Upgrade whole webgpu stack (#29795)

* Allow noidl files in script/dom/webidls

* Upgrade wgpu to 0.16 and refresh whole webgpu implementation

* Update WebGPU test expectations

* misc

* MutNullableDom -> DomRefCell<Option<Dom for GPUTexture

* Direct use of GPUTextureDescriptor

* Remove config from GPUCanvasContext

* misc

* finally blue color

* gpubuffer "handle" error

* GPU object have non-null label

* gpu limits and info

* use buffer_size

* fix warnings

* Cleanup

* device destroy

* fallback adapter

* mach update-webgpu write webgpu commit hash in file

* Mising deps in CI for webgpu tests

* Updated expectations

* Fixups

* early reject

* DomRefCell<Option<Dom -> MutNullableDom for GPUTexture
This commit is contained in:
Samson 2023-08-21 01:16:46 +02:00 committed by GitHub
parent fed3491f23
commit 71e0372ac1
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GPG key ID: 4AEE18F83AFDEB23
96 changed files with 15612 additions and 4023 deletions

View file

@ -6,25 +6,27 @@
[Exposed=(Window, DedicatedWorker), Pref="dom.webgpu.enabled"]
interface GPURenderPassEncoder {
undefined setViewport(float x, float y,
float width, float height,
float minDepth, float maxDepth);
float width, float height,
float minDepth, float maxDepth);
undefined setScissorRect(GPUIntegerCoordinate x, GPUIntegerCoordinate y,
GPUIntegerCoordinate width, GPUIntegerCoordinate height);
GPUIntegerCoordinate width, GPUIntegerCoordinate height);
undefined setBlendColor(GPUColor color);
undefined setBlendConstant(GPUColor color);
undefined setStencilReference(GPUStencilValue reference);
//void beginOcclusionQuery(GPUSize32 queryIndex);
//void endOcclusionQuery();
//undefined beginOcclusionQuery(GPUSize32 queryIndex);
//undefined endOcclusionQuery();
//void beginPipelineStatisticsQuery(GPUQuerySet querySet, GPUSize32 queryIndex);
//void endPipelineStatisticsQuery();
//undefined beginPipelineStatisticsQuery(GPUQuerySet querySet, GPUSize32 queryIndex);
//undefined endPipelineStatisticsQuery();
//void writeTimestamp(GPUQuerySet querySet, GPUSize32 queryIndex);
//undefined writeTimestamp(GPUQuerySet querySet, GPUSize32 queryIndex);
undefined executeBundles(sequence<GPURenderBundle> bundles);
undefined endPass();
[Throws]
undefined end();
};
GPURenderPassEncoder includes GPUObjectBase;
GPURenderPassEncoder includes GPUProgrammablePassEncoder;