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Use bitflags! for RestyleDamage
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parent
e0fe3e1ac0
commit
7675b0ced0
5 changed files with 28 additions and 148 deletions
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@ -68,7 +68,7 @@ impl<'ln> NodeUtil for ThreadSafeLayoutNode<'ln> {
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let default = if self.node_is_element() {
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RestyleDamage::all()
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} else {
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RestyleDamage::none()
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RestyleDamage::empty()
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};
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let layout_data_ref = self.borrow_layout_data();
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@ -76,7 +76,6 @@ impl<'ln> NodeUtil for ThreadSafeLayoutNode<'ln> {
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.get_ref()
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.data
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.restyle_damage
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.map(|x| RestyleDamage::from_int(x))
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.unwrap_or(default)
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}
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@ -84,7 +83,7 @@ impl<'ln> NodeUtil for ThreadSafeLayoutNode<'ln> {
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fn set_restyle_damage(&self, damage: RestyleDamage) {
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let mut layout_data_ref = self.mutate_layout_data();
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match &mut *layout_data_ref {
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&Some(ref mut layout_data) => layout_data.data.restyle_damage = Some(damage.to_int()),
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&Some(ref mut layout_data) => layout_data.data.restyle_damage = Some(damage),
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_ => fail!("no layout data for this node"),
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}
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}
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@ -4,100 +4,34 @@
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use style::ComputedValues;
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/// Individual layout actions that may be necessary after restyling.
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///
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/// If you add to this enum, also add the value to RestyleDamage::all below.
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/// (FIXME: do this automatically)
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pub enum RestyleEffect {
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/// Repaint the node itself.
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/// Currently unused; need to decide how this propagates.
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Repaint = 0x01,
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bitflags! {
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#[doc = "Individual layout actions that may be necessary after restyling."]
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flags RestyleDamage: int {
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#[doc = "Repaint the node itself."]
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#[doc = "Currently unused; need to decide how this propagates."]
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static Repaint = 0x01,
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/// Recompute intrinsic widths (minimum and preferred).
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/// Propagates down the flow tree because the computation is
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/// bottom-up.
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BubbleWidths = 0x02,
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#[doc = "Recompute intrinsic widths (minimum and preferred)."]
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#[doc = "Propagates down the flow tree because the computation is"]
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#[doc = "bottom-up."]
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static BubbleWidths = 0x02,
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/// Recompute actual widths and heights.
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/// Propagates up the flow tree because the computation is
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/// top-down.
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Reflow = 0x04,
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#[doc = "Recompute actual widths and heights."]
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#[doc = "Propagates up the flow tree because the computation is"]
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#[doc = "top-down."]
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static Reflow = 0x04
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}
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}
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/// A set of RestyleEffects.
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// FIXME: Switch to librustc/util/enum_set.rs if that gets moved into
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// libextra (Rust #8054)
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pub struct RestyleDamage {
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bits: int
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}
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// Provide literal syntax of the form restyle_damage!(Repaint, Reflow)
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macro_rules! restyle_damage(
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( $($damage:ident),* ) => (
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RestyleDamage::none() $( .add($damage) )*
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)
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)
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impl RestyleDamage {
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pub fn none() -> RestyleDamage {
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RestyleDamage { bits: 0 }
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}
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pub fn all() -> RestyleDamage {
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restyle_damage!(Repaint, BubbleWidths, Reflow)
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}
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/// Create a RestyleDamage from the underlying bit field.
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/// We would rather not allow this, but some types in script
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/// need to store RestyleDamage without depending on this crate.
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pub fn from_int(n: int) -> RestyleDamage {
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RestyleDamage { bits: n }
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}
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pub fn to_int(self) -> int {
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self.bits
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}
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pub fn is_empty(self) -> bool {
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self.bits == 0
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}
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pub fn is_nonempty(self) -> bool {
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self.bits != 0
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}
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pub fn add(self, effect: RestyleEffect) -> RestyleDamage {
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RestyleDamage { bits: self.bits | (effect as int) }
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}
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pub fn has(self, effect: RestyleEffect) -> bool {
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(self.bits & (effect as int)) != 0
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}
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pub fn lacks(self, effect: RestyleEffect) -> bool {
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(self.bits & (effect as int)) == 0
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}
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pub fn union(self, other: RestyleDamage) -> RestyleDamage {
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RestyleDamage { bits: self.bits | other.bits }
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}
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pub fn union_in_place(&mut self, other: RestyleDamage) {
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self.bits = self.bits | other.bits;
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}
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pub fn intersect(self, other: RestyleDamage) -> RestyleDamage {
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RestyleDamage { bits: self.bits & other.bits }
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}
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/// Elements of self which should also get set on any ancestor flow.
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pub fn propagate_up(self) -> RestyleDamage {
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self.intersect(restyle_damage!(Reflow))
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self & Reflow
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}
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/// Elements of self which should also get set on any child flows.
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pub fn propagate_down(self) -> RestyleDamage {
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self.intersect(restyle_damage!(BubbleWidths))
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self & BubbleWidths
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}
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}
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@ -108,13 +42,13 @@ macro_rules! add_if_not_equal(
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($old:ident, $new:ident, $damage:ident,
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[ $($effect:ident),* ], [ $($style_struct_getter:ident.$name:ident),* ]) => ({
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if $( ($old.$style_struct_getter().$name != $new.$style_struct_getter().$name) )||* {
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$damage.union_in_place( restyle_damage!( $($effect),* ) );
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$damage.insert($($effect)|*);
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}
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})
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)
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pub fn compute_damage(old: &ComputedValues, new: &ComputedValues) -> RestyleDamage {
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let mut damage = RestyleDamage::none();
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let mut damage = RestyleDamage::empty();
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// This checks every CSS property, as enumerated in
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// impl<'self> CssComputedStyle<'self>
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@ -142,57 +76,3 @@ pub fn compute_damage(old: &ComputedValues, new: &ComputedValues) -> RestyleDama
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damage
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}
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#[cfg(test)]
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mod restyle_damage_tests {
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use super::*;
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#[test]
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fn none_is_empty() {
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let d = RestyleDamage::none();
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assert!(!d.has(Repaint));
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assert!(!d.has(BubbleWidths));
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assert!(d.lacks(Repaint));
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assert!(d.lacks(BubbleWidths));
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}
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#[test]
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fn all_is_full() {
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let d = RestyleDamage::all();
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assert!(d.has(Repaint));
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assert!(d.has(BubbleWidths));
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assert!(!d.lacks(Repaint));
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assert!(!d.lacks(BubbleWidths));
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}
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#[test]
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fn can_add() {
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assert!(RestyleDamage::none().add(BubbleWidths).has(BubbleWidths));
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}
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#[test]
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fn can_union() {
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let d = restyle_damage!(Repaint).union(restyle_damage!(BubbleWidths));
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assert!(d.has(Repaint));
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assert!(d.has(BubbleWidths));
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}
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#[test]
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fn can_union_in_place() {
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let mut d = restyle_damage!(Repaint);
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d.union_in_place(restyle_damage!(BubbleWidths));
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assert!(d.has(Repaint));
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assert!(d.has(BubbleWidths));
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}
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#[test]
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fn can_intersect() {
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let x = restyle_damage!(Repaint, BubbleWidths);
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let y = restyle_damage!(Repaint, Reflow);
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let d = x.intersect(y);
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assert!(d.has(Repaint));
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assert!(d.lacks(BubbleWidths));
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assert!(d.lacks(Reflow));
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}
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}
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@ -750,7 +750,7 @@ impl InlineFragments {
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style: other_style,
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range: mut other_range
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} = other_range;
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other_range.shift_by(adjustment);
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self.push_range(other_style, other_range)
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}
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@ -118,7 +118,7 @@ impl PostorderFlowTraversal for ComputeDamageTraversal {
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fn process(&mut self, flow: &mut Flow) -> bool {
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let mut damage = flow::base(flow).restyle_damage;
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for child in flow::child_iter(flow) {
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damage.union_in_place(flow::base(child).restyle_damage.propagate_up())
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damage.insert(flow::base(child).restyle_damage.propagate_up())
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}
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flow::mut_base(flow).restyle_damage = damage;
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true
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@ -136,14 +136,14 @@ impl PreorderFlowTraversal for PropagateDamageTraversal {
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#[inline]
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fn process(&mut self, flow: &mut Flow) -> bool {
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if self.all_style_damage {
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flow::mut_base(flow).restyle_damage.union_in_place(RestyleDamage::all())
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flow::mut_base(flow).restyle_damage.insert(RestyleDamage::all())
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}
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debug!("restyle damage = {:?}", flow::base(flow).restyle_damage);
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let prop = flow::base(flow).restyle_damage.propagate_down();
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if prop.is_nonempty() {
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if !prop.is_empty() {
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for kid_ctx in flow::child_iter(flow) {
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flow::mut_base(kid_ctx).restyle_damage.union_in_place(prop)
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flow::mut_base(kid_ctx).restyle_damage.insert(prop)
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}
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}
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true
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@ -3,6 +3,7 @@
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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use layout::construct::{ConstructionResult, NoConstructionResult};
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use layout::incremental::RestyleDamage;
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use layout::parallel::DomParallelInfo;
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use layout::wrapper::{LayoutNode, TLayoutNode, ThreadSafeLayoutNode};
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@ -28,7 +29,7 @@ pub struct PrivateLayoutData {
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pub after_style: Option<Arc<ComputedValues>>,
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/// Description of how to account for recent style changes.
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pub restyle_damage: Option<int>,
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pub restyle_damage: Option<RestyleDamage>,
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/// The current results of flow construction for this node. This is either a flow or a
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/// `ConstructionItem`. See comments in `construct.rs` for more details.
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