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Upgrade whole webgpu stack (#29795)
* Allow noidl files in script/dom/webidls * Upgrade wgpu to 0.16 and refresh whole webgpu implementation * Update WebGPU test expectations * misc * MutNullableDom -> DomRefCell<Option<Dom for GPUTexture * Direct use of GPUTextureDescriptor * Remove config from GPUCanvasContext * misc * finally blue color * gpubuffer "handle" error * GPU object have non-null label * gpu limits and info * use buffer_size * fix warnings * Cleanup * device destroy * fallback adapter * mach update-webgpu write webgpu commit hash in file * Mising deps in CI for webgpu tests * Updated expectations * Fixups * early reject * DomRefCell<Option<Dom -> MutNullableDom for GPUTexture
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@ -5,11 +5,13 @@
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// https://gpuweb.github.io/gpuweb/#gpushadermodule
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[Exposed=(Window, DedicatedWorker), Serializable, Pref="dom.webgpu.enabled"]
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interface GPUShaderModule {
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[Throws]
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Promise<GPUCompilationInfo> compilationInfo();
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};
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GPUShaderModule includes GPUObjectBase;
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typedef (Uint32Array or DOMString) GPUShaderCode;
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dictionary GPUShaderModuleDescriptor : GPUObjectDescriptorBase {
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required GPUShaderCode code;
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// UTF8String is not observably different from USVString
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required USVString code;
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object sourceMap;
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};
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