Upgrade whole webgpu stack (#29795)

* Allow noidl files in script/dom/webidls

* Upgrade wgpu to 0.16 and refresh whole webgpu implementation

* Update WebGPU test expectations

* misc

* MutNullableDom -> DomRefCell<Option<Dom for GPUTexture

* Direct use of GPUTextureDescriptor

* Remove config from GPUCanvasContext

* misc

* finally blue color

* gpubuffer "handle" error

* GPU object have non-null label

* gpu limits and info

* use buffer_size

* fix warnings

* Cleanup

* device destroy

* fallback adapter

* mach update-webgpu write webgpu commit hash in file

* Mising deps in CI for webgpu tests

* Updated expectations

* Fixups

* early reject

* DomRefCell<Option<Dom -> MutNullableDom for GPUTexture
This commit is contained in:
Samson 2023-08-21 01:16:46 +02:00 committed by GitHub
parent fed3491f23
commit 71e0372ac1
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GPG key ID: 4AEE18F83AFDEB23
96 changed files with 15612 additions and 4023 deletions

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@ -2,27 +2,33 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
// https://gpuweb.github.io/gpuweb/#gpurenderencoderbase
// https://gpuweb.github.io/gpuweb/#gpurendercommandsmixin
[Exposed=(Window, DedicatedWorker)]
interface mixin GPURenderEncoderBase {
undefined setPipeline(GPURenderPipeline pipeline);
undefined setIndexBuffer(GPUBuffer buffer, optional GPUSize64 offset = 0, optional GPUSize64 size = 0);
undefined setVertexBuffer(
GPUIndex32 slot,
GPUBuffer buffer,
optional GPUSize64 offset = 0,
optional GPUSize64 size = 0
);
undefined setIndexBuffer(GPUBuffer buffer,
GPUIndexFormat indexFormat,
optional GPUSize64 offset = 0,
optional GPUSize64 size = 0);
undefined setVertexBuffer(GPUIndex32 slot,
GPUBuffer buffer,
optional GPUSize64 offset = 0,
optional GPUSize64 size = 0);
undefined draw(GPUSize32 vertexCount, optional GPUSize32 instanceCount = 1,
optional GPUSize32 firstVertex = 0, optional GPUSize32 firstInstance = 0);
undefined drawIndexed(GPUSize32 indexCount, optional GPUSize32 instanceCount = 1,
optional GPUSize32 firstIndex = 0,
optional GPUSignedOffset32 baseVertex = 0,
optional GPUSize32 firstInstance = 0);
undefined draw(GPUSize32 vertexCount,
optional GPUSize32 instanceCount = 1,
optional GPUSize32 firstVertex = 0,
optional GPUSize32 firstInstance = 0);
undefined drawIndexed(GPUSize32 indexCount,
optional GPUSize32 instanceCount = 1,
optional GPUSize32 firstIndex = 0,
optional GPUSignedOffset32 baseVertex = 0,
optional GPUSize32 firstInstance = 0);
//[Pref="dom.webgpu.indirect-dispatch.enabled"]
undefined drawIndirect(GPUBuffer indirectBuffer, GPUSize64 indirectOffset);
//[Pref="dom.webgpu.indirect-dispatch.enabled"]
undefined drawIndexedIndirect(GPUBuffer indirectBuffer, GPUSize64 indirectOffset);
};