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style: Use a generic type in preparation to fix animation.
Apart from a bit more code reuse. Bug: 1455358 Reviewed-by: xidorn MozReview-Commit-ID: 2BNOK6v30lX
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32d4da8a99
commit
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9 changed files with 158 additions and 120 deletions
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@ -22,8 +22,7 @@ use style_traits::{CssWriter, ParseError, ToCss};
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use values::CSSFloat;
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use values::animated::{ToAnimatedValue, ToAnimatedZero};
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use values::computed::{Angle, Context, Integer, NonNegativeLength, Number, ToComputedValue};
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use values::generics::font::{FeatureTagValue, FontSettings};
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use values::generics::font::{KeywordInfo as GenericKeywordInfo, VariationValue};
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use values::generics::font::{self as generics, FeatureTagValue, FontSettings, VariationValue};
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use values::specified::font::{self as specified, MIN_FONT_WEIGHT, MAX_FONT_WEIGHT};
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use values::specified::length::{FontBaseSize, NoCalcLength};
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@ -67,7 +66,7 @@ pub struct FontSize {
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}
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/// Additional information for computed keyword-derived font sizes.
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pub type KeywordInfo = GenericKeywordInfo<NonNegativeLength>;
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pub type KeywordInfo = generics::KeywordInfo<NonNegativeLength>;
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impl FontWeight {
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/// Value for normal
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@ -840,30 +839,22 @@ impl ToComputedValue for specified::MozScriptLevel {
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}
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/// The computed value of `font-style`.
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#[derive(Animate, Clone, ComputeSquaredDistance, Copy, Debug, MallocSizeOf,
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PartialEq)]
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#[allow(missing_docs)]
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pub enum FontStyle {
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#[animation(error)]
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Normal,
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#[animation(error)]
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Italic,
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// FIXME(emilio): This needs to clamp really.
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Oblique(Angle),
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}
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impl ToAnimatedZero for FontStyle {
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#[inline]
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fn to_animated_zero(&self) -> Result<Self, ()> {
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use num_traits::Zero;
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Ok(FontStyle::Oblique(Angle::zero()))
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}
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}
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///
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/// FIXME(emilio): Angle should be a custom type to handle clamping during
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/// animation.
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pub type FontStyle = generics::FontStyle<Angle>;
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impl FontStyle {
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/// The `normal` value.
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#[inline]
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pub fn normal() -> Self {
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generics::FontStyle::Normal
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}
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/// The default angle for font-style: oblique. This is 20deg per spec:
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///
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/// https://drafts.csswg.org/css-fonts-4/#valdef-font-style-oblique-angle
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#[inline]
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pub fn default_angle() -> Angle {
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Angle::Deg(specified::DEFAULT_FONT_STYLE_OBLIQUE_ANGLE_DEGREES)
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}
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@ -875,10 +866,10 @@ impl FontStyle {
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use gecko_bindings::structs;
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match kw as u32 {
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structs::NS_STYLE_FONT_STYLE_NORMAL => FontStyle::Normal,
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structs::NS_STYLE_FONT_STYLE_ITALIC => FontStyle::Italic,
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structs::NS_STYLE_FONT_STYLE_NORMAL => generics::FontStyle::Normal,
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structs::NS_STYLE_FONT_STYLE_ITALIC => generics::FontStyle::Italic,
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// FIXME(emilio): Grab the angle when we honor it :)
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structs::NS_STYLE_FONT_STYLE_OBLIQUE => FontStyle::Oblique(Self::default_angle()),
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structs::NS_STYLE_FONT_STYLE_OBLIQUE => generics::FontStyle::Oblique(Self::default_angle()),
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_ => unreachable!("Unknown font style"),
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}
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}
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@ -890,9 +881,9 @@ impl ToCss for FontStyle {
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W: fmt::Write,
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{
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match *self {
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FontStyle::Normal => dest.write_str("normal"),
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FontStyle::Italic => dest.write_str("italic"),
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FontStyle::Oblique(ref angle) => {
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generics::FontStyle::Normal => dest.write_str("normal"),
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generics::FontStyle::Italic => dest.write_str("italic"),
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generics::FontStyle::Oblique(ref angle) => {
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dest.write_str("oblique")?;
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if *angle != Self::default_angle() {
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dest.write_char(' ')?;
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