Improve WebGL architecture.

This commit is contained in:
Imanol Fernandez 2017-08-15 16:05:22 +02:00
parent e9cbbc58cc
commit 703962fe61
54 changed files with 3154 additions and 1426 deletions

View file

@ -2,9 +2,9 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use canvas_traits::CanvasData;
use canvas_traits::CanvasMsg;
use canvas_traits::FromLayoutMsg;
use canvas_traits::canvas::CanvasImageData;
use canvas_traits::canvas::CanvasMsg;
use canvas_traits::canvas::FromLayoutMsg;
use dom::bindings::codegen::Bindings::CanvasRenderingContext2DBinding::CanvasFillRule;
use dom::bindings::codegen::Bindings::CanvasRenderingContext2DBinding::CanvasLineCap;
use dom::bindings::codegen::Bindings::CanvasRenderingContext2DBinding::CanvasLineJoin;
@ -58,9 +58,9 @@ impl PaintRenderingContext2D {
PaintRenderingContext2DBinding::Wrap)
}
pub fn send_data(&self, sender: IpcSender<CanvasData>) {
pub fn send_data(&self, sender: IpcSender<CanvasImageData>) {
let msg = CanvasMsg::FromLayout(FromLayoutMsg::SendData(sender));
let _ = self.context.ipc_renderer().send(msg);
let _ = self.context.get_ipc_renderer().send(msg);
}
pub fn take_missing_image_urls(&self) -> Vec<ServoUrl> {