Simplify gl.getShaderParameter() (fixes #20562)

The expectation change is due to the shader now using its DOM-side compile status.
It is actually a bug for the shader to think it actually compiled successfully,
but at least it does so consistently now.
This commit is contained in:
Anthony Ramine 2018-07-30 15:57:31 +02:00
parent a0fc4c9832
commit 76f23f7d78
5 changed files with 13 additions and 41 deletions

View file

@ -192,6 +192,10 @@ impl WebGLShader {
}
}
pub fn is_marked_for_deletion(&self) -> bool {
self.marked_for_deletion.get()
}
pub fn is_deleted(&self) -> bool {
self.marked_for_deletion.get() && !self.is_attached()
}