -> JSVal {
handle_potential_webgl_error!(self, self.validate_ownership(shader), return NullValue());
if shader.is_deleted() && !shader.is_attached() {
if shader.is_deleted() {
self.webgl_error(InvalidValue);
return NullValue();
}
match handle_potential_webgl_error!(self, ShaderParameter::from_u32(param), return NullValue()) {
ShaderParameter::Bool(param) => {
let (sender, receiver) = webgl_channel().unwrap();
self.send_command(WebGLCommand::GetShaderParameterBool(shader.id(), param, sender));
BooleanValue(receiver.recv().unwrap())
}
ShaderParameter::Int(param) => {
let (sender, receiver) = webgl_channel().unwrap();
self.send_command(WebGLCommand::GetShaderParameterInt(shader.id(), param, sender));
Int32Value(receiver.recv().unwrap())
match param {
constants::DELETE_STATUS => BooleanValue(shader.is_marked_for_deletion()),
constants::COMPILE_STATUS => BooleanValue(shader.successfully_compiled()),
constants::SHADER_TYPE => UInt32Value(shader.gl_type()),
_ => {
self.webgl_error(InvalidEnum);
NullValue()
}
}
}
@ -2878,7 +2874,9 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5
fn IsBuffer(&self, buffer: Option<&WebGLBuffer>) -> bool {
buffer.map_or(false, |buf| buf.target().is_some() && !buf.is_deleted())
buffer.map_or(false, |buf| {
self.validate_ownership(buf).is_ok() && buf.target().is_some() && !buf.is_deleted()
})
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
@ -2888,27 +2886,33 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.6
fn IsFramebuffer(&self, frame_buffer: Option<&WebGLFramebuffer>) -> bool {
frame_buffer.map_or(false, |buf| buf.target().is_some() && !buf.is_deleted())
frame_buffer.map_or(false, |buf| {
self.validate_ownership(buf).is_ok() && buf.target().is_some() && !buf.is_deleted()
})
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
fn IsProgram(&self, program: Option<&WebGLProgram>) -> bool {
program.map_or(false, |p| !p.is_deleted())
program.map_or(false, |p| self.validate_ownership(p).is_ok() && !p.is_deleted())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.7
fn IsRenderbuffer(&self, render_buffer: Option<&WebGLRenderbuffer>) -> bool {
render_buffer.map_or(false, |buf| buf.ever_bound() && !buf.is_deleted())
render_buffer.map_or(false, |buf| {
self.validate_ownership(buf).is_ok() && buf.ever_bound() && !buf.is_deleted()
})
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
fn IsShader(&self, shader: Option<&WebGLShader>) -> bool {
shader.map_or(false, |s| !s.is_deleted() || s.is_attached())
shader.map_or(false, |s| self.validate_ownership(s).is_ok() && !s.is_deleted())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8
fn IsTexture(&self, texture: Option<&WebGLTexture>) -> bool {
texture.map_or(false, |tex| tex.target().is_some() && !tex.is_deleted())
texture.map_or(false, |tex| {
self.validate_ownership(tex).is_ok() && tex.target().is_some() && !tex.is_deleted()
})
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
@ -3166,6 +3170,9 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
fn LinkProgram(&self, program: &WebGLProgram) {
handle_potential_webgl_error!(self, self.validate_ownership(program), return);
if program.is_deleted() {
return self.webgl_error(InvalidValue);
}
handle_potential_webgl_error!(self, program.link());
}
@ -3721,6 +3728,14 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
if program.is_deleted() || !program.is_linked() {
return self.webgl_error(InvalidOperation);
}
if program.is_in_use() {
return;
}
program.in_use(true);
}
match self.current_program.get() {
Some(ref current) if program != Some(&**current) => current.in_use(false),
_ => {}
}
self.send_command(WebGLCommand::UseProgram(program.map(|p| p.id())));
self.current_program.set(program);

View file

@ -38,7 +38,7 @@ pub struct WebGLShader {
gl_type: u32,
source: DomRefCell<DOMString>,
info_log: DomRefCell<DOMString>,
is_deleted: Cell<bool>,
marked_for_deletion: Cell<bool>,
attached_counter: Cell<u32>,
compilation_status: Cell<ShaderCompilationStatus>,
}
@ -58,7 +58,7 @@ impl WebGLShader {
gl_type: shader_type,
source: Default::default(),
info_log: Default::default(),
is_deleted: Cell::new(false),
marked_for_deletion: Cell::new(false),
attached_counter: Cell::new(0),
compilation_status: Cell::new(ShaderCompilationStatus::NotCompiled),
}
@ -101,7 +101,7 @@ impl WebGLShader {
limits: &GLLimits,
ext: &WebGLExtensions,
) -> WebGLResult<()> {
if self.is_deleted.get() && !self.is_attached() {
if self.marked_for_deletion.get() && !self.is_attached() {
return Err(WebGLError::InvalidValue);
}
if self.compilation_status.get() != ShaderCompilationStatus::NotCompiled {
@ -177,28 +177,27 @@ impl WebGLShader {
*self.info_log.borrow_mut() = validator.info_log().into();
// TODO(emilio): More data (like uniform data) should be collected
// here to properly validate uniforms.
//
// This requires a more complex interface with ANGLE, using C++
// bindings and being extremely cautious about destructing things.
Ok(())
}
/// Mark this shader as deleted (if it wasn't previously)
/// and delete it as if calling glDeleteShader.
/// Currently does not check if shader is attached
pub fn delete(&self) {
if !self.is_deleted.get() {
self.is_deleted.set(true);
pub fn mark_for_deletion(&self) {
if !self.marked_for_deletion.get() {
self.marked_for_deletion.set(true);
self.upcast::<WebGLObject>()
.context()
.send_command(WebGLCommand::DeleteShader(self.id));
}
}
pub fn is_marked_for_deletion(&self) -> bool {
self.marked_for_deletion.get()
}
pub fn is_deleted(&self) -> bool {
self.is_deleted.get()
self.marked_for_deletion.get() && !self.is_attached()
}
pub fn is_attached(&self) -> bool {
@ -236,7 +235,6 @@ impl WebGLShader {
impl Drop for WebGLShader {
fn drop(&mut self) {
assert_eq!(self.attached_counter.get(), 0);
self.delete();
self.mark_for_deletion();
}
}

View file

@ -39663,19 +39663,25 @@
"webgl/conformance-1.0.3/conformance/context/context-creation-and-destruction.html": [
[
"/_mozilla/webgl/conformance-1.0.3/conformance/context/context-creation-and-destruction.html",
{}
{
"timeout": "long"
}
]
],
"webgl/conformance-1.0.3/conformance/context/context-creation.html": [
[
"/_mozilla/webgl/conformance-1.0.3/conformance/context/context-creation.html",
{}
{
"timeout": "long"
}
]
],
"webgl/conformance-1.0.3/conformance/context/context-eviction-with-garbage-collection.html": [
[
"/_mozilla/webgl/conformance-1.0.3/conformance/context/context-eviction-with-garbage-collection.html",
{}
{
"timeout": "long"
}
]
],
"webgl/conformance-1.0.3/conformance/context/context-hidden-alpha.html": [
@ -41919,7 +41925,9 @@
"webgl/conformance-1.0.3/conformance/ogles/GL/acos/acos_001_to_006.html": [
[
"/_mozilla/webgl/conformance-1.0.3/conformance/ogles/GL/acos/acos_001_to_006.html",
{}
{
"timeout": "long"
}
]
],
"webgl/conformance-1.0.3/conformance/ogles/GL/all/all_001_to_004.html": [
@ -41943,7 +41951,9 @@
"webgl/conformance-1.0.3/conformance/ogles/GL/asin/asin_001_to_006.html": [
[
"/_mozilla/webgl/conformance-1.0.3/conformance/ogles/GL/asin/asin_001_to_006.html",
{}
{
"timeout": "long"
}
]
],
"webgl/conformance-1.0.3/conformance/ogles/GL/atan/atan_001_to_008.html": [
@ -42399,7 +42409,9 @@
"webgl/conformance-1.0.3/conformance/ogles/GL/log2/log2_001_to_008.html": [
[
"/_mozilla/webgl/conformance-1.0.3/conformance/ogles/GL/log2/log2_001_to_008.html",
{}
{
"timeout": "long"
}
]
],
"webgl/conformance-1.0.3/conformance/ogles/GL/log2/log2_009_to_012.html": [
@ -42939,7 +42951,9 @@
"webgl/conformance-1.0.3/conformance/rendering/many-draw-calls.html": [
[
"/_mozilla/webgl/conformance-1.0.3/conformance/rendering/many-draw-calls.html",
{}
{
"timeout": "long"
}
]
],
"webgl/conformance-1.0.3/conformance/rendering/more-than-65536-indices.html": [
@ -71412,15 +71426,15 @@
"testharness"
],
"webgl/conformance-1.0.3/conformance/context/context-creation-and-destruction.html": [
"6e329116409fae60838c3d4e63f84999b06cf1b5",
"1e2f82c2d11385b6549af174e4bcfe3399bdfbf4",
"testharness"
],
"webgl/conformance-1.0.3/conformance/context/context-creation.html": [
"2a6ebdcb04a602ae7b73a7a0385533f72c89c212",
"3443e38ef598fea1d78a5eb1c7ee63daf4de23e0",
"testharness"
],
"webgl/conformance-1.0.3/conformance/context/context-eviction-with-garbage-collection.html": [
"9eac94ca3bc359985efc1ac0e7e7c37ec2599278",
"c1300e9bcb26729faf65393d83541cb01fc08205",
"testharness"
],
"webgl/conformance-1.0.3/conformance/context/context-hidden-alpha.html": [
@ -73112,7 +73126,7 @@
"support"
],
"webgl/conformance-1.0.3/conformance/ogles/GL/acos/acos_001_to_006.html": [
"85555ba68d88a743a41b691e864f5e2305c03bc3",
"2d9c0b4a7a750b9e12c0e17bf4492da1d5f0768f",
"testharness"
],
"webgl/conformance-1.0.3/conformance/ogles/GL/acos/acos_float_frag_xvary.frag": [
@ -73280,7 +73294,7 @@
"support"
],
"webgl/conformance-1.0.3/conformance/ogles/GL/asin/asin_001_to_006.html": [
"5ddd8eac037ae86a0f82aaebcd05f1702b4598ce",
"5ee97ea5fe44026d9ff65c37f3b56cb322fa2441",
"testharness"
],
"webgl/conformance-1.0.3/conformance/ogles/GL/asin/asin_float_frag_xvary.frag": [
@ -76444,7 +76458,7 @@
"support"
],
"webgl/conformance-1.0.3/conformance/ogles/GL/log2/log2_001_to_008.html": [
"cadfc9c0ab49a1de7ee8ef91c49c20da40b405b4",
"2434d881b2ba6c153c45d5862da70e760dae4e44",
"testharness"
],
"webgl/conformance-1.0.3/conformance/ogles/GL/log2/log2_009_to_012.html": [
@ -79868,7 +79882,7 @@
"testharness"
],
"webgl/conformance-1.0.3/conformance/rendering/many-draw-calls.html": [
"8741d2e2bfb2da2adecfd0067bc0df4eebdb369e",
"3ce5f470ddef3d5b56dba9b58ffc5096496b747a",
"testharness"
],
"webgl/conformance-1.0.3/conformance/rendering/more-than-65536-indices.html": [
@ -99164,7 +99178,7 @@
"support"
],
"webgl/tools/timeout.patch": [
"88da623430c6ab2c3738433604a5077a24a7a7a0",
"ab9852e736bf43a9b7dbe312012ca09396a8626b",
"support"
],
"webgl/tools/unit.patch": [

View file

@ -1,4 +1,5 @@
[buffer-offscreen-test.html]
bug: https://github.com/servo/servo/issues/21132
type: testharness
[WebGL test #5: at (0, 0) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL

View file

@ -1,4 +1,5 @@
[buffer-preserve-test.html]
bug: https://github.com/servo/servo/issues/21132
type: testharness
[WebGL test #3: at (0, 0) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL

View file

@ -1,11 +0,0 @@
[drawingbuffer-hd-dpi-test.html]
type: testharness
[WebGL test #12: at 0, 0 expected 0,0,0,255(black) was 0,255,0,255]
expected: FAIL
[WebGL test #29: at 0, 0 expected 0,0,0,255(black) was 0,255,0,255]
expected: FAIL
[WebGL test #46: at 0, 0 expected 0,0,0,255(black) was 0,255,0,255]
expected: FAIL

View file

@ -1,8 +0,0 @@
[texture-bindings-unaffected-on-resize.html]
type: testharness
[WebGL test #3: at (0, 0) expected: 0,255,0,255 was 0,0,0,255]
expected: FAIL
[WebGL test #5: at (0, 0) expected: 0,255,0,255 was 0,0,0,255]
expected: FAIL

View file

@ -1,14 +1,5 @@
[viewport-unchanged-upon-resize.html]
type: testharness
[WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL
[WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
expected: FAIL
[WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL
[WebGL test #3: at (6, 6) expected: 0,0,255,255 was 255,0,0,255]
expected: FAIL

View file

@ -1,4 +1,5 @@
[context-attribute-preserve-drawing-buffer.html]
bug: https://github.com/servo/servo/issues/21132
type: testharness
expected: ERROR
[Overall test]

View file

@ -1,4 +1,5 @@
[context-attributes-alpha-depth-stencil-antialias.html]
bug: https://github.com/servo/servo/issues/21285
type: testharness
[WebGL test #96: redChannels[0\] != 255 && redChannels[0\] != 0 should be true. Was false.]
expected: FAIL

View file

@ -1,5 +0,0 @@
[context-creation-and-destruction.html]
expected: TIMEOUT
[Overall test]
expected: NOTRUN

View file

@ -1,5 +0,0 @@
[context-creation.html]
expected: TIMEOUT
[Overall test]
expected: NOTRUN

View file

@ -1,2 +0,0 @@
[context-eviction-with-garbage-collection.html]
expected: TIMEOUT

View file

@ -1,4 +1,5 @@
[context-lost.html]
bug: https://github.com/servo/servo/issues/15266
type: testharness
[WebGL test #0: gl.isContextLost() should be false. Threw exception TypeError: gl.isContextLost is not a function]
expected: FAIL

View file

@ -1,4 +1,5 @@
[methods.html]
bug: https://github.com/servo/servo/issues/15266
[WebGL test #0: Property either does not exist or is not a function: isContextLost]
expected: FAIL

View file

@ -1,4 +1,5 @@
[premultiplyalpha-test.html]
bug: https://github.com/servo/servo/issues/21132
type: testharness
expected: ERROR
[WebGL test #0: Unable to fetch WebGL rendering context for Canvas]

View file

@ -1,3 +0,0 @@
[glsl-long-variable-names.html]
type: testharness
disabled: flaky

View file

@ -1,4 +1,5 @@
[shader-varying-packing-restrictions.html]
bug: https://github.com/servo/servo/issues/20601
[WebGL test #2: [unexpected link status\] shaders with varying array of float with 33 elements (one past maximum) accessing last element should fail]
expected: FAIL

View file

@ -1,4 +1,5 @@
[shader-with-define-line-continuation.frag.html]
bug: https://github.com/servo/servo/issues/20601
type: testharness
[WebGL test #0: [unexpected link status\] fragment shader that uses line continuation macro should fail]
expected: FAIL

View file

@ -1,4 +1,5 @@
[shader-with-global-variable-precision-mismatch.html]
bug: https://github.com/servo/servo/issues/20601
type: testharness
[WebGL test #0: [unexpected link status\] mismatching precision for uniforms causes link error (as expected)]
expected: FAIL

View file

@ -1,5 +0,0 @@
[shader-with-ivec3-return-value.frag.html]
type: testharness
[WebGL test #0: [unexpected fragment shader compile status\] (expected: true) Shader with ivec3 return value from function call should succeed]
expected: FAIL

View file

@ -1,8 +0,0 @@
[shader-with-long-line.html]
type: testharness
[WebGL test #0: [unexpected vertex shader compile status\] (expected: true) shader that uses long lines should succeed]
expected: FAIL
[WebGL test #1: [link failed\] shader that uses long lines should succeed]
expected: FAIL

View file

@ -1,14 +0,0 @@
[shader-with-too-many-uniforms.html]
type: testharness
[WebGL test #0: [link failed\] shader using all uniforms in vertex shader should succeed]
expected: FAIL
[WebGL test #1: [unexpected link status\] shader using too many uniforms in vertex shader should fail]
expected: FAIL
[WebGL test #2: [link failed\] shader using all uniforms in fragment shader should succeed]
expected: FAIL
[WebGL test #3: [unexpected link status\] shader using too many uniforms in fragment shader should fail]
expected: FAIL

View file

@ -1,4 +1,5 @@
[shaders-with-invariance.html]
bug: https://github.com/servo/servo/issues/20601
type: testharness
[WebGL test #0: [unexpected fragment shader compile status\] (expected: true) vertex shader with variant varying and fragment shader with invariant varying must fail]
expected: FAIL
@ -12,7 +13,7 @@
[WebGL test #2: [unexpected fragment shader compile status\] (expected: true) vertex shader with variant varying and fragment shader with invariant (global setting) varying must fail]
expected: FAIL
[WebGL test #9: [unexpected fragment shader compile status\] (expected: true) vertex shader with invariant varying and fragment shader with invariant (global setting) varying must succeed]
[WebGL test #9: [unexpected link status\] vertex shader with invariant varying and fragment shader with invariant (global setting) varying must succeed]
expected: FAIL
[WebGL test #11: [unexpected link status\] vertex shader with variant gl_Position and fragment shader with invariant gl_FragCoord must fail]

View file

@ -1,8 +0,0 @@
[shaders-with-mis-matching-varyings.html]
type: testharness
[WebGL test #0: [unexpected vertex shader compile status\] (expected: true) vertex shader with varying float and fragment shader with varying vec2 with the same name should fail to link]
expected: FAIL
[WebGL test #2: [unexpected fragment shader compile status\] (expected: true) vertex shader with varying float and fragment shader with varying vec3 with the same name should fail to link]
expected: FAIL

View file

@ -1,5 +0,0 @@
[shaders-with-name-conflicts.html]
type: testharness
[WebGL test #0: [unexpected link status\] shaders with conflicting uniform/attribute names should fail]
expected: FAIL

View file

@ -1,4 +1,5 @@
[shaders-with-uniform-structs.html]
bug: https://github.com/servo/servo/issues/20601
type: testharness
[WebGL test #5: [unexpected link status\] Structures must have the same type definitions (including precision) to be considered the same type.]
expected: FAIL

View file

@ -1,4 +1,5 @@
[shaders-with-varyings.html]
bug: https://github.com/servo/servo/issues/20601
type: testharness
[WebGL test #3: [unexpected link status\] vertex shader with unused varying and fragment shader with used varying must succeed]
expected: FAIL

View file

@ -1,43 +0,0 @@
[glsl-built-ins.html]
[WebGL test #1: at (0, 0) expected: 0,255,0,255 was 255,0,0,255]
expected: FAIL
[WebGL test #2: at (0, 0) expected: 0,255,0,255 was 255,0,0,255]
expected: FAIL
[WebGL test #4: at (0, 0) expected: 0,255,0,255 was 255,0,0,255]
expected: FAIL
[WebGL test #5: at (0, 0) expected: 0,255,0,255 was 255,0,0,255]
expected: FAIL
[WebGL test #7: at (0, 0) expected: 0,255,0,255 was 255,0,0,255]
expected: FAIL
[WebGL test #8: at (0, 0) expected: 0,255,0,255 was 255,0,0,255]
expected: FAIL
[WebGL test #10: at (0, 0) expected: 0,255,0,255 was 255,0,0,255]
expected: FAIL
[WebGL test #11: at (0, 0) expected: 0,255,0,255 was 255,0,0,255]
expected: FAIL
[WebGL test #13: at (0, 0) expected: 0,255,0,255 was 255,0,0,255]
expected: FAIL
[WebGL test #14: at (0, 0) expected: 0,255,0,255 was 255,0,0,255]
expected: FAIL
[WebGL test #16: at (0, 0) expected: 0,255,0,255 was 255,0,0,255]
expected: FAIL
[WebGL test #17: at (0, 0) expected: 0,255,0,255 was 255,0,0,255]
expected: FAIL
[WebGL test #19: at (0, 0) expected: 0,255,0,255 was 255,0,0,255]
expected: FAIL
[WebGL test #20: at (0, 0) expected: 0,255,0,255 was 255,0,0,255]
expected: FAIL

View file

@ -1,4 +1,5 @@
[invalid-passed-params.html]
bug: https://github.com/servo/servo/issues/21287
type: testharness
[WebGL test #44: context.getError() should be 1281. Was 0.]
expected: FAIL

View file

@ -1,101 +0,0 @@
[object-deletion-behaviour.html]
type: testharness
[WebGL test #17: gl.isProgram(program) should be true. Was false.]
expected: FAIL
[WebGL test #30: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be [object WebGLTexture\]. Threw exception TypeError: gl.getFramebufferAttachmentParameter is not a function]
expected: FAIL
[WebGL test #31: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) should be 5890. Threw exception TypeError: gl.getFramebufferAttachmentParameter is not a function]
expected: FAIL
[WebGL test #33: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) should be 0. Threw exception TypeError: gl.getFramebufferAttachmentParameter is not a function]
expected: FAIL
[WebGL test #34: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) threw exception TypeError: gl.getFramebufferAttachmentParameter is not a function]
expected: FAIL
[WebGL test #37: getError expected: NO_ERROR. Was INVALID_OPERATION : after evaluating: gl.bindTexture(gl.TEXTURE_2D, tex)]
expected: FAIL
[WebGL test #45: getError expected: NO_ERROR. Was INVALID_OPERATION : after evaluating: gl.bindTexture(gl.TEXTURE_CUBE_MAP, texCubeMap)]
expected: FAIL
[WebGL test #70: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be [object WebGLRenderbuffer\]. Threw exception TypeError: gl.getFramebufferAttachmentParameter is not a function]
expected: FAIL
[WebGL test #72: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) should be 0. Threw exception TypeError: gl.getFramebufferAttachmentParameter is not a function]
expected: FAIL
[WebGL test #73: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) threw exception TypeError: gl.getFramebufferAttachmentParameter is not a function]
expected: FAIL
[WebGL test #51: getError expected: NO_ERROR. Was INVALID_OPERATION : after evaluating: gl.bindTexture(gl.TEXTURE_2D, t)]
expected: FAIL
[WebGL test #114: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be [object WebGLRenderbuffer\]. Threw exception TypeError: gl.getFramebufferAttachmentParameter is not a function]
expected: FAIL
[WebGL test #115: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be [object WebGLRenderbuffer\]. Threw exception TypeError: gl.getFramebufferAttachmentParameter is not a function]
expected: FAIL
[WebGL test #118: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) should be 0. Threw exception TypeError: gl.getFramebufferAttachmentParameter is not a function]
expected: FAIL
[WebGL test #119: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) should be 0. Threw exception TypeError: gl.getFramebufferAttachmentParameter is not a function]
expected: FAIL
[WebGL test #121: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be [object WebGLRenderbuffer\]. Threw exception TypeError: gl.getFramebufferAttachmentParameter is not a function]
expected: FAIL
[WebGL test #168: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be [object WebGLRenderbuffer\]. Threw exception TypeError: gl.getFramebufferAttachmentParameter is not a function]
expected: FAIL
[WebGL test #170: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) threw exception TypeError: gl.getFramebufferAttachmentParameter is not a function]
expected: FAIL
[WebGL test #171: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) threw exception TypeError: gl.getFramebufferAttachmentParameter is not a function]
expected: FAIL
[WebGL test #196: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be [object WebGLTexture\]. Threw exception TypeError: gl.getFramebufferAttachmentParameter is not a function]
expected: FAIL
[WebGL test #198: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) threw exception TypeError: gl.getFramebufferAttachmentParameter is not a function]
expected: FAIL
[WebGL test #210: gl.getParameter(gl.ARRAY_BUFFER_BINDING) should be null. Was [object WebGLBuffer\].]
expected: FAIL
[WebGL test #219: gl.getParameter(gl.ARRAY_BUFFER_BINDING) should be null. Was [object WebGLBuffer\].]
expected: FAIL
[WebGL test #227: gl.getParameter(gl.ELEMENT_ARRAY_BUFFER_BINDING) should be null. Was [object WebGLBuffer\].]
expected: FAIL
[WebGL test #244: gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING) should be [object WebGLBuffer\]. Was null.]
expected: FAIL
[WebGL test #245: gl.getVertexAttrib(2, gl.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING) should be [object WebGLBuffer\]. Was null.]
expected: FAIL
[WebGL test #246: gl.getVertexAttrib(3, gl.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING) should be [object WebGLBuffer\]. Was null.]
expected: FAIL
[WebGL test #247: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.deleteBuffer(b2);]
expected: FAIL
[WebGL test #248: gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING) should be [object WebGLBuffer\]. Was null.]
expected: FAIL
[WebGL test #251: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.deleteBuffer(b1);]
expected: FAIL
[WebGL test #253: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.bindFramebuffer(gl.FRAMEBUFFER, fbo)]
expected: FAIL
[WebGL test #258: getError expected: NO_ERROR. Was INVALID_OPERATION : after evaluating: gl.bindFramebuffer(gl.FRAMEBUFFER, fbo)]
expected: FAIL
[WebGL test #233: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.bufferData(gl.ARRAY_BUFFER, 1, gl.STATIC_DRAW)]
expected: FAIL

View file

@ -1,4 +1,5 @@
[type-conversion-test.html]
bug: https://github.com/servo/servo/issues/20513
type: testharness
[WebGL test #340: context.bufferData(context.ARRAY_BUFFER, argument, context.STATIC_DRAW) should be undefined. Threw exception TypeError: Not an ArrayBufferView]
expected: FAIL

View file

@ -1,6 +1,3 @@
[uninitialized-test.html]
type: testharness
disabled: https://github.com/servo/servo/issues/13710
[WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL

View file

@ -1,20 +1,26 @@
[webgl-specific.html]
type: testharness
[WebGL test #21: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.drawArrays(gl.TRIANGLES, 0, 0)]
bug: https://github.com/servo/servo/issues/20555
expected: FAIL
[WebGL test #27: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.drawArrays(gl.TRIANGLES, 0, 0)]
bug: https://github.com/servo/servo/issues/20555
expected: FAIL
[WebGL test #31: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.drawArrays(gl.TRIANGLES, 0, 0)]
bug: https://github.com/servo/servo/issues/20555
expected: FAIL
[WebGL test #39: gl.getParameter(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL) should be 37444 (of type number). Was null (of type object).]
bug: https://github.com/servo/servo/issues/20552
expected: FAIL
[WebGL test #40: gl.getParameter(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL) should be 0 (of type number). Was null (of type object).]
bug: https://github.com/servo/servo/issues/20552
expected: FAIL
[WebGL test #41: getError expected: NO_ERROR. Was INVALID_ENUM : set/get UNPACK_COLORSPACE_CONVERSION_WEBGL should generate no error]
bug: https://github.com/servo/servo/issues/20552
expected: FAIL

View file

@ -1,2 +0,0 @@
[acos_001_to_006.html]
expected: TIMEOUT

View file

@ -1,5 +0,0 @@
[asin_001_to_006.html]
expected: TIMEOUT
[Overall test]
expected: NOTRUN

View file

@ -1,5 +0,0 @@
[log_001_to_008.html]
expected: TIMEOUT
[Overall test]
expected: NOTRUN

View file

@ -1,5 +0,0 @@
[log2_001_to_008.html]
expected: TIMEOUT
[Overall test]
expected: NOTRUN

View file

@ -1,13 +0,0 @@
[program-test.html]
[WebGL test #64: getError expected: NO_ERROR. Was INVALID_OPERATION : delete the current program shouldn't change the current rendering state]
expected: FAIL
[WebGL test #65: getError expected: NO_ERROR. Was INVALID_OPERATION : The current program shouldn't be deleted]
expected: FAIL
[WebGL test #69: an attached shader shouldn't be deleted]
expected: FAIL
[WebGL test #70: getError expected: INVALID_VALUE. Was INVALID_OPERATION : a delete-marked program should be deleted once it's no longer the current program]
expected: FAIL

View file

@ -1,4 +1,5 @@
[feedback-loop.html]
bug: https://github.com/servo/servo/issues/21288
type: testharness
[WebGL test #3: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with invalid feedback loop]
expected: FAIL

View file

@ -1,9 +1,6 @@
[framebuffer-switch.html]
type: testharness
expected: ERROR
[WebGL framebuffer switching conformance test.]
expected: FAIL
[Overall test]
expected: NOTRUN

View file

@ -1,9 +1,6 @@
[framebuffer-texture-switch.html]
type: testharness
expected: ERROR
[WebGL framebuffer texture attachment switching conformance test.]
expected: FAIL
[Overall test]
expected: NOTRUN

View file

@ -1,8 +0,0 @@
[gl-scissor-canvas-dimensions.html]
type: testharness
[WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL
[WebGL test #5: at (16, 0) expected: 0,0,0,0 was 0,255,0,255]
expected: FAIL

View file

@ -1,104 +0,0 @@
[gl-scissor-test.html]
type: testharness
[WebGL test #50: at (0, 0) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #53: at (1, 1) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #56: at (2, 2) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #59: at (3, 3) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #62: at (4, 4) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #65: at (5, 5) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #68: at (6, 6) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #71: at (7, 7) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #74: at (8, 8) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #77: at (9, 9) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #80: at (10, 10) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #83: at (11, 11) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #86: at (12, 12) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #89: at (13, 13) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #92: at (14, 14) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #95: at (15, 15) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #97: getError expected: NO_ERROR. Was INVALID_ENUM : there should be no errors]
expected: FAIL
[WebGL test #148: at (0, 0) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #151: at (1, 1) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #154: at (2, 2) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #157: at (3, 3) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #160: at (4, 4) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #163: at (5, 5) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #166: at (6, 6) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #169: at (7, 7) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #172: at (8, 8) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #175: at (9, 9) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #178: at (10, 10) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #181: at (11, 11) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #184: at (12, 12) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #187: at (13, 13) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #190: at (14, 14) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #193: at (15, 15) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #195: getError expected: NO_ERROR. Was INVALID_ENUM : there should be no errors]
expected: FAIL

View file

@ -1,80 +0,0 @@
[gl-viewport-test.html]
type: testharness
[WebGL test #1: at (16, 32) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #6: at (8, 8) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #11: at (4, 16) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #16: at (32, 64) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #41: at (32, 96) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #46: at (24, 72) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #51: at (36, 48) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #56: at (48, 96) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #61: at (0, 32) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #66: at (8, 0) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #71: at (0, 16) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #76: at (32, 0) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #81: getError expected: NO_ERROR. Was INVALID_ENUM : there should be no errors]
expected: FAIL
[WebGL test #83: at (16, 32) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #88: at (8, 8) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #93: at (4, 16) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #98: at (32, 64) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #123: at (32, 96) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #128: at (24, 72) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #133: at (36, 48) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #138: at (48, 96) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #143: at (0, 32) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #148: at (8, 0) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #153: at (0, 16) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #158: at (32, 0) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL
[WebGL test #163: getError expected: NO_ERROR. Was INVALID_ENUM : there should be no errors]
expected: FAIL

View file

@ -1,6 +0,0 @@
[many-draw-calls.html]
type: testharness
expected: TIMEOUT
[Overall test]
expected: NOTRUN

View file

@ -1,4 +1,5 @@
[multisample-corruption.html]
bug: https://github.com/servo/servo/issues/21132
type: testharness
expected: ERROR
[WebGL test #0: Unable to fetch WebGL rendering context for Canvas]

View file

@ -1,11 +0,0 @@
[compressed-tex-image.html]
type: testharness
[WebGL test #7: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: formats = gl.getParameter(gl.COMPRESSED_TEXTURE_FORMATS)]
expected: FAIL
[WebGL test #8: formats should be non-null. Was null]
expected: FAIL
[WebGL test #9: formats.length should be 0. Threw exception TypeError: formats is null]
expected: FAIL

View file

@ -1,3 +1,14 @@
[origin-clean-conformance.html]
type: testharness
disabled: https://github.com/servo/servo/issues/13341
[WebGL test #2: texImage2D with cross-origin image should throw exception.]
expected: FAIL
[WebGL test #3: texSubImage2D with cross-origin image should throw exception.]
expected: FAIL
[WebGL test #7: texImage2D with NON origin clean canvas should throw exception.]
expected: FAIL
[WebGL test #8: texSubImage2D with NON origin clean canvas should throw exception.]
expected: FAIL

View file

@ -1,14 +0,0 @@
[tex-image-and-sub-image-2d-with-image-data-rgb565.html]
type: testharness
[WebGL test #4: at (0, 0) expected: 0,0,0,255 was 0,255,0,255]
expected: FAIL
[WebGL test #7: at (0, 1) expected: 0,0,0,255 was 0,255,0,255]
expected: FAIL
[WebGL test #12: at (0, 0) expected: 0,0,0,255 was 0,255,0,255]
expected: FAIL
[WebGL test #15: at (0, 1) expected: 0,0,0,255 was 0,255,0,255]
expected: FAIL

View file

@ -1,20 +1,8 @@
[tex-image-webgl.html]
type: testharness
[WebGL test #2: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL
[WebGL test #2: at (1, 0) expected: 255,0,0,255 was 255,255,0,255]
expected: FAIL
[WebGL test #3: at (1, 0) expected: 0,255,0,255 was 255,0,255,255]
[WebGL test #2: at (0, 0) expected: 255,0,0,255 was 0,0,0,255]
expected: FAIL
[WebGL test #3: at (0, 0) expected: 0,255,0,255 was 0,0,0,255]
expected: FAIL
[WebGL test #4: at (0, 0) expected: 0,0,255,255 was 0,0,0,255]
expected: FAIL
[WebGL test #2: at (0, 0) expected: 255,0,0,255 was 0,0,0,255]
expected: FAIL

View file

@ -1,4 +1,5 @@
[texture-copying-feedback-loops.html]
bug: https://github.com/servo/servo/issues/21288
type: testharness
[WebGL test #3: getError expected: INVALID_OPERATION. Was NO_ERROR : after copyTexImage2D to same texture same level, invalid feedback loop]
expected: FAIL

View file

@ -29,7 +29,7 @@
<html>
<head>
<meta charset="utf-8">
<meta name="timeout" value="content">
<meta name="timeout" content="long">
<title>Test that contexts are freed and garbage collected reasonably</title>
<link rel="stylesheet" href="../../resources/js-test-style.css"/>
<script src=/resources/testharness.js></script>

View file

@ -29,7 +29,7 @@
<html>
<head>
<meta charset="utf-8">
<meta name="timeout" value="content">
<meta name="timeout" content="long">
<title>Test that you can create large numbers of WebGL contexts.</title>
<link rel="stylesheet" href="../../resources/js-test-style.css"/>
<script src=/resources/testharness.js></script>

View file

@ -29,7 +29,7 @@
<html>
<head>
<meta charset="utf-8">
<meta name="timeout" value="content">
<meta name="timeout" content="long">
<title>Test that context eviction and garbage collection do not interfere with each other</title>
<link rel="stylesheet" href="../../resources/js-test-style.css"/>
<script src=/resources/testharness.js></script>

View file

@ -28,7 +28,7 @@
<html>
<head>
<meta charset="utf-8">
<meta name="timeout" value="content">
<meta name="timeout" content="long">
<title>WebGL GLSL conformance test: acos_001_to_006.html</title>
<link rel="stylesheet" href="../../../../resources/js-test-style.css" />
<link rel="stylesheet" href="../../../resources/ogles-tests.css" />

View file

@ -28,7 +28,7 @@
<html>
<head>
<meta charset="utf-8">
<meta name="timeout" value="content">
<meta name="timeout" content="long">
<title>WebGL GLSL conformance test: asin_001_to_006.html</title>
<link rel="stylesheet" href="../../../../resources/js-test-style.css" />
<link rel="stylesheet" href="../../../resources/ogles-tests.css" />

View file

@ -28,7 +28,7 @@
<html>
<head>
<meta charset="utf-8">
<meta name="timeout" value="content">
<meta name="timeout" content="long">
<title>WebGL GLSL conformance test: log2_001_to_008.html</title>
<link rel="stylesheet" href="../../../../resources/js-test-style.css" />
<link rel="stylesheet" href="../../../resources/ogles-tests.css" />

View file

@ -29,6 +29,7 @@
<html>
<head>
<meta charset="utf-8">
<meta name="timeout" content="long">
<link rel="stylesheet" href="../../resources/js-test-style.css"/>
<script src=/resources/testharness.js></script>
<script src=/resources/testharnessreport.js></script>

View file

@ -30,7 +30,7 @@ index a02dd2d14c..47099e57bd 100644
<html>
<head>
<meta charset="utf-8">
+<meta name="timeout" value="content">
+<meta name="timeout" content="long">
<title>Test that contexts are freed and garbage collected reasonably</title>
<link rel="stylesheet" href="../../resources/js-test-style.css"/>
<script src=/resources/testharness.js></script>
@ -42,7 +42,7 @@ index 04b138daf4..703bcfa8dc 100644
<html>
<head>
<meta charset="utf-8">
+<meta name="timeout" value="content">
+<meta name="timeout" content="long">
<title>Test that you can create large numbers of WebGL contexts.</title>
<link rel="stylesheet" href="../../resources/js-test-style.css"/>
<script src=/resources/testharness.js></script>
@ -54,7 +54,7 @@ index 3989c7679a..b52e3a9e9f 100644
<html>
<head>
<meta charset="utf-8">
+<meta name="timeout" value="content">
+<meta name="timeout" content="long">
<title>Test that context eviction and garbage collection do not interfere with each other</title>
<link rel="stylesheet" href="../../resources/js-test-style.css"/>
<script src=/resources/testharness.js></script>
@ -66,7 +66,7 @@ index 99de4e0a79..71c8990638 100644
<html>
<head>
<meta charset="utf-8">
+<meta name="timeout" value="content">
+<meta name="timeout" content="long">
<title>WebGL GLSL conformance test: acos_001_to_006.html</title>
<link rel="stylesheet" href="../../../../resources/js-test-style.css" />
<link rel="stylesheet" href="../../../resources/ogles-tests.css" />
@ -78,7 +78,7 @@ index 5af87433aa..79afd9f430 100644
<html>
<head>
<meta charset="utf-8">
+<meta name="timeout" value="content">
+<meta name="timeout" content="long">
<title>WebGL GLSL conformance test: asin_001_to_006.html</title>
<link rel="stylesheet" href="../../../../resources/js-test-style.css" />
<link rel="stylesheet" href="../../../resources/ogles-tests.css" />
@ -90,7 +90,7 @@ index 5552a4f82e..539cb33214 100644
<html>
<head>
<meta charset="utf-8">
+<meta name="timeout" value="content">
+<meta name="timeout" content="long">
<title>WebGL GLSL conformance test: log2_001_to_008.html</title>
<link rel="stylesheet" href="../../../../resources/js-test-style.css" />
<link rel="stylesheet" href="../../../resources/ogles-tests.css" />
@ -106,3 +106,15 @@ index 2758b320ff..4d85c3a53a 100644
<title>WebGL out of bounds uniform array access.</title>
<link rel="stylesheet" href="../../resources/js-test-style.css"/>
<script src=/resources/testharness.js></script>
diff --git i/conformance/rendering/many-draw-calls.html w/conformance/rendering/many-draw-calls.html
index c1542f4fa9..b3ee786e0b 100644
--- i/conformance/rendering/many-draw-calls.html
+++ w/conformance/rendering/many-draw-calls.html
@@ -29,6 +29,7 @@
<html>
<head>
<meta charset="utf-8">
+<meta name="timeout" content="long">
<link rel="stylesheet" href="../../resources/js-test-style.css"/>
<script src=/resources/testharness.js></script>
<script src=/resources/testharnessreport.js></script>