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Fix extension querying when using WebGL2
This patch fixes a crash caused by using a deprecated GL call. Starting with OpenGL 3 (used by WebGL2), the `glGetString(GL_EXTENSIONS)` call is deprecated, and some drivers produce GL_INVALID_ENUM error. Querying can be done by checking the number of extensions first, then getting the extensions one by one.
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1 changed files with 12 additions and 1 deletions
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@ -1721,8 +1721,19 @@ impl WebGLImpl {
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chan.send(result).unwrap();
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}
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#[allow(unsafe_code)]
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fn get_extensions(gl: &dyn gl::Gl, chan: &WebGLSender<String>) {
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chan.send(gl.get_string(gl::EXTENSIONS)).unwrap();
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let mut ext_count = [0];
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unsafe {
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gl.get_integer_v(gl::NUM_EXTENSIONS, &mut ext_count);
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}
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let ext_count = ext_count[0] as usize;
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let mut extensions = Vec::with_capacity(ext_count);
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for idx in 0..ext_count {
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extensions.push(gl.get_string_i(gl::EXTENSIONS, idx as u32))
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}
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let extensions = extensions.join(" ");
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chan.send(extensions).unwrap();
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}
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// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.6
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