canvas: Do not update ImageKey during canvas layout (#35719)

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
This commit is contained in:
Samson 2025-03-12 16:36:52 +01:00 committed by GitHub
parent f31043602a
commit 6f6840d63c
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17 changed files with 90 additions and 126 deletions

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@ -155,17 +155,14 @@ where
let canvas_data = node.canvas_data()?;
let source = match canvas_data.source {
HTMLCanvasDataSource::WebGL(texture_id) => CanvasSource::WebGL(texture_id),
HTMLCanvasDataSource::Image(ipc_sender) => {
CanvasSource::Image(Arc::new(Mutex::new(ipc_sender)))
HTMLCanvasDataSource::Image((image_key, canvas_id, ipc_sender)) => {
CanvasSource::Image((image_key, canvas_id, Arc::new(Mutex::new(ipc_sender))))
},
HTMLCanvasDataSource::WebGPU(image_key) => CanvasSource::WebGPU(image_key),
HTMLCanvasDataSource::Empty => CanvasSource::Empty,
};
Some((
CanvasInfo {
source,
canvas_id: canvas_data.canvas_id,
},
CanvasInfo { source },
PhysicalSize::new(canvas_data.width.into(), canvas_data.height.into()),
))
}