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Upgrade whole webgpu stack (#29795)
* Allow noidl files in script/dom/webidls * Upgrade wgpu to 0.16 and refresh whole webgpu implementation * Update WebGPU test expectations * misc * MutNullableDom -> DomRefCell<Option<Dom for GPUTexture * Direct use of GPUTextureDescriptor * Remove config from GPUCanvasContext * misc * finally blue color * gpubuffer "handle" error * GPU object have non-null label * gpu limits and info * use buffer_size * fix warnings * Cleanup * device destroy * fallback adapter * mach update-webgpu write webgpu commit hash in file * Mising deps in CI for webgpu tests * Updated expectations * Fixups * early reject * DomRefCell<Option<Dom -> MutNullableDom for GPUTexture
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96 changed files with 15612 additions and 4023 deletions
165
components/script/dom/gpusupportedlimits.rs
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165
components/script/dom/gpusupportedlimits.rs
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use super::bindings::codegen::Bindings::GPUSupportedLimitsBinding::GPUSupportedLimitsBinding;
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use super::bindings::reflector::reflect_dom_object;
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use super::bindings::root::DomRoot;
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use crate::dom::bindings::reflector::Reflector;
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use crate::dom::globalscope::GlobalScope;
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use dom_struct::dom_struct;
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use webgpu::wgt::Limits;
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use GPUSupportedLimitsBinding::GPUSupportedLimitsMethods;
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#[dom_struct]
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pub struct GPUSupportedLimits {
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reflector_: Reflector,
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#[ignore_malloc_size_of = "defined in wgpu-types"]
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#[no_trace]
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limits: Limits,
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}
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impl GPUSupportedLimits {
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fn new_inherited(limits: Limits) -> Self {
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Self {
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reflector_: Reflector::new(),
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limits,
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}
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}
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pub fn new(global: &GlobalScope, limits: Limits) -> DomRoot<Self> {
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reflect_dom_object(Box::new(Self::new_inherited(limits)), global)
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}
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}
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impl GPUSupportedLimitsMethods for GPUSupportedLimits {
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/// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxtexturedimension1d
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fn MaxTextureDimension1D(&self) -> u32 {
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self.limits.max_texture_dimension_1d
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxtexturedimension2d
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fn MaxTextureDimension2D(&self) -> u32 {
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self.limits.max_texture_dimension_2d
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxtexturedimension3d
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fn MaxTextureDimension3D(&self) -> u32 {
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self.limits.max_texture_dimension_3d
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxtexturearraylayers
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fn MaxTextureArrayLayers(&self) -> u32 {
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self.limits.max_texture_array_layers
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxbindgroups
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fn MaxBindGroups(&self) -> u32 {
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self.limits.max_bind_groups
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxdynamicuniformbuffersperpipelinelayout
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fn MaxDynamicUniformBuffersPerPipelineLayout(&self) -> u32 {
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self.limits.max_dynamic_uniform_buffers_per_pipeline_layout
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxdynamicstoragebuffersperpipelinelayout
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fn MaxDynamicStorageBuffersPerPipelineLayout(&self) -> u32 {
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self.limits.max_dynamic_storage_buffers_per_pipeline_layout
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxsampledtexturespershaderstage
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fn MaxSampledTexturesPerShaderStage(&self) -> u32 {
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self.limits.max_sampled_textures_per_shader_stage
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxsamplerspershaderstage
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fn MaxSamplersPerShaderStage(&self) -> u32 {
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self.limits.max_samplers_per_shader_stage
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxstoragebufferspershaderstage
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fn MaxStorageBuffersPerShaderStage(&self) -> u32 {
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self.limits.max_storage_buffers_per_shader_stage
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxstoragetexturespershaderstage
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fn MaxStorageTexturesPerShaderStage(&self) -> u32 {
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self.limits.max_storage_textures_per_shader_stage
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxuniformbufferspershaderstage
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fn MaxUniformBuffersPerShaderStage(&self) -> u32 {
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self.limits.max_uniform_buffers_per_shader_stage
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxuniformbufferbindingsize
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fn MaxUniformBufferBindingSize(&self) -> u32 {
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self.limits.max_uniform_buffer_binding_size
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxstoragebufferbindingsize
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fn MaxStorageBufferBindingSize(&self) -> u32 {
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self.limits.max_storage_buffer_binding_size
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-minuniformbufferoffsetalignment
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fn MinUniformBufferOffsetAlignment(&self) -> u32 {
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self.limits.min_uniform_buffer_offset_alignment
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-minstoragebufferoffsetalignment
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fn MinStorageBufferOffsetAlignment(&self) -> u32 {
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self.limits.min_storage_buffer_offset_alignment
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxvertexbuffers
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fn MaxVertexBuffers(&self) -> u32 {
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self.limits.max_vertex_buffers
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxvertexattributes
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fn MaxVertexAttributes(&self) -> u32 {
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self.limits.max_vertex_attributes
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxvertexbufferarraystride
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fn MaxVertexBufferArrayStride(&self) -> u32 {
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self.limits.max_vertex_buffer_array_stride
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxinterstageshadercomponents
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fn MaxInterStageShaderComponents(&self) -> u32 {
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self.limits.max_inter_stage_shader_components
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxcomputeworkgroupstoragesize
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fn MaxComputeWorkgroupStorageSize(&self) -> u32 {
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self.limits.max_compute_workgroup_storage_size
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxcomputeinvocationsperworkgroup
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fn MaxComputeInvocationsPerWorkgroup(&self) -> u32 {
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self.limits.max_compute_invocations_per_workgroup
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxcomputeworkgroupsizex
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fn MaxComputeWorkgroupSizeX(&self) -> u32 {
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self.limits.max_compute_workgroup_size_x
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxcomputeworkgroupsizey
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fn MaxComputeWorkgroupSizeY(&self) -> u32 {
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self.limits.max_compute_workgroup_size_y
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxcomputeworkgroupsizez
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fn MaxComputeWorkgroupSizeZ(&self) -> u32 {
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self.limits.max_compute_workgroup_size_z
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxcomputeworkgroupsperdimension
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fn MaxComputeWorkgroupsPerDimension(&self) -> u32 {
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self.limits.max_compute_workgroups_per_dimension
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}
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}
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