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Auto merge of #26984 - kunalmohan:gpu-bind-group, r=kvark
Add GPUSampler and GPUTextureView to BindingResources and update wgpu-core <!-- Please describe your changes on the following line: --> This also completes validation for `GPUBindGroup` and `GPUBindGroupLayout`. `entry_map` is stored in `GPUBindGroupLayout` for validating `createBindGroup()`. r?@kvark --- <!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: --> - [X] `./mach build -d` does not report any errors - [X] `./mach test-tidy` does not report any errors - [ ] These changes fix #___ (GitHub issue number if applicable) <!-- Either: --> - [ ] There are tests for these changes OR - [ ] These changes do not require tests because ___ <!-- Also, please make sure that "Allow edits from maintainers" checkbox is checked, so that we can help you if you get stuck somewhere along the way.--> <!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. -->
This commit is contained in:
commit
77a75403db
20 changed files with 313 additions and 396 deletions
23
Cargo.lock
generated
23
Cargo.lock
generated
|
@ -1787,9 +1787,9 @@ dependencies = [
|
|||
|
||||
[[package]]
|
||||
name = "gfx-backend-dx12"
|
||||
version = "0.5.4"
|
||||
version = "0.5.7"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "69af46bd4fc5479cc7d90bf77ccee0da5dd88d4d27b87986a582f9eec97d02d4"
|
||||
checksum = "6e1a979a793023717bcaa7511c8cbb449bab550c093737c98674a659a2bbaf73"
|
||||
dependencies = [
|
||||
"bitflags",
|
||||
"d3d12",
|
||||
|
@ -1815,9 +1815,9 @@ dependencies = [
|
|||
|
||||
[[package]]
|
||||
name = "gfx-backend-metal"
|
||||
version = "0.5.2"
|
||||
version = "0.5.4"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "205f3ca8e74ed814ea2c0206d47d8925077673cab2e21f9b12d48ff781cf87ee"
|
||||
checksum = "412a1e0e53e9e325a7c2e0316f1a4e8a14cbe8d8bfb5f030bc3895692f8a8254"
|
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dependencies = [
|
||||
"arrayvec 0.5.1",
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"bitflags",
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|
@ -1842,9 +1842,9 @@ dependencies = [
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|||
|
||||
[[package]]
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name = "gfx-backend-vulkan"
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||||
version = "0.5.6"
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||||
version = "0.5.8"
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||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "45ff36feae801fa23d29acd74082603a0145a697a23595757dd4e78828ab33da"
|
||||
checksum = "04af900c2597587b35e801e9d3f91fd8078cc06067421a22caa640ad2b1bc53e"
|
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dependencies = [
|
||||
"arrayvec 0.5.1",
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||||
"ash",
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||||
|
@ -1872,9 +1872,9 @@ dependencies = [
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|||
|
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[[package]]
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name = "gfx-hal"
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version = "0.5.0"
|
||||
version = "0.5.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "bc96180204064c9493e0fe4a9efeb721e0ac59fe8e1906d0c659142a93114fb1"
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checksum = "f13e8fd6aaa8f50146b9519999432e097da43466749d8863c53409322c705339"
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dependencies = [
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"bitflags",
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"raw-window-handle",
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|
@ -1883,8 +1883,7 @@ dependencies = [
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[[package]]
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name = "gfx-memory"
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version = "0.1.3"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "c2eed6cda674d9cd4d92229102dbd544292124533d236904f987e9afab456137"
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source = "git+https://github.com/gfx-rs/gfx-extras?rev=438353c3f75368c12024ad2fc03cbeb15f351fd9#438353c3f75368c12024ad2fc03cbeb15f351fd9"
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dependencies = [
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"fxhash",
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"gfx-hal",
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|
@ -6563,7 +6562,7 @@ dependencies = [
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[[package]]
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name = "wgpu-core"
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version = "0.5.0"
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source = "git+https://github.com/gfx-rs/wgpu#ac9587e9ced5b043abad68e260cb8c9e812cffb5"
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source = "git+https://github.com/gfx-rs/wgpu#fc2dd481b2713cd0eda6ffa540faeaf7418fd051"
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dependencies = [
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"arrayvec 0.5.1",
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"bitflags",
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|
@ -6592,7 +6591,7 @@ dependencies = [
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[[package]]
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name = "wgpu-types"
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version = "0.5.0"
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source = "git+https://github.com/gfx-rs/wgpu#ac9587e9ced5b043abad68e260cb8c9e812cffb5"
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source = "git+https://github.com/gfx-rs/wgpu#fc2dd481b2713cd0eda6ffa540faeaf7418fd051"
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dependencies = [
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"bitflags",
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"peek-poke 0.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
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|
|
|
@ -165,10 +165,10 @@ use tendril::{StrTendril, TendrilSink};
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use time::{Duration, Timespec, Tm};
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use uuid::Uuid;
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use webgpu::{
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wgpu::command::RawPass, WebGPU, WebGPUAdapter, WebGPUBindGroup, WebGPUBindGroupLayout,
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WebGPUBuffer, WebGPUCommandBuffer, WebGPUCommandEncoder, WebGPUComputePipeline, WebGPUDevice,
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WebGPUPipelineLayout, WebGPUQueue, WebGPURenderPipeline, WebGPUSampler, WebGPUShaderModule,
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WebGPUTexture, WebGPUTextureView,
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wgpu::command::RawPass, wgpu::id, WebGPU, WebGPUAdapter, WebGPUBindGroup,
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WebGPUBindGroupLayout, WebGPUBuffer, WebGPUCommandBuffer, WebGPUCommandEncoder,
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WebGPUComputePipeline, WebGPUDevice, WebGPUPipelineLayout, WebGPUQueue, WebGPURenderPipeline,
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WebGPUSampler, WebGPUShaderModule, WebGPUTexture, WebGPUTextureView,
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};
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use webrender_api::{DocumentId, ExternalImageId, ImageKey};
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use webxr_api::SwapChainId as WebXRSwapChainId;
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|
@ -581,7 +581,7 @@ unsafe_no_jsmanaged_fields!(WebGPUContextId);
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unsafe_no_jsmanaged_fields!(WebGPUCommandBuffer);
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unsafe_no_jsmanaged_fields!(WebGPUCommandEncoder);
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unsafe_no_jsmanaged_fields!(WebGPUDevice);
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unsafe_no_jsmanaged_fields!(Option<RawPass>);
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unsafe_no_jsmanaged_fields!(Option<RawPass<id::CommandEncoderId>>);
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unsafe_no_jsmanaged_fields!(GPUBufferState);
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unsafe_no_jsmanaged_fields!(GPUCommandEncoderState);
|
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unsafe_no_jsmanaged_fields!(WebXRSwapChainId);
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|
|
|
@ -84,7 +84,9 @@ impl GPUAdapterMethods for GPUAdapter {
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extensions: wgt::Extensions::empty(),
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limits: wgt::Limits {
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max_bind_groups: descriptor.limits.maxBindGroups,
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..Default::default()
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},
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shader_validation: true,
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};
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let id = self
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.global()
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|
|
|
@ -5,34 +5,52 @@
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use crate::dom::bindings::cell::DomRefCell;
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use crate::dom::bindings::codegen::Bindings::GPUBindGroupBinding::GPUBindGroupMethods;
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use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
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use crate::dom::bindings::root::DomRoot;
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use crate::dom::bindings::root::{Dom, DomRoot};
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use crate::dom::bindings::str::DOMString;
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use crate::dom::globalscope::GlobalScope;
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use crate::dom::gpubindgrouplayout::GPUBindGroupLayout;
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use dom_struct::dom_struct;
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use std::cell::Cell;
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use webgpu::WebGPUBindGroup;
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use webgpu::{WebGPUBindGroup, WebGPUDevice};
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#[dom_struct]
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pub struct GPUBindGroup {
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reflector_: Reflector,
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label: DomRefCell<Option<DOMString>>,
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bind_group: WebGPUBindGroup,
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device: WebGPUDevice,
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layout: Dom<GPUBindGroupLayout>,
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valid: Cell<bool>,
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}
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impl GPUBindGroup {
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fn new_inherited(bind_group: WebGPUBindGroup, valid: bool) -> Self {
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fn new_inherited(
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bind_group: WebGPUBindGroup,
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device: WebGPUDevice,
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valid: bool,
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layout: &GPUBindGroupLayout,
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) -> Self {
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Self {
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reflector_: Reflector::new(),
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label: DomRefCell::new(None),
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bind_group,
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device,
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valid: Cell::new(valid),
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layout: Dom::from_ref(layout),
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}
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}
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pub fn new(global: &GlobalScope, bind_group: WebGPUBindGroup, valid: bool) -> DomRoot<Self> {
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pub fn new(
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global: &GlobalScope,
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bind_group: WebGPUBindGroup,
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device: WebGPUDevice,
|
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valid: bool,
|
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layout: &GPUBindGroupLayout,
|
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) -> DomRoot<Self> {
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reflect_dom_object(
|
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Box::new(GPUBindGroup::new_inherited(bind_group, valid)),
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Box::new(GPUBindGroup::new_inherited(
|
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bind_group, device, valid, layout,
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)),
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global,
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)
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}
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|
|
|
@ -3,60 +3,40 @@
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use crate::dom::bindings::cell::DomRefCell;
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use crate::dom::bindings::codegen::Bindings::GPUBindGroupLayoutBinding::{
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GPUBindGroupLayoutEntry, GPUBindGroupLayoutMethods,
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};
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use crate::dom::bindings::codegen::Bindings::GPUBindGroupLayoutBinding::GPUBindGroupLayoutMethods;
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use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
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use crate::dom::bindings::root::DomRoot;
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use crate::dom::bindings::str::DOMString;
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use crate::dom::globalscope::GlobalScope;
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use dom_struct::dom_struct;
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use std::cell::Cell;
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use webgpu::{WebGPU, WebGPUBindGroupLayout};
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use webgpu::WebGPUBindGroupLayout;
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#[dom_struct]
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pub struct GPUBindGroupLayout {
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reflector_: Reflector,
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label: DomRefCell<Option<DOMString>>,
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bind_group_layout: WebGPUBindGroupLayout,
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#[ignore_malloc_size_of = "defined in webgpu"]
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bindings: Vec<GPUBindGroupLayoutEntry>,
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#[ignore_malloc_size_of = "defined in webgpu"]
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channel: WebGPU,
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valid: Cell<bool>,
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}
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impl GPUBindGroupLayout {
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fn new_inherited(
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channel: WebGPU,
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bind_group_layout: WebGPUBindGroupLayout,
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bindings: Vec<GPUBindGroupLayoutEntry>,
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valid: bool,
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) -> Self {
|
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fn new_inherited(bind_group_layout: WebGPUBindGroupLayout, valid: bool) -> Self {
|
||||
Self {
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reflector_: Reflector::new(),
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channel,
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label: DomRefCell::new(None),
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bind_group_layout,
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bindings,
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valid: Cell::new(valid),
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}
|
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}
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pub fn new(
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global: &GlobalScope,
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channel: WebGPU,
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bind_group_layout: WebGPUBindGroupLayout,
|
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bindings: Vec<GPUBindGroupLayoutEntry>,
|
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valid: bool,
|
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) -> DomRoot<Self> {
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reflect_dom_object(
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Box::new(GPUBindGroupLayout::new_inherited(
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channel,
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bind_group_layout,
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bindings,
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valid,
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)),
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Box::new(GPUBindGroupLayout::new_inherited(bind_group_layout, valid)),
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global,
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)
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}
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|
@ -70,10 +50,6 @@ impl GPUBindGroupLayout {
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pub fn id(&self) -> WebGPUBindGroupLayout {
|
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self.bind_group_layout
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}
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|
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pub fn bindings(&self) -> &[GPUBindGroupLayoutEntry] {
|
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&self.bindings
|
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}
|
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}
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|
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impl GPUBindGroupLayoutMethods for GPUBindGroupLayout {
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|
|
|
@ -110,7 +110,7 @@ impl GPUBuffer {
|
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self.state.borrow()
|
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}
|
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|
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pub fn valid(&self) -> bool {
|
||||
pub fn is_valid(&self) -> bool {
|
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self.valid.get()
|
||||
}
|
||||
}
|
||||
|
|
|
@ -240,8 +240,8 @@ impl GPUCommandEncoderMethods for GPUCommandEncoder {
|
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None => false,
|
||||
};
|
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valid &= (*self.state.borrow() == GPUCommandEncoderState::Open) &&
|
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source.valid() &&
|
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destination.valid() &
|
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source.is_valid() &&
|
||||
destination.is_valid() &
|
||||
!(size & BUFFER_COPY_ALIGN_MASK == 0) &
|
||||
!(source_offset & BUFFER_COPY_ALIGN_MASK == 0) &
|
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!(destination_offset & BUFFER_COPY_ALIGN_MASK == 0) &
|
||||
|
|
|
@ -22,6 +22,7 @@ use webgpu::{
|
|||
},
|
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RawPass,
|
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},
|
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wgpu::id,
|
||||
WebGPU, WebGPURequest,
|
||||
};
|
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|
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|
@ -32,7 +33,7 @@ pub struct GPUComputePassEncoder {
|
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channel: WebGPU,
|
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label: DomRefCell<Option<DOMString>>,
|
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#[ignore_malloc_size_of = "defined in wgpu-core"]
|
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raw_pass: DomRefCell<Option<RawPass>>,
|
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raw_pass: DomRefCell<Option<RawPass<id::CommandEncoderId>>>,
|
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command_encoder: Dom<GPUCommandEncoder>,
|
||||
}
|
||||
|
||||
|
|
|
@ -10,6 +10,7 @@ use crate::dom::bindings::root::DomRoot;
|
|||
use crate::dom::bindings::str::DOMString;
|
||||
use crate::dom::globalscope::GlobalScope;
|
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use dom_struct::dom_struct;
|
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use std::cell::Cell;
|
||||
use webgpu::WebGPUComputePipeline;
|
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|
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#[dom_struct]
|
||||
|
@ -17,20 +18,26 @@ pub struct GPUComputePipeline {
|
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reflector_: Reflector,
|
||||
label: DomRefCell<Option<DOMString>>,
|
||||
compute_pipeline: WebGPUComputePipeline,
|
||||
valid: Cell<bool>,
|
||||
}
|
||||
|
||||
impl GPUComputePipeline {
|
||||
fn new_inherited(compute_pipeline: WebGPUComputePipeline) -> Self {
|
||||
fn new_inherited(compute_pipeline: WebGPUComputePipeline, valid: bool) -> Self {
|
||||
Self {
|
||||
reflector_: Reflector::new(),
|
||||
label: DomRefCell::new(None),
|
||||
compute_pipeline,
|
||||
valid: Cell::new(valid),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn new(global: &GlobalScope, compute_pipeline: WebGPUComputePipeline) -> DomRoot<Self> {
|
||||
pub fn new(
|
||||
global: &GlobalScope,
|
||||
compute_pipeline: WebGPUComputePipeline,
|
||||
valid: bool,
|
||||
) -> DomRoot<Self> {
|
||||
reflect_dom_object(
|
||||
Box::new(GPUComputePipeline::new_inherited(compute_pipeline)),
|
||||
Box::new(GPUComputePipeline::new_inherited(compute_pipeline, valid)),
|
||||
global,
|
||||
)
|
||||
}
|
||||
|
|
|
@ -5,10 +5,11 @@
|
|||
#![allow(unsafe_code)]
|
||||
|
||||
use crate::dom::bindings::cell::DomRefCell;
|
||||
use crate::dom::bindings::codegen::Bindings::GPUAdapterBinding::GPULimits;
|
||||
use crate::dom::bindings::codegen::Bindings::GPUBindGroupBinding::GPUBindGroupDescriptor;
|
||||
use crate::dom::bindings::codegen::Bindings::GPUBindGroupBinding::{
|
||||
GPUBindGroupDescriptor, GPUBindingResource,
|
||||
};
|
||||
use crate::dom::bindings::codegen::Bindings::GPUBindGroupLayoutBinding::{
|
||||
GPUBindGroupLayoutDescriptor, GPUBindGroupLayoutEntry, GPUBindingType,
|
||||
GPUBindGroupLayoutDescriptor, GPUBindingType,
|
||||
};
|
||||
use crate::dom::bindings::codegen::Bindings::GPUBufferBinding::GPUBufferDescriptor;
|
||||
use crate::dom::bindings::codegen::Bindings::GPUComputePipelineBinding::GPUComputePipelineDescriptor;
|
||||
|
@ -55,12 +56,10 @@ use dom_struct::dom_struct;
|
|||
use js::jsapi::{Heap, JSObject};
|
||||
use js::jsval::{JSVal, ObjectValue};
|
||||
use js::typedarray::{ArrayBuffer, CreateWith};
|
||||
use std::collections::{HashMap, HashSet};
|
||||
use std::num::NonZeroU64;
|
||||
use std::ptr::{self, NonNull};
|
||||
use webgpu::wgpu::binding_model::{
|
||||
BindGroupEntry, BindGroupLayoutEntry, BindingResource, BindingType, BufferBinding,
|
||||
};
|
||||
use webgpu::{self, wgpu, wgt, WebGPU, WebGPURequest};
|
||||
use webgpu::wgpu::binding_model::BufferBinding;
|
||||
use webgpu::{self, wgt, WebGPU, WebGPUBindings, WebGPURequest};
|
||||
|
||||
#[dom_struct]
|
||||
pub struct GPUDevice {
|
||||
|
@ -274,149 +273,93 @@ impl GPUDeviceMethods for GPUDevice {
|
|||
&self,
|
||||
descriptor: &GPUBindGroupLayoutDescriptor,
|
||||
) -> DomRoot<GPUBindGroupLayout> {
|
||||
#[derive(Clone)]
|
||||
struct MaxLimits {
|
||||
max_uniform_buffers_per_shader_stage: i32,
|
||||
max_storage_buffers_per_shader_stage: i32,
|
||||
max_sampled_textures_per_shader_stage: i32,
|
||||
max_storage_textures_per_shader_stage: i32,
|
||||
max_samplers_per_shader_stage: i32,
|
||||
}
|
||||
let mut storeBindings = HashSet::new();
|
||||
// TODO: We should have these limits on device creation
|
||||
let limits = GPULimits::empty();
|
||||
|
||||
let mut validation_map = HashMap::new();
|
||||
let maxLimits = MaxLimits {
|
||||
max_uniform_buffers_per_shader_stage: limits.maxUniformBuffersPerShaderStage as i32,
|
||||
max_storage_buffers_per_shader_stage: limits.maxStorageBuffersPerShaderStage as i32,
|
||||
max_sampled_textures_per_shader_stage: limits.maxSampledTexturesPerShaderStage as i32,
|
||||
max_storage_textures_per_shader_stage: limits.maxStorageTexturesPerShaderStage as i32,
|
||||
max_samplers_per_shader_stage: limits.maxSamplersPerShaderStage as i32,
|
||||
};
|
||||
validation_map.insert(wgt::ShaderStage::VERTEX, maxLimits.clone());
|
||||
validation_map.insert(wgt::ShaderStage::FRAGMENT, maxLimits.clone());
|
||||
validation_map.insert(wgt::ShaderStage::COMPUTE, maxLimits.clone());
|
||||
let mut max_dynamic_uniform_buffers_per_pipeline_layout =
|
||||
limits.maxDynamicUniformBuffersPerPipelineLayout as i32;
|
||||
let mut max_dynamic_storage_buffers_per_pipeline_layout =
|
||||
limits.maxDynamicStorageBuffersPerPipelineLayout as i32;
|
||||
let mut valid = true;
|
||||
|
||||
let bindings = descriptor
|
||||
let entries = descriptor
|
||||
.entries
|
||||
.iter()
|
||||
.map(|bind| {
|
||||
// TODO: binding must be >= 0
|
||||
storeBindings.insert(bind.binding);
|
||||
let visibility = match wgt::ShaderStage::from_bits(bind.visibility) {
|
||||
Some(visibility) => visibility,
|
||||
None => {
|
||||
valid = false;
|
||||
wgt::ShaderStage::from_bits(0).unwrap()
|
||||
},
|
||||
None => wgt::ShaderStage::from_bits(0).unwrap(),
|
||||
};
|
||||
let ty = match bind.type_ {
|
||||
GPUBindingType::Uniform_buffer => {
|
||||
if let Some(limit) = validation_map.get_mut(&visibility) {
|
||||
limit.max_uniform_buffers_per_shader_stage -= 1;
|
||||
}
|
||||
if bind.hasDynamicOffset {
|
||||
max_dynamic_uniform_buffers_per_pipeline_layout -= 1;
|
||||
};
|
||||
BindingType::UniformBuffer
|
||||
GPUBindingType::Uniform_buffer => wgt::BindingType::UniformBuffer {
|
||||
dynamic: bind.hasDynamicOffset,
|
||||
min_binding_size: if bind.minBufferBindingSize == 0 {
|
||||
None
|
||||
} else {
|
||||
Some(NonZeroU64::new(bind.minBufferBindingSize).unwrap())
|
||||
},
|
||||
},
|
||||
GPUBindingType::Storage_buffer => {
|
||||
if let Some(limit) = validation_map.get_mut(&visibility) {
|
||||
limit.max_storage_buffers_per_shader_stage -= 1;
|
||||
}
|
||||
if bind.hasDynamicOffset {
|
||||
max_dynamic_storage_buffers_per_pipeline_layout -= 1;
|
||||
};
|
||||
BindingType::StorageBuffer
|
||||
GPUBindingType::Storage_buffer => wgt::BindingType::StorageBuffer {
|
||||
dynamic: bind.hasDynamicOffset,
|
||||
min_binding_size: if bind.minBufferBindingSize == 0 {
|
||||
None
|
||||
} else {
|
||||
Some(NonZeroU64::new(bind.minBufferBindingSize).unwrap())
|
||||
},
|
||||
readonly: false,
|
||||
},
|
||||
GPUBindingType::Readonly_storage_buffer => {
|
||||
if let Some(limit) = validation_map.get_mut(&visibility) {
|
||||
limit.max_storage_buffers_per_shader_stage -= 1;
|
||||
}
|
||||
if bind.hasDynamicOffset {
|
||||
max_dynamic_storage_buffers_per_pipeline_layout -= 1;
|
||||
};
|
||||
BindingType::ReadonlyStorageBuffer
|
||||
GPUBindingType::Readonly_storage_buffer => wgt::BindingType::StorageBuffer {
|
||||
dynamic: bind.hasDynamicOffset,
|
||||
min_binding_size: if bind.minBufferBindingSize == 0 {
|
||||
None
|
||||
} else {
|
||||
Some(NonZeroU64::new(bind.minBufferBindingSize).unwrap())
|
||||
},
|
||||
readonly: true,
|
||||
},
|
||||
GPUBindingType::Sampled_texture => {
|
||||
if let Some(limit) = validation_map.get_mut(&visibility) {
|
||||
limit.max_sampled_textures_per_shader_stage -= 1;
|
||||
}
|
||||
if bind.hasDynamicOffset {
|
||||
valid = false
|
||||
};
|
||||
BindingType::SampledTexture
|
||||
GPUBindingType::Sampled_texture => wgt::BindingType::SampledTexture {
|
||||
dimension: bind
|
||||
.viewDimension
|
||||
.map_or(wgt::TextureViewDimension::D2, |v| {
|
||||
convert_texture_view_dimension(v)
|
||||
}),
|
||||
component_type: if let Some(c) = bind.textureComponentType {
|
||||
match c {
|
||||
GPUTextureComponentType::Float => wgt::TextureComponentType::Float,
|
||||
GPUTextureComponentType::Sint => wgt::TextureComponentType::Sint,
|
||||
GPUTextureComponentType::Uint => wgt::TextureComponentType::Uint,
|
||||
}
|
||||
} else {
|
||||
wgt::TextureComponentType::Float
|
||||
},
|
||||
multisampled: bind.multisampled,
|
||||
},
|
||||
GPUBindingType::Readonly_storage_texture => {
|
||||
if let Some(limit) = validation_map.get_mut(&visibility) {
|
||||
limit.max_storage_textures_per_shader_stage -= 1;
|
||||
}
|
||||
if bind.hasDynamicOffset {
|
||||
valid = false
|
||||
};
|
||||
BindingType::ReadonlyStorageTexture
|
||||
GPUBindingType::Readonly_storage_texture => wgt::BindingType::StorageTexture {
|
||||
dimension: bind
|
||||
.viewDimension
|
||||
.map_or(wgt::TextureViewDimension::D2, |v| {
|
||||
convert_texture_view_dimension(v)
|
||||
}),
|
||||
format: bind
|
||||
.storageTextureFormat
|
||||
.map_or(wgt::TextureFormat::Bgra8UnormSrgb, |f| {
|
||||
convert_texture_format(f)
|
||||
}),
|
||||
readonly: true,
|
||||
},
|
||||
GPUBindingType::Writeonly_storage_texture => {
|
||||
if let Some(limit) = validation_map.get_mut(&visibility) {
|
||||
limit.max_storage_textures_per_shader_stage -= 1;
|
||||
}
|
||||
if bind.hasDynamicOffset {
|
||||
valid = false
|
||||
};
|
||||
BindingType::WriteonlyStorageTexture
|
||||
GPUBindingType::Writeonly_storage_texture => wgt::BindingType::StorageTexture {
|
||||
dimension: bind
|
||||
.viewDimension
|
||||
.map_or(wgt::TextureViewDimension::D2, |v| {
|
||||
convert_texture_view_dimension(v)
|
||||
}),
|
||||
format: bind
|
||||
.storageTextureFormat
|
||||
.map_or(wgt::TextureFormat::Bgra8UnormSrgb, |f| {
|
||||
convert_texture_format(f)
|
||||
}),
|
||||
readonly: true,
|
||||
},
|
||||
GPUBindingType::Sampler => {
|
||||
if let Some(limit) = validation_map.get_mut(&visibility) {
|
||||
limit.max_samplers_per_shader_stage -= 1;
|
||||
}
|
||||
if bind.hasDynamicOffset {
|
||||
valid = false
|
||||
};
|
||||
BindingType::Sampler
|
||||
GPUBindingType::Sampler => wgt::BindingType::Sampler { comparison: false },
|
||||
GPUBindingType::Comparison_sampler => {
|
||||
wgt::BindingType::Sampler { comparison: true }
|
||||
},
|
||||
};
|
||||
|
||||
BindGroupLayoutEntry {
|
||||
binding: bind.binding,
|
||||
visibility,
|
||||
ty,
|
||||
has_dynamic_offset: bind.hasDynamicOffset,
|
||||
multisampled: bind.multisampled,
|
||||
texture_component_type: match bind.textureComponentType {
|
||||
GPUTextureComponentType::Float => wgt::TextureComponentType::Float,
|
||||
GPUTextureComponentType::Sint => wgt::TextureComponentType::Sint,
|
||||
GPUTextureComponentType::Uint => wgt::TextureComponentType::Uint,
|
||||
},
|
||||
storage_texture_format: match bind.storageTextureFormat {
|
||||
Some(s) => convert_texture_format(s),
|
||||
None => wgt::TextureFormat::Bgra8UnormSrgb,
|
||||
},
|
||||
view_dimension: convert_texture_view_dimension(bind.viewDimension),
|
||||
}
|
||||
wgt::BindGroupLayoutEntry::new(bind.binding, visibility, ty)
|
||||
})
|
||||
.collect::<Vec<BindGroupLayoutEntry>>();
|
||||
|
||||
// bindings are unique
|
||||
valid &= storeBindings.len() == bindings.len();
|
||||
|
||||
// Ensure that values do not exceed the max limit for each ShaderStage.
|
||||
valid &= validation_map.values().all(|stage| {
|
||||
stage.max_uniform_buffers_per_shader_stage >= 0 &&
|
||||
stage.max_storage_buffers_per_shader_stage >= 0 &&
|
||||
stage.max_sampled_textures_per_shader_stage >= 0 &&
|
||||
stage.max_storage_textures_per_shader_stage >= 0 &&
|
||||
stage.max_samplers_per_shader_stage >= 0
|
||||
});
|
||||
|
||||
// DynamicValues does not exceed the max limit for the pipeline
|
||||
valid &= max_dynamic_uniform_buffers_per_pipeline_layout >= 0 &&
|
||||
max_dynamic_storage_buffers_per_pipeline_layout >= 0;
|
||||
.collect::<Vec<_>>();
|
||||
|
||||
let bind_group_layout_id = self
|
||||
.global()
|
||||
|
@ -428,28 +371,13 @@ impl GPUDeviceMethods for GPUDevice {
|
|||
.send(WebGPURequest::CreateBindGroupLayout {
|
||||
device_id: self.device.0,
|
||||
bind_group_layout_id,
|
||||
bindings: bindings.clone(),
|
||||
entries,
|
||||
})
|
||||
.expect("Failed to create WebGPU BindGroupLayout");
|
||||
|
||||
let bgl = webgpu::WebGPUBindGroupLayout(bind_group_layout_id);
|
||||
|
||||
let binds = descriptor
|
||||
.entries
|
||||
.iter()
|
||||
.map(|bind| GPUBindGroupLayoutEntry {
|
||||
binding: bind.binding,
|
||||
hasDynamicOffset: bind.hasDynamicOffset,
|
||||
multisampled: bind.multisampled,
|
||||
type_: bind.type_,
|
||||
visibility: bind.visibility,
|
||||
viewDimension: bind.viewDimension,
|
||||
textureComponentType: bind.textureComponentType,
|
||||
storageTextureFormat: bind.storageTextureFormat,
|
||||
})
|
||||
.collect::<Vec<_>>();
|
||||
|
||||
GPUBindGroupLayout::new(&self.global(), self.channel.clone(), bgl, binds, valid)
|
||||
GPUBindGroupLayout::new(&self.global(), bgl, true)
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpudevice-createpipelinelayout
|
||||
|
@ -457,47 +385,13 @@ impl GPUDeviceMethods for GPUDevice {
|
|||
&self,
|
||||
descriptor: &GPUPipelineLayoutDescriptor,
|
||||
) -> DomRoot<GPUPipelineLayout> {
|
||||
// TODO: We should have these limits on device creation
|
||||
let limits = GPULimits::empty();
|
||||
let mut bind_group_layouts = Vec::new();
|
||||
let mut bgl_ids = Vec::new();
|
||||
let mut max_dynamic_uniform_buffers_per_pipeline_layout =
|
||||
limits.maxDynamicUniformBuffersPerPipelineLayout as i32;
|
||||
let mut max_dynamic_storage_buffers_per_pipeline_layout =
|
||||
limits.maxDynamicStorageBuffersPerPipelineLayout as i32;
|
||||
descriptor.bindGroupLayouts.iter().for_each(|each| {
|
||||
if each.is_valid() {
|
||||
let id = each.id();
|
||||
bind_group_layouts.push(id);
|
||||
bgl_ids.push(id.0);
|
||||
bgl_ids.push(each.id().0);
|
||||
}
|
||||
each.bindings().iter().for_each(|bind| {
|
||||
match bind.type_ {
|
||||
GPUBindingType::Uniform_buffer => {
|
||||
if bind.hasDynamicOffset {
|
||||
max_dynamic_uniform_buffers_per_pipeline_layout -= 1;
|
||||
};
|
||||
},
|
||||
GPUBindingType::Storage_buffer => {
|
||||
if bind.hasDynamicOffset {
|
||||
max_dynamic_storage_buffers_per_pipeline_layout -= 1;
|
||||
};
|
||||
},
|
||||
GPUBindingType::Readonly_storage_buffer => {
|
||||
if bind.hasDynamicOffset {
|
||||
max_dynamic_storage_buffers_per_pipeline_layout -= 1;
|
||||
};
|
||||
},
|
||||
_ => {},
|
||||
};
|
||||
});
|
||||
});
|
||||
|
||||
let valid = descriptor.bindGroupLayouts.len() <= limits.maxBindGroups as usize &&
|
||||
descriptor.bindGroupLayouts.len() == bind_group_layouts.len() &&
|
||||
max_dynamic_uniform_buffers_per_pipeline_layout >= 0 &&
|
||||
max_dynamic_storage_buffers_per_pipeline_layout >= 0;
|
||||
|
||||
let pipeline_layout_id = self
|
||||
.global()
|
||||
.wgpu_id_hub()
|
||||
|
@ -513,50 +407,41 @@ impl GPUDeviceMethods for GPUDevice {
|
|||
.expect("Failed to create WebGPU PipelineLayout");
|
||||
|
||||
let pipeline_layout = webgpu::WebGPUPipelineLayout(pipeline_layout_id);
|
||||
GPUPipelineLayout::new(&self.global(), bind_group_layouts, pipeline_layout, valid)
|
||||
GPUPipelineLayout::new(&self.global(), pipeline_layout, true)
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpudevice-createbindgroup
|
||||
fn CreateBindGroup(&self, descriptor: &GPUBindGroupDescriptor) -> DomRoot<GPUBindGroup> {
|
||||
let alignment: u64 = 256;
|
||||
let mut valid = descriptor.layout.bindings().len() == descriptor.entries.len();
|
||||
|
||||
valid &= descriptor.entries.iter().all(|bind| {
|
||||
let buffer_size = bind.resource.buffer.size();
|
||||
let resource_size = bind.resource.size.unwrap_or(buffer_size);
|
||||
let length = bind.resource.offset.checked_add(resource_size);
|
||||
let usage = wgt::BufferUsage::from_bits(bind.resource.buffer.usage()).unwrap();
|
||||
|
||||
length.is_some() &&
|
||||
buffer_size >= length.unwrap() && // check buffer OOB
|
||||
bind.resource.offset % alignment == 0 && // check alignment
|
||||
bind.resource.offset < buffer_size && // on Vulkan offset must be less than size of buffer
|
||||
descriptor.layout.bindings().iter().any(|layout_bind| {
|
||||
let ty = match layout_bind.type_ {
|
||||
GPUBindingType::Storage_buffer => wgt::BufferUsage::STORAGE,
|
||||
// GPUBindingType::Readonly_storage_buffer => BufferUsage::STORAGE_READ,
|
||||
GPUBindingType::Uniform_buffer => wgt::BufferUsage::UNIFORM,
|
||||
_ => unimplemented!(),
|
||||
};
|
||||
// binding must be present in layout
|
||||
layout_bind.binding == bind.binding &&
|
||||
// binding must contain one buffer of its type
|
||||
usage.contains(ty)
|
||||
})
|
||||
});
|
||||
|
||||
let bindings = descriptor
|
||||
let mut valid = descriptor.layout.is_valid();
|
||||
let entries = descriptor
|
||||
.entries
|
||||
.iter()
|
||||
.map(|bind| BindGroupEntry {
|
||||
binding: bind.binding,
|
||||
resource: BindingResource::Buffer(BufferBinding {
|
||||
buffer: bind.resource.buffer.id().0,
|
||||
offset: bind.resource.offset,
|
||||
size: wgt::BufferSize(
|
||||
bind.resource.size.unwrap_or(bind.resource.buffer.size()),
|
||||
),
|
||||
}),
|
||||
.map(|bind| {
|
||||
(
|
||||
bind.binding,
|
||||
match bind.resource {
|
||||
GPUBindingResource::GPUSampler(ref s) => {
|
||||
valid &= s.is_valid();
|
||||
WebGPUBindings::Sampler(s.id().0)
|
||||
},
|
||||
GPUBindingResource::GPUTextureView(ref t) => {
|
||||
valid &= t.is_valid();
|
||||
WebGPUBindings::TextureView(t.id().0)
|
||||
},
|
||||
GPUBindingResource::GPUBufferBindings(ref b) => {
|
||||
valid &= b.buffer.is_valid();
|
||||
WebGPUBindings::Buffer(BufferBinding {
|
||||
buffer_id: b.buffer.id().0,
|
||||
offset: b.offset,
|
||||
size: if let Some(s) = b.size {
|
||||
wgt::BufferSize(s)
|
||||
} else {
|
||||
wgt::BufferSize::WHOLE
|
||||
},
|
||||
})
|
||||
},
|
||||
},
|
||||
)
|
||||
})
|
||||
.collect::<Vec<_>>();
|
||||
|
||||
|
@ -571,12 +456,18 @@ impl GPUDeviceMethods for GPUDevice {
|
|||
device_id: self.device.0,
|
||||
bind_group_id,
|
||||
bind_group_layout_id: descriptor.layout.id().0,
|
||||
bindings,
|
||||
entries,
|
||||
})
|
||||
.expect("Failed to create WebGPU BindGroup");
|
||||
|
||||
let bind_group = webgpu::WebGPUBindGroup(bind_group_id);
|
||||
GPUBindGroup::new(&self.global(), bind_group, valid)
|
||||
GPUBindGroup::new(
|
||||
&self.global(),
|
||||
bind_group,
|
||||
self.device,
|
||||
valid,
|
||||
&*descriptor.layout,
|
||||
)
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpudevice-createshadermodule
|
||||
|
@ -611,6 +502,7 @@ impl GPUDeviceMethods for GPUDevice {
|
|||
&self,
|
||||
descriptor: &GPUComputePipelineDescriptor,
|
||||
) -> DomRoot<GPUComputePipeline> {
|
||||
let valid = descriptor.parent.layout.is_valid();
|
||||
let pipeline = descriptor.parent.layout.id();
|
||||
let program = descriptor.computeStage.module.id();
|
||||
let entry_point = descriptor.computeStage.entryPoint.to_string();
|
||||
|
@ -632,7 +524,7 @@ impl GPUDeviceMethods for GPUDevice {
|
|||
.expect("Failed to create WebGPU ComputePipeline");
|
||||
|
||||
let compute_pipeline = webgpu::WebGPUComputePipeline(compute_pipeline_id);
|
||||
GPUComputePipeline::new(&self.global(), compute_pipeline)
|
||||
GPUComputePipeline::new(&self.global(), compute_pipeline, valid)
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpudevice-createcommandencoder
|
||||
|
@ -740,6 +632,7 @@ impl GPUDeviceMethods for GPUDevice {
|
|||
lod_max_clamp: *descriptor.lodMaxClamp,
|
||||
compare: descriptor.compare.map(|c| convert_compare_function(c)),
|
||||
anisotropy_clamp: None,
|
||||
..Default::default()
|
||||
};
|
||||
self.channel
|
||||
.0
|
||||
|
@ -752,14 +645,7 @@ impl GPUDeviceMethods for GPUDevice {
|
|||
|
||||
let sampler = webgpu::WebGPUSampler(sampler_id);
|
||||
|
||||
GPUSampler::new(
|
||||
&self.global(),
|
||||
self.channel.clone(),
|
||||
self.device,
|
||||
compare_enable,
|
||||
sampler,
|
||||
true,
|
||||
)
|
||||
GPUSampler::new(&self.global(), self.device, compare_enable, sampler, true)
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpudevice-createrenderpipeline
|
||||
|
@ -767,12 +653,7 @@ impl GPUDeviceMethods for GPUDevice {
|
|||
&self,
|
||||
descriptor: &GPURenderPipelineDescriptor,
|
||||
) -> DomRoot<GPURenderPipeline> {
|
||||
let mut valid = descriptor.parent.layout.is_valid();
|
||||
valid &= descriptor.colorStates.len() <= wgpu::device::MAX_COLOR_TARGETS;
|
||||
if descriptor.alphaToCoverageEnabled {
|
||||
valid &= descriptor.sampleCount > 1;
|
||||
}
|
||||
|
||||
let valid = descriptor.parent.layout.is_valid();
|
||||
let vertex_module = descriptor.vertexStage.module.id().0;
|
||||
let vertex_entry_point = descriptor.vertexStage.entryPoint.to_string();
|
||||
let (fragment_module, fragment_entry_point) = match descriptor.fragmentStage {
|
||||
|
@ -813,10 +694,7 @@ impl GPUDeviceMethods for GPUDevice {
|
|||
color_blend: convert_blend_descriptor(&state.colorBlend),
|
||||
write_mask: match wgt::ColorWrite::from_bits(state.writeMask) {
|
||||
Some(mask) => mask,
|
||||
None => {
|
||||
valid = false;
|
||||
wgt::ColorWrite::empty()
|
||||
},
|
||||
None => wgt::ColorWrite::empty(),
|
||||
},
|
||||
})
|
||||
.collect::<ArrayVec<_>>();
|
||||
|
|
|
@ -10,26 +10,20 @@ use crate::dom::bindings::str::DOMString;
|
|||
use crate::dom::globalscope::GlobalScope;
|
||||
use dom_struct::dom_struct;
|
||||
use std::cell::Cell;
|
||||
use webgpu::{WebGPUBindGroupLayout, WebGPUPipelineLayout};
|
||||
use webgpu::WebGPUPipelineLayout;
|
||||
|
||||
#[dom_struct]
|
||||
pub struct GPUPipelineLayout {
|
||||
reflector_: Reflector,
|
||||
bind_group_layouts: Vec<WebGPUBindGroupLayout>,
|
||||
label: DomRefCell<Option<DOMString>>,
|
||||
pipeline_layout: WebGPUPipelineLayout,
|
||||
valid: Cell<bool>,
|
||||
}
|
||||
|
||||
impl GPUPipelineLayout {
|
||||
fn new_inherited(
|
||||
bind_group_layouts: Vec<WebGPUBindGroupLayout>,
|
||||
pipeline_layout: WebGPUPipelineLayout,
|
||||
valid: bool,
|
||||
) -> Self {
|
||||
fn new_inherited(pipeline_layout: WebGPUPipelineLayout, valid: bool) -> Self {
|
||||
Self {
|
||||
reflector_: Reflector::new(),
|
||||
bind_group_layouts,
|
||||
label: DomRefCell::new(None),
|
||||
pipeline_layout,
|
||||
valid: Cell::new(valid),
|
||||
|
@ -38,16 +32,11 @@ impl GPUPipelineLayout {
|
|||
|
||||
pub fn new(
|
||||
global: &GlobalScope,
|
||||
bind_group_layouts: Vec<WebGPUBindGroupLayout>,
|
||||
pipeline_layout: WebGPUPipelineLayout,
|
||||
valid: bool,
|
||||
) -> DomRoot<Self> {
|
||||
reflect_dom_object(
|
||||
Box::new(GPUPipelineLayout::new_inherited(
|
||||
bind_group_layouts,
|
||||
pipeline_layout,
|
||||
valid,
|
||||
)),
|
||||
Box::new(GPUPipelineLayout::new_inherited(pipeline_layout, valid)),
|
||||
global,
|
||||
)
|
||||
}
|
||||
|
|
|
@ -19,6 +19,7 @@ use crate::dom::gpurenderpipeline::GPURenderPipeline;
|
|||
use dom_struct::dom_struct;
|
||||
use webgpu::{
|
||||
wgpu::command::{render_ffi as wgpu_render, RawPass},
|
||||
wgpu::id,
|
||||
wgt, WebGPU, WebGPURequest,
|
||||
};
|
||||
|
||||
|
@ -29,12 +30,16 @@ pub struct GPURenderPassEncoder {
|
|||
channel: WebGPU,
|
||||
label: DomRefCell<Option<DOMString>>,
|
||||
#[ignore_malloc_size_of = "defined in wgpu-core"]
|
||||
raw_pass: DomRefCell<Option<RawPass>>,
|
||||
raw_pass: DomRefCell<Option<RawPass<id::CommandEncoderId>>>,
|
||||
command_encoder: Dom<GPUCommandEncoder>,
|
||||
}
|
||||
|
||||
impl GPURenderPassEncoder {
|
||||
fn new_inherited(channel: WebGPU, raw_pass: RawPass, parent: &GPUCommandEncoder) -> Self {
|
||||
fn new_inherited(
|
||||
channel: WebGPU,
|
||||
raw_pass: RawPass<id::CommandEncoderId>,
|
||||
parent: &GPUCommandEncoder,
|
||||
) -> Self {
|
||||
Self {
|
||||
channel,
|
||||
reflector_: Reflector::new(),
|
||||
|
@ -47,7 +52,7 @@ impl GPURenderPassEncoder {
|
|||
pub fn new(
|
||||
global: &GlobalScope,
|
||||
channel: WebGPU,
|
||||
raw_pass: RawPass,
|
||||
raw_pass: RawPass<id::CommandEncoderId>,
|
||||
parent: &GPUCommandEncoder,
|
||||
) -> DomRoot<Self> {
|
||||
reflect_dom_object(
|
||||
|
|
|
@ -10,13 +10,11 @@ use crate::dom::bindings::str::DOMString;
|
|||
use crate::dom::globalscope::GlobalScope;
|
||||
use dom_struct::dom_struct;
|
||||
use std::cell::Cell;
|
||||
use webgpu::{WebGPU, WebGPUDevice, WebGPUSampler};
|
||||
use webgpu::{WebGPUDevice, WebGPUSampler};
|
||||
|
||||
#[dom_struct]
|
||||
pub struct GPUSampler {
|
||||
reflector_: Reflector,
|
||||
#[ignore_malloc_size_of = "channels are hard"]
|
||||
channel: WebGPU,
|
||||
label: DomRefCell<Option<DOMString>>,
|
||||
device: WebGPUDevice,
|
||||
compare_enable: bool,
|
||||
|
@ -26,7 +24,6 @@ pub struct GPUSampler {
|
|||
|
||||
impl GPUSampler {
|
||||
fn new_inherited(
|
||||
channel: WebGPU,
|
||||
device: WebGPUDevice,
|
||||
compare_enable: bool,
|
||||
sampler: WebGPUSampler,
|
||||
|
@ -34,7 +31,6 @@ impl GPUSampler {
|
|||
) -> Self {
|
||||
Self {
|
||||
reflector_: Reflector::new(),
|
||||
channel,
|
||||
label: DomRefCell::new(None),
|
||||
valid: Cell::new(valid),
|
||||
device,
|
||||
|
@ -45,7 +41,6 @@ impl GPUSampler {
|
|||
|
||||
pub fn new(
|
||||
global: &GlobalScope,
|
||||
channel: WebGPU,
|
||||
device: WebGPUDevice,
|
||||
compare_enable: bool,
|
||||
sampler: WebGPUSampler,
|
||||
|
@ -53,7 +48,6 @@ impl GPUSampler {
|
|||
) -> DomRoot<Self> {
|
||||
reflect_dom_object(
|
||||
Box::new(GPUSampler::new_inherited(
|
||||
channel,
|
||||
device,
|
||||
compare_enable,
|
||||
sampler,
|
||||
|
@ -64,6 +58,16 @@ impl GPUSampler {
|
|||
}
|
||||
}
|
||||
|
||||
impl GPUSampler {
|
||||
pub fn id(&self) -> WebGPUSampler {
|
||||
self.sampler
|
||||
}
|
||||
|
||||
pub fn is_valid(&self) -> bool {
|
||||
self.valid.get()
|
||||
}
|
||||
}
|
||||
|
||||
impl GPUSamplerMethods for GPUSampler {
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
|
||||
fn GetLabel(&self) -> Option<DOMString> {
|
||||
|
|
|
@ -7,7 +7,7 @@ use crate::dom::bindings::codegen::Bindings::GPUTextureBinding::{
|
|||
GPUExtent3DDict, GPUTextureDimension, GPUTextureFormat, GPUTextureMethods,
|
||||
};
|
||||
use crate::dom::bindings::codegen::Bindings::GPUTextureViewBinding::{
|
||||
GPUTextureAspect, GPUTextureViewDescriptor,
|
||||
GPUTextureAspect, GPUTextureViewDescriptor, GPUTextureViewDimension,
|
||||
};
|
||||
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
|
||||
use crate::dom::bindings::root::DomRoot;
|
||||
|
@ -122,23 +122,28 @@ impl GPUTextureMethods for GPUTexture {
|
|||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gputexture-createview
|
||||
fn CreateView(&self, descriptor: &GPUTextureViewDescriptor) -> DomRoot<GPUTextureView> {
|
||||
let dimension = if let Some(d) = descriptor.dimension {
|
||||
d
|
||||
} else {
|
||||
match self.dimension {
|
||||
GPUTextureDimension::_1d => GPUTextureViewDimension::_1d,
|
||||
GPUTextureDimension::_2d => {
|
||||
if self.texture_size.depth > 1 && descriptor.arrayLayerCount == 0 {
|
||||
GPUTextureViewDimension::_2d_array
|
||||
} else {
|
||||
GPUTextureViewDimension::_2d
|
||||
}
|
||||
},
|
||||
GPUTextureDimension::_3d => GPUTextureViewDimension::_3d,
|
||||
}
|
||||
};
|
||||
|
||||
let format = descriptor.format.unwrap_or(self.format);
|
||||
|
||||
let desc = wgt::TextureViewDescriptor {
|
||||
label: Default::default(),
|
||||
format: convert_texture_format(descriptor.format.unwrap_or(self.format)),
|
||||
dimension: match descriptor.dimension {
|
||||
Some(d) => convert_texture_view_dimension(d),
|
||||
None => match self.dimension {
|
||||
GPUTextureDimension::_1d => wgt::TextureViewDimension::D1,
|
||||
GPUTextureDimension::_2d => {
|
||||
if self.texture_size.depth > 1 && descriptor.arrayLayerCount == 0 {
|
||||
wgt::TextureViewDimension::D2Array
|
||||
} else {
|
||||
wgt::TextureViewDimension::D2
|
||||
}
|
||||
},
|
||||
GPUTextureDimension::_3d => wgt::TextureViewDimension::D3,
|
||||
},
|
||||
},
|
||||
format: convert_texture_format(format),
|
||||
dimension: convert_texture_view_dimension(dimension),
|
||||
aspect: match descriptor.aspect {
|
||||
GPUTextureAspect::All => wgt::TextureAspect::All,
|
||||
GPUTextureAspect::Stencil_only => wgt::TextureAspect::StencilOnly,
|
||||
|
@ -175,7 +180,7 @@ impl GPUTextureMethods for GPUTexture {
|
|||
|
||||
let texture_view = WebGPUTextureView(texture_view_id);
|
||||
|
||||
GPUTextureView::new(&self.global(), texture_view, self.device, true)
|
||||
GPUTextureView::new(&self.global(), texture_view, &self, self.valid.get())
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gputexture-destroy
|
||||
|
|
|
@ -5,27 +5,32 @@
|
|||
use crate::dom::bindings::cell::DomRefCell;
|
||||
use crate::dom::bindings::codegen::Bindings::GPUTextureViewBinding::GPUTextureViewMethods;
|
||||
use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
|
||||
use crate::dom::bindings::root::DomRoot;
|
||||
use crate::dom::bindings::root::{Dom, DomRoot};
|
||||
use crate::dom::bindings::str::DOMString;
|
||||
use crate::dom::globalscope::GlobalScope;
|
||||
use crate::dom::gputexture::GPUTexture;
|
||||
use dom_struct::dom_struct;
|
||||
use std::cell::Cell;
|
||||
use webgpu::{WebGPUDevice, WebGPUTextureView};
|
||||
use webgpu::WebGPUTextureView;
|
||||
|
||||
#[dom_struct]
|
||||
pub struct GPUTextureView {
|
||||
reflector_: Reflector,
|
||||
label: DomRefCell<Option<DOMString>>,
|
||||
texture_view: WebGPUTextureView,
|
||||
device: WebGPUDevice,
|
||||
texture: Dom<GPUTexture>,
|
||||
valid: Cell<bool>,
|
||||
}
|
||||
|
||||
impl GPUTextureView {
|
||||
fn new_inherited(texture_view: WebGPUTextureView, device: WebGPUDevice, valid: bool) -> Self {
|
||||
fn new_inherited(
|
||||
texture_view: WebGPUTextureView,
|
||||
texture: &GPUTexture,
|
||||
valid: bool,
|
||||
) -> GPUTextureView {
|
||||
Self {
|
||||
reflector_: Reflector::new(),
|
||||
device,
|
||||
texture: Dom::from_ref(texture),
|
||||
label: DomRefCell::new(None),
|
||||
texture_view,
|
||||
valid: Cell::new(valid),
|
||||
|
@ -35,11 +40,11 @@ impl GPUTextureView {
|
|||
pub fn new(
|
||||
global: &GlobalScope,
|
||||
texture_view: WebGPUTextureView,
|
||||
device: WebGPUDevice,
|
||||
texture: &GPUTexture,
|
||||
valid: bool,
|
||||
) -> DomRoot<Self> {
|
||||
) -> DomRoot<GPUTextureView> {
|
||||
reflect_dom_object(
|
||||
Box::new(GPUTextureView::new_inherited(texture_view, device, valid)),
|
||||
Box::new(GPUTextureView::new_inherited(texture_view, texture, valid)),
|
||||
global,
|
||||
)
|
||||
}
|
||||
|
@ -49,6 +54,10 @@ impl GPUTextureView {
|
|||
pub fn id(&self) -> WebGPUTextureView {
|
||||
self.texture_view
|
||||
}
|
||||
|
||||
pub fn is_valid(&self) -> bool {
|
||||
self.valid.get()
|
||||
}
|
||||
}
|
||||
|
||||
impl GPUTextureViewMethods for GPUTextureView {
|
||||
|
|
|
@ -24,12 +24,13 @@ enum GPUExtensionName {
|
|||
};
|
||||
|
||||
dictionary GPULimits {
|
||||
unsigned long maxBindGroups = 4;
|
||||
unsigned long maxDynamicUniformBuffersPerPipelineLayout = 8;
|
||||
unsigned long maxDynamicStorageBuffersPerPipelineLayout = 4;
|
||||
unsigned long maxSampledTexturesPerShaderStage = 16;
|
||||
unsigned long maxSamplersPerShaderStage = 16;
|
||||
unsigned long maxStorageBuffersPerShaderStage = 4;
|
||||
unsigned long maxStorageTexturesPerShaderStage = 4;
|
||||
unsigned long maxUniformBuffersPerShaderStage = 12;
|
||||
GPUSize32 maxBindGroups = 4;
|
||||
GPUSize32 maxDynamicUniformBuffersPerPipelineLayout = 8;
|
||||
GPUSize32 maxDynamicStorageBuffersPerPipelineLayout = 4;
|
||||
GPUSize32 maxSampledTexturesPerShaderStage = 16;
|
||||
GPUSize32 maxSamplersPerShaderStage = 16;
|
||||
GPUSize32 maxStorageBuffersPerShaderStage = 4;
|
||||
GPUSize32 maxStorageTexturesPerShaderStage = 4;
|
||||
GPUSize32 maxUniformBuffersPerShaderStage = 12;
|
||||
GPUSize32 maxUniformBufferBindingSize = 16384;
|
||||
};
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
|
||||
|
||||
// https://gpuweb.github.io/gpuweb/#gpubindgrouplayout
|
||||
[Exposed=(Window, DedicatedWorker), Serializable, Pref="dom.webgpu.enabled"]
|
||||
[Exposed=(Window, DedicatedWorker), Pref="dom.webgpu.enabled"]
|
||||
interface GPUBindGroup {
|
||||
};
|
||||
GPUBindGroup includes GPUObjectBase;
|
||||
|
@ -13,10 +13,10 @@ dictionary GPUBindGroupDescriptor : GPUObjectDescriptorBase {
|
|||
required sequence<GPUBindGroupEntry> entries;
|
||||
};
|
||||
|
||||
typedef /*(GPUSampler or GPUTextureView or*/ GPUBufferBindings/*)*/ GPUBindingResource;
|
||||
typedef (GPUSampler or GPUTextureView or GPUBufferBindings) GPUBindingResource;
|
||||
|
||||
dictionary GPUBindGroupEntry {
|
||||
required unsigned long binding;
|
||||
required GPUIndex32 binding;
|
||||
required GPUBindingResource resource;
|
||||
};
|
||||
|
||||
|
|
|
@ -16,11 +16,12 @@ dictionary GPUBindGroupLayoutEntry {
|
|||
required GPUIndex32 binding;
|
||||
required GPUShaderStageFlags visibility;
|
||||
required GPUBindingType type;
|
||||
GPUTextureViewDimension viewDimension = "2d";
|
||||
GPUTextureComponentType textureComponentType = "float";
|
||||
GPUTextureFormat storageTextureFormat;
|
||||
boolean multisampled = false;
|
||||
boolean hasDynamicOffset = false;
|
||||
GPUSize64 minBufferBindingSize = 0;
|
||||
GPUTextureViewDimension viewDimension;
|
||||
GPUTextureComponentType textureComponentType;
|
||||
boolean multisampled = false;
|
||||
GPUTextureFormat storageTextureFormat;
|
||||
};
|
||||
|
||||
enum GPUBindingType {
|
||||
|
@ -28,8 +29,8 @@ enum GPUBindingType {
|
|||
"storage-buffer",
|
||||
"readonly-storage-buffer",
|
||||
"sampler",
|
||||
"comparison-sampler",
|
||||
"sampled-texture",
|
||||
"readonly-storage-texture",
|
||||
"writeonly-storage-texture",
|
||||
//"comparison-sampler",
|
||||
"writeonly-storage-texture"
|
||||
};
|
||||
|
|
|
@ -8,8 +8,8 @@ use wgpu::{
|
|||
hub::{GlobalIdentityHandlerFactory, IdentityHandler, IdentityHandlerFactory},
|
||||
id::{
|
||||
AdapterId, BindGroupId, BindGroupLayoutId, BufferId, CommandBufferId, ComputePipelineId,
|
||||
DeviceId, PipelineLayoutId, RenderPipelineId, SamplerId, ShaderModuleId, SurfaceId,
|
||||
SwapChainId, TextureId, TextureViewId, TypedId,
|
||||
DeviceId, PipelineLayoutId, RenderBundleId, RenderPipelineId, SamplerId, ShaderModuleId,
|
||||
SurfaceId, SwapChainId, TextureId, TextureViewId, TypedId,
|
||||
},
|
||||
};
|
||||
use wgt::Backend;
|
||||
|
@ -31,6 +31,7 @@ pub enum WebGPUMsg {
|
|||
FreeSampler(SamplerId),
|
||||
FreeSurface(SurfaceId),
|
||||
FreeShaderModule(ShaderModuleId),
|
||||
FreeRenderBundle(RenderBundleId),
|
||||
Exit,
|
||||
}
|
||||
|
||||
|
@ -73,6 +74,7 @@ impl_identity_handler!(BufferId, "buffer", WebGPUMsg::FreeBuffer);
|
|||
impl_identity_handler!(BindGroupId, "bind_group", WebGPUMsg::FreeBindGroup);
|
||||
impl_identity_handler!(SwapChainId, "swap_chain", WebGPUMsg::FreeSwapChain);
|
||||
impl_identity_handler!(ShaderModuleId, "shader_module", WebGPUMsg::FreeShaderModule);
|
||||
impl_identity_handler!(RenderBundleId, "render_bundle", WebGPUMsg::FreeRenderBundle);
|
||||
impl_identity_handler!(
|
||||
RenderPipelineId,
|
||||
"render_pipeline",
|
||||
|
|
|
@ -28,9 +28,7 @@ use webrender_traits::{
|
|||
WebrenderImageSource,
|
||||
};
|
||||
use wgpu::{
|
||||
binding_model::{
|
||||
BindGroupDescriptor, BindGroupEntry, BindGroupLayoutDescriptor, BindGroupLayoutEntry,
|
||||
},
|
||||
binding_model::{BindGroupDescriptor, BindGroupEntry, BindingResource, BufferBinding},
|
||||
command::{BufferCopyView, TextureCopyView},
|
||||
device::HostMap,
|
||||
id,
|
||||
|
@ -73,12 +71,12 @@ pub enum WebGPURequest {
|
|||
device_id: id::DeviceId,
|
||||
bind_group_id: id::BindGroupId,
|
||||
bind_group_layout_id: id::BindGroupLayoutId,
|
||||
bindings: Vec<BindGroupEntry>,
|
||||
entries: Vec<(u32, WebGPUBindings)>,
|
||||
},
|
||||
CreateBindGroupLayout {
|
||||
device_id: id::DeviceId,
|
||||
bind_group_layout_id: id::BindGroupLayoutId,
|
||||
bindings: Vec<BindGroupLayoutEntry>,
|
||||
entries: Vec<wgt::BindGroupLayoutEntry>,
|
||||
},
|
||||
CreateBuffer {
|
||||
device_id: id::DeviceId,
|
||||
|
@ -195,6 +193,13 @@ pub enum WebGPURequest {
|
|||
},
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize, Serialize)]
|
||||
pub enum WebGPUBindings {
|
||||
Buffer(BufferBinding),
|
||||
Sampler(id::SamplerId),
|
||||
TextureView(id::TextureViewId),
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug, Deserialize, Serialize)]
|
||||
pub struct WebGPU(pub IpcSender<WebGPURequest>);
|
||||
|
||||
|
@ -334,14 +339,27 @@ impl WGPU {
|
|||
device_id,
|
||||
bind_group_id,
|
||||
bind_group_layout_id,
|
||||
bindings,
|
||||
mut entries,
|
||||
} => {
|
||||
let global = &self.global;
|
||||
let bindings = entries
|
||||
.drain(..)
|
||||
.map(|(bind, res)| {
|
||||
let resource = match res {
|
||||
WebGPUBindings::Sampler(s) => BindingResource::Sampler(s),
|
||||
WebGPUBindings::TextureView(t) => BindingResource::TextureView(t),
|
||||
WebGPUBindings::Buffer(b) => BindingResource::Buffer(b),
|
||||
};
|
||||
BindGroupEntry {
|
||||
binding: bind,
|
||||
resource,
|
||||
}
|
||||
})
|
||||
.collect::<Vec<_>>();
|
||||
let descriptor = BindGroupDescriptor {
|
||||
label: None,
|
||||
layout: bind_group_layout_id,
|
||||
entries: bindings.as_ptr(),
|
||||
entries_length: bindings.len(),
|
||||
label: ptr::null(),
|
||||
bindings: bindings.as_slice(),
|
||||
};
|
||||
let _ = gfx_select!(bind_group_id =>
|
||||
global.device_create_bind_group(device_id, &descriptor, bind_group_id));
|
||||
|
@ -349,13 +367,12 @@ impl WGPU {
|
|||
WebGPURequest::CreateBindGroupLayout {
|
||||
device_id,
|
||||
bind_group_layout_id,
|
||||
bindings,
|
||||
entries,
|
||||
} => {
|
||||
let global = &self.global;
|
||||
let descriptor = BindGroupLayoutDescriptor {
|
||||
entries: bindings.as_ptr(),
|
||||
entries_length: bindings.len(),
|
||||
label: ptr::null(),
|
||||
let descriptor = wgt::BindGroupLayoutDescriptor {
|
||||
bindings: entries.as_slice(),
|
||||
label: None,
|
||||
};
|
||||
let _ = gfx_select!(bind_group_layout_id =>
|
||||
global.device_create_bind_group_layout(device_id, &descriptor, bind_group_layout_id));
|
||||
|
@ -375,18 +392,9 @@ impl WGPU {
|
|||
command_encoder_id,
|
||||
} => {
|
||||
let global = &self.global;
|
||||
let desc = wgt::CommandEncoderDescriptor { label: ptr::null() };
|
||||
let _ = gfx_select!(command_encoder_id =>
|
||||
global.device_create_command_encoder(device_id, &Default::default(), command_encoder_id));
|
||||
},
|
||||
WebGPURequest::CreateContext(sender) => {
|
||||
let id = self
|
||||
.external_images
|
||||
.lock()
|
||||
.expect("Lock poisoned?")
|
||||
.next_id(WebrenderImageHandlerType::WebGPU);
|
||||
if let Err(e) = sender.send(id) {
|
||||
warn!("Failed to send ExternalImageId to new context ({})", e);
|
||||
};
|
||||
global.device_create_command_encoder(device_id, &desc, command_encoder_id));
|
||||
},
|
||||
WebGPURequest::CreateComputePipeline {
|
||||
device_id,
|
||||
|
@ -407,6 +415,16 @@ impl WGPU {
|
|||
let _ = gfx_select!(compute_pipeline_id =>
|
||||
global.device_create_compute_pipeline(device_id, &descriptor, compute_pipeline_id));
|
||||
},
|
||||
WebGPURequest::CreateContext(sender) => {
|
||||
let id = self
|
||||
.external_images
|
||||
.lock()
|
||||
.expect("Lock poisoned?")
|
||||
.next_id(WebrenderImageHandlerType::WebGPU);
|
||||
if let Err(e) = sender.send(id) {
|
||||
warn!("Failed to send ExternalImageId to new context ({})", e);
|
||||
};
|
||||
},
|
||||
WebGPURequest::CreatePipelineLayout {
|
||||
device_id,
|
||||
pipeline_layout_id,
|
||||
|
@ -631,6 +649,7 @@ impl WGPU {
|
|||
} => {
|
||||
let adapter_id = match self.global.pick_adapter(
|
||||
&options,
|
||||
wgt::UnsafeExtensions::disallow(),
|
||||
wgpu::instance::AdapterInputs::IdSet(&ids, |id| id.backend()),
|
||||
) {
|
||||
Some(id) => id,
|
||||
|
@ -749,9 +768,10 @@ impl WGPU {
|
|||
}
|
||||
|
||||
let buffer_size = (size.height as u32 * buffer_stride) as wgt::BufferAddress;
|
||||
let comm_desc = wgt::CommandEncoderDescriptor { label: ptr::null() };
|
||||
let _ = gfx_select!(encoder_id => global.device_create_command_encoder(
|
||||
device_id,
|
||||
&wgt::CommandEncoderDescriptor::default(),
|
||||
&comm_desc,
|
||||
encoder_id
|
||||
));
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue