Implement GPUSwapChain and GPUCanvasContext and interface with Webrender

This commit is contained in:
Kunal Mohan 2020-06-04 19:28:25 +05:30
parent 73760ea594
commit 71401e0855
28 changed files with 882 additions and 91 deletions

View file

@ -1905,6 +1905,7 @@ impl Fragment {
let image_key = match canvas_fragment_info.source {
CanvasFragmentSource::WebGL(image_key) => image_key,
CanvasFragmentSource::WebGPU(image_key) => image_key,
CanvasFragmentSource::Image(ref ipc_renderer) => match *ipc_renderer {
Some(ref ipc_renderer) => {
let ipc_renderer = ipc_renderer.lock().unwrap();

View file

@ -338,6 +338,7 @@ impl InlineAbsoluteFragmentInfo {
pub enum CanvasFragmentSource {
WebGL(webrender_api::ImageKey),
Image(Option<Arc<Mutex<IpcSender<CanvasMsg>>>>),
WebGPU(webrender_api::ImageKey),
}
#[derive(Clone)]
@ -355,6 +356,7 @@ impl CanvasFragmentInfo {
HTMLCanvasDataSource::Image(ipc_sender) => CanvasFragmentSource::Image(
ipc_sender.map(|renderer| Arc::new(Mutex::new(renderer))),
),
HTMLCanvasDataSource::WebGPU(image_key) => CanvasFragmentSource::WebGPU(image_key),
};
CanvasFragmentInfo {