Make HeapFloat32Array generic (#31167)

* Make HeapFloat32Array generic

Signed-off-by: Bentaimia Haddadi <haddadi.taym@gmail.com>

* Define all the methods defaults on the HeapTypedArray trait

Signed-off-by: Bentaimia Haddadi <haddadi.taym@gmail.com>

* Use generic type instead of trait

Signed-off-by: Bentaimia Haddadi <haddadi.taym@gmail.com>

---------

Signed-off-by: Bentaimia Haddadi <haddadi.taym@gmail.com>
This commit is contained in:
Taym Haddadi 2024-01-29 12:57:50 +01:00 committed by GitHub
parent 7d1b19c865
commit 742d3ed97f
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GPG key ID: B5690EEEBB952194
6 changed files with 78 additions and 56 deletions

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@ -6,9 +6,10 @@ use std::cmp::min;
use dom_struct::dom_struct;
use js::rust::{CustomAutoRooterGuard, HandleObject};
use js::typedarray::Float32Array;
use js::typedarray::{Float32, Float32Array};
use servo_media::audio::buffer_source_node::AudioBuffer as ServoMediaAudioBuffer;
use super::bindings::typedarrays::HeapTypedArray;
use crate::dom::audionode::MAX_CHANNEL_COUNT;
use crate::dom::bindings::cell::{DomRefCell, Ref};
use crate::dom::bindings::codegen::Bindings::AudioBufferBinding::{
@ -18,7 +19,6 @@ use crate::dom::bindings::error::{Error, Fallible};
use crate::dom::bindings::num::Finite;
use crate::dom::bindings::reflector::{reflect_dom_object_with_proto, Reflector};
use crate::dom::bindings::root::DomRoot;
use crate::dom::bindings::typedarrays::HeapFloat32Array;
use crate::dom::globalscope::GlobalScope;
use crate::dom::window::Window;
use crate::realms::enter_realm;
@ -42,7 +42,7 @@ pub struct AudioBuffer {
reflector_: Reflector,
/// Float32Arrays returned by calls to GetChannelData.
#[ignore_malloc_size_of = "mozjs"]
js_channels: DomRefCell<Vec<HeapFloat32Array>>,
js_channels: DomRefCell<Vec<HeapTypedArray<Float32>>>,
/// Aggregates the data from js_channels.
/// This is Some<T> iff the buffers in js_channels are detached.
#[ignore_malloc_size_of = "servo_media"]
@ -63,7 +63,7 @@ impl AudioBuffer {
#[allow(unsafe_code)]
pub fn new_inherited(number_of_channels: u32, length: u32, sample_rate: f32) -> AudioBuffer {
let vec = (0..number_of_channels)
.map(|_| HeapFloat32Array::default())
.map(|_| HeapTypedArray::default())
.collect();
AudioBuffer {
reflector_: Reflector::new(),