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Create a file for WebRender conversions
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152
components/layout/display_list/conversions.rs
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152
components/layout/display_list/conversions.rs
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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use app_units::Au;
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use euclid::{Point2D, Rect, SideOffsets2D, Size2D, Vector2D};
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use style::computed_values::image_rendering::T as ImageRendering;
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use style::computed_values::mix_blend_mode::T as MixBlendMode;
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use style::computed_values::transform_style::T as TransformStyle;
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use style::values::RGBA;
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use style::values::computed::{BorderStyle, Filter};
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use style::values::generics::effects::Filter as GenericFilter;
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use webrender_api as wr;
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pub trait ToLayout {
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type Type;
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fn to_layout(&self) -> Self::Type;
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}
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impl ToLayout for BorderStyle {
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type Type = wr::BorderStyle;
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fn to_layout(&self) -> Self::Type {
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match *self {
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BorderStyle::None => wr::BorderStyle::None,
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BorderStyle::Solid => wr::BorderStyle::Solid,
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BorderStyle::Double => wr::BorderStyle::Double,
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BorderStyle::Dotted => wr::BorderStyle::Dotted,
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BorderStyle::Dashed => wr::BorderStyle::Dashed,
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BorderStyle::Hidden => wr::BorderStyle::Hidden,
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BorderStyle::Groove => wr::BorderStyle::Groove,
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BorderStyle::Ridge => wr::BorderStyle::Ridge,
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BorderStyle::Inset => wr::BorderStyle::Inset,
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BorderStyle::Outset => wr::BorderStyle::Outset,
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}
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}
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}
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impl ToLayout for Filter {
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type Type = wr::FilterOp;
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fn to_layout(&self) -> Self::Type {
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match *self {
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GenericFilter::Blur(radius) => wr::FilterOp::Blur(radius.px()),
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GenericFilter::Brightness(amount) => wr::FilterOp::Brightness(amount.0),
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GenericFilter::Contrast(amount) => wr::FilterOp::Contrast(amount.0),
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GenericFilter::Grayscale(amount) => wr::FilterOp::Grayscale(amount.0),
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GenericFilter::HueRotate(angle) => wr::FilterOp::HueRotate(angle.radians()),
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GenericFilter::Invert(amount) => wr::FilterOp::Invert(amount.0),
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GenericFilter::Opacity(amount) => wr::FilterOp::Opacity(amount.0.into(), amount.0),
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GenericFilter::Saturate(amount) => wr::FilterOp::Saturate(amount.0),
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GenericFilter::Sepia(amount) => wr::FilterOp::Sepia(amount.0),
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// Statically check that DropShadow is impossible.
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GenericFilter::DropShadow(ref shadow) => match *shadow {},
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}
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}
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}
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impl ToLayout for ImageRendering {
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type Type = wr::ImageRendering;
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fn to_layout(&self) -> Self::Type {
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match *self {
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ImageRendering::Auto => wr::ImageRendering::Auto,
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ImageRendering::CrispEdges => wr::ImageRendering::CrispEdges,
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ImageRendering::Pixelated => wr::ImageRendering::Pixelated,
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}
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}
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}
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impl ToLayout for MixBlendMode {
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type Type = wr::MixBlendMode;
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fn to_layout(&self) -> Self::Type {
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match *self {
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MixBlendMode::Normal => wr::MixBlendMode::Normal,
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MixBlendMode::Multiply => wr::MixBlendMode::Multiply,
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MixBlendMode::Screen => wr::MixBlendMode::Screen,
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MixBlendMode::Overlay => wr::MixBlendMode::Overlay,
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MixBlendMode::Darken => wr::MixBlendMode::Darken,
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MixBlendMode::Lighten => wr::MixBlendMode::Lighten,
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MixBlendMode::ColorDodge => wr::MixBlendMode::ColorDodge,
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MixBlendMode::ColorBurn => wr::MixBlendMode::ColorBurn,
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MixBlendMode::HardLight => wr::MixBlendMode::HardLight,
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MixBlendMode::SoftLight => wr::MixBlendMode::SoftLight,
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MixBlendMode::Difference => wr::MixBlendMode::Difference,
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MixBlendMode::Exclusion => wr::MixBlendMode::Exclusion,
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MixBlendMode::Hue => wr::MixBlendMode::Hue,
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MixBlendMode::Saturation => wr::MixBlendMode::Saturation,
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MixBlendMode::Color => wr::MixBlendMode::Color,
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MixBlendMode::Luminosity => wr::MixBlendMode::Luminosity,
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}
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}
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}
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impl ToLayout for TransformStyle {
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type Type = wr::TransformStyle;
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fn to_layout(&self) -> Self::Type {
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match *self {
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TransformStyle::Auto | TransformStyle::Flat => wr::TransformStyle::Flat,
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TransformStyle::Preserve3d => wr::TransformStyle::Preserve3D,
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}
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}
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}
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impl ToLayout for RGBA {
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type Type = wr::ColorF;
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fn to_layout(&self) -> Self::Type {
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wr::ColorF::new(
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self.red_f32(),
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self.green_f32(),
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self.blue_f32(),
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self.alpha_f32(),
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)
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}
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}
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impl ToLayout for Point2D<Au> {
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type Type = wr::LayoutPoint;
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fn to_layout(&self) -> Self::Type {
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wr::LayoutPoint::new(self.x.to_f32_px(), self.y.to_f32_px())
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}
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}
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impl ToLayout for Rect<Au> {
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type Type = wr::LayoutRect;
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fn to_layout(&self) -> Self::Type {
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wr::LayoutRect::new(self.origin.to_layout(), self.size.to_layout())
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}
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}
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impl ToLayout for SideOffsets2D<Au> {
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type Type = wr::BorderWidths;
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fn to_layout(&self) -> Self::Type {
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wr::BorderWidths {
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left: self.left.to_f32_px(),
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top: self.top.to_f32_px(),
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right: self.right.to_f32_px(),
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bottom: self.bottom.to_f32_px(),
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}
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}
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}
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impl ToLayout for Size2D<Au> {
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type Type = wr::LayoutSize;
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fn to_layout(&self) -> Self::Type {
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wr::LayoutSize::new(self.width.to_f32_px(), self.height.to_f32_px())
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}
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}
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impl ToLayout for Vector2D<Au> {
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type Type = wr::LayoutVector2D;
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fn to_layout(&self) -> Self::Type {
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wr::LayoutVector2D::new(self.x.to_f32_px(), self.y.to_f32_px())
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}
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}
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@ -11,8 +11,10 @@ pub use self::builder::ListItemFlowDisplayListBuilding;
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pub use self::builder::StackingContextCollectionFlags;
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pub use self::builder::StackingContextCollectionFlags;
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pub use self::builder::StackingContextCollectionState;
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pub use self::builder::StackingContextCollectionState;
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pub use self::builder::ToGfxColor;
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pub use self::builder::ToGfxColor;
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pub use self::conversions::ToLayout;
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pub use self::webrender_helpers::WebRenderDisplayListConverter;
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pub use self::webrender_helpers::WebRenderDisplayListConverter;
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mod background;
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mod background;
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mod builder;
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mod builder;
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mod conversions;
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mod webrender_helpers;
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mod webrender_helpers;
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