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Unify the task source and task canceller API
I moved away from the `Window` struct all the logic to handle task sources, into a new struct called `TaskManager`. In a happy world, I'd be able to just have there two functions, of the types: ```rust fn task_source<T: TaskSource>(&self, name: TaskSourceName) -> Box<T> fn task_source_with_canceller<T: TaskSource>(&self, name: TaskSourceName) -> (Box<T>, TaskSourceCanceller) ``` And not so much duplicated code. However, because TaskSource can't be a trait object (because it has generic type parameters), that's not possible. Instead, I decided to reduce duplicated logic through macros. For reasons[1], I have to pass both the name of the function with canceller and the name of the function without, as I'm not able to concatenate them in the macro itself. I could probably use `concat_idents` to create both types already defined and reduce the amount of arguments by one, but that macro is nightly only. At the same time, not being able to declare macros inside `impl` forces me to pass `self` as an argument. All this makes this solution more verbose than it would be ideally. It does reduce duplication, but it doesn't reduce the size of the file. [1](https://github.com/rust-lang/rust/issues/29599)
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26 changed files with 362 additions and 252 deletions
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@ -126,7 +126,7 @@ impl AudioContextMethods for AudioContext {
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// Steps 4 and 5.
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let window = DomRoot::downcast::<Window>(self.global()).unwrap();
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let task_source = window.dom_manipulation_task_source();
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let task_source = window.task_manager().dom_manipulation_task_source();
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let trusted_promise = TrustedPromise::new(promise.clone());
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match self.context.audio_context_impl().suspend() {
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Ok(_) => {
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@ -141,7 +141,7 @@ impl AudioContextMethods for AudioContext {
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if base_context.State() != AudioContextState::Suspended {
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base_context.set_state_attribute(AudioContextState::Suspended);
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let window = DomRoot::downcast::<Window>(context.global()).unwrap();
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window.dom_manipulation_task_source().queue_simple_event(
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window.task_manager().dom_manipulation_task_source().queue_simple_event(
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context.upcast(),
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atom!("statechange"),
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&window
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@ -188,7 +188,7 @@ impl AudioContextMethods for AudioContext {
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// Steps 4 and 5.
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let window = DomRoot::downcast::<Window>(self.global()).unwrap();
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let task_source = window.dom_manipulation_task_source();
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let task_source = window.task_manager().dom_manipulation_task_source();
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let trusted_promise = TrustedPromise::new(promise.clone());
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match self.context.audio_context_impl().close() {
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Ok(_) => {
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@ -203,7 +203,7 @@ impl AudioContextMethods for AudioContext {
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if base_context.State() != AudioContextState::Closed {
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base_context.set_state_attribute(AudioContextState::Closed);
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let window = DomRoot::downcast::<Window>(context.global()).unwrap();
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window.dom_manipulation_task_source().queue_simple_event(
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window.task_manager().dom_manipulation_task_source().queue_simple_event(
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context.upcast(),
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atom!("statechange"),
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&window
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