webxr: Update XRInputSource interface to latest spec (#33155)

* Update XRInputSource interface to latest spec

Signed-off-by: Daniel Adams <msub2official@gmail.com>

* Bump webxr version

Signed-off-by: Daniel Adams <msub2official@gmail.com>

* Add missing spec link

Signed-off-by: Daniel Adams <msub2official@gmail.com>

---------

Signed-off-by: Daniel Adams <msub2official@gmail.com>
This commit is contained in:
Daniel Adams 2024-08-21 11:26:29 -10:00 committed by GitHub
parent 56280c6242
commit 7501e3e12f
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7 changed files with 19 additions and 10 deletions

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@ -127,6 +127,7 @@ impl XRInputSourceMethods for XRInputSource {
TargetRayMode::Gaze => XRTargetRayMode::Gaze,
TargetRayMode::TrackedPointer => XRTargetRayMode::Tracked_pointer,
TargetRayMode::Screen => XRTargetRayMode::Screen,
TargetRayMode::TransientPointer => XRTargetRayMode::Transient_pointer,
}
}
@ -154,6 +155,13 @@ impl XRInputSourceMethods for XRInputSource {
self.profiles.get()
}
/// <https://www.w3.org/TR/webxr/#dom-xrinputsource-skiprendering>
fn SkipRendering(&self) -> bool {
// Servo is not currently supported anywhere that would allow for skipped
// controller rendering.
false
}
/// <https://www.w3.org/TR/webxr-gamepads-module-1/#xrinputsource-interface>
fn GetGamepad(&self) -> Option<DomRoot<Gamepad>> {
Some(DomRoot::from_ref(&*self.gamepad))