style: Implement offset-rotate.

This includes style system and layout update. I add 3 extra reftests
because the original tests use ray() function as the offset-path, but we
don't support it. It'd be better to add tests using a different type of
offset-path.

The spec issue about the serialization:
https://github.com/w3c/fxtf-drafts/issues/340

Differential Revision: https://phabricator.services.mozilla.com/D32212
This commit is contained in:
Boris Chiou 2019-05-24 03:42:03 +00:00 committed by Emilio Cobos Álvarez
parent 43444db8a8
commit 73b0b7c477
6 changed files with 154 additions and 3 deletions

View file

@ -5,7 +5,10 @@
//! Specified types for CSS values that are related to motion path.
use crate::parser::{Parse, ParserContext};
use crate::values::specified::SVGPathData;
use crate::values::computed::motion::OffsetRotate as ComputedOffsetRotate;
use crate::values::computed::{Context, ToComputedValue};
use crate::values::specified::{Angle, SVGPathData};
use crate::Zero;
use cssparser::Parser;
use style_traits::{ParseError, StyleParseErrorKind};
@ -75,3 +78,104 @@ impl Parse for OffsetPath {
})
}
}
/// The direction of offset-rotate.
#[derive(Clone, Copy, Debug, MallocSizeOf, Parse, PartialEq, SpecifiedValueInfo, ToCss, ToShmem)]
#[repr(u8)]
pub enum OffsetRotateDirection {
/// Unspecified direction keyword.
#[css(skip)]
None,
/// 0deg offset (face forward).
Auto,
/// 180deg offset (face backward).
Reverse,
}
impl OffsetRotateDirection {
/// Returns true if it is none (i.e. the keyword is not specified).
#[inline]
fn is_none(&self) -> bool {
*self == OffsetRotateDirection::None
}
}
#[inline]
fn direction_specified_and_angle_is_zero(direction: &OffsetRotateDirection, angle: &Angle) -> bool {
!direction.is_none() && angle.is_zero()
}
/// The specified offset-rotate.
/// The syntax is: "[ auto | reverse ] || <angle>"
///
/// https://drafts.fxtf.org/motion-1/#offset-rotate-property
#[derive(Clone, Copy, Debug, MallocSizeOf, PartialEq, SpecifiedValueInfo, ToCss, ToShmem)]
pub struct OffsetRotate {
/// [auto | reverse].
#[css(skip_if = "OffsetRotateDirection::is_none")]
direction: OffsetRotateDirection,
/// <angle>.
/// If direction is None, this is a fixed angle which indicates a
/// constant clockwise rotation transformation applied to it by this
/// specified rotation angle. Otherwise, the angle will be added to
/// the angle of the direction in layout.
#[css(contextual_skip_if = "direction_specified_and_angle_is_zero")]
angle: Angle,
}
impl Parse for OffsetRotate {
fn parse<'i, 't>(
context: &ParserContext,
input: &mut Parser<'i, 't>,
) -> Result<Self, ParseError<'i>> {
let location = input.current_source_location();
let mut direction = input.try(OffsetRotateDirection::parse);
let angle = input.try(|i| Angle::parse(context, i));
if direction.is_err() {
// The direction and angle could be any order, so give it a change to parse
// direction again.
direction = input.try(OffsetRotateDirection::parse);
}
if direction.is_err() && angle.is_err() {
return Err(location.new_custom_error(StyleParseErrorKind::UnspecifiedError));
}
Ok(OffsetRotate {
direction: direction.unwrap_or(OffsetRotateDirection::None),
angle: angle.unwrap_or(Zero::zero()),
})
}
}
impl ToComputedValue for OffsetRotate {
type ComputedValue = ComputedOffsetRotate;
#[inline]
fn to_computed_value(&self, context: &Context) -> Self::ComputedValue {
use crate::values::computed::Angle as ComputedAngle;
ComputedOffsetRotate {
auto: !self.direction.is_none(),
angle: if self.direction == OffsetRotateDirection::Reverse {
// The computed value should always convert "reverse" into "auto".
// e.g. "reverse calc(20deg + 10deg)" => "auto 210deg"
self.angle.to_computed_value(context) + ComputedAngle::from_degrees(180.0)
} else {
self.angle.to_computed_value(context)
},
}
}
#[inline]
fn from_computed_value(computed: &Self::ComputedValue) -> Self {
OffsetRotate {
direction: if computed.auto {
OffsetRotateDirection::Auto
} else {
OffsetRotateDirection::None
},
angle: ToComputedValue::from_computed_value(&computed.angle),
}
}
}