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https://github.com/servo/servo.git
synced 2025-06-06 16:45:39 +00:00
Abstract some stuff common to ctx.getImageData and ctx.putImageData
This commit is contained in:
parent
e62dbabb46
commit
77c28bdfc9
4 changed files with 97 additions and 147 deletions
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@ -441,24 +441,20 @@ impl<'a> CanvasData<'a> {
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}
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// https://html.spec.whatwg.org/multipage/#dom-context-2d-putimagedata
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pub fn put_image_data(
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&mut self,
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mut imagedata: Vec<u8>,
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offset: Vector2D<i32>,
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imagedata_size: Size2D<i32>,
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) {
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assert_eq!(imagedata_size.area() * 4, imagedata.len() as i32);
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pub fn put_image_data(&mut self, mut imagedata: Vec<u8>, rect: Rect<u32>) {
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assert_eq!(imagedata.len() % 4, 0);
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assert_eq!(rect.size.area() as usize, imagedata.len() / 4);
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pixels::byte_swap_and_premultiply_inplace(&mut imagedata);
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let source_surface = self.drawtarget.create_source_surface_from_data(
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&imagedata,
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imagedata_size,
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imagedata_size.width * 4,
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rect.size.to_i32(),
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rect.size.width as i32 * 4,
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SurfaceFormat::B8G8R8A8,
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).unwrap();
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self.drawtarget.copy_surface(
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source_surface,
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Rect::from_size(imagedata_size),
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offset.to_point(),
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Rect::from_size(rect.size.to_i32()),
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rect.origin.to_i32(),
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);
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}
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@ -517,14 +513,11 @@ impl<'a> CanvasData<'a> {
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/// canvas_size: The size of the canvas we're reading from
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/// read_rect: The area of the canvas we want to read from
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#[allow(unsafe_code)]
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pub fn read_pixels(&self, read_rect: Rect<i32>, canvas_size: Size2D<i32>) -> Vec<u8> {
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pub fn read_pixels(&self, read_rect: Rect<u32>, canvas_size: Size2D<u32>) -> Vec<u8> {
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let canvas_rect = Rect::from_size(canvas_size);
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let src_read_rect = canvas_rect.intersection(&read_rect).unwrap_or(Rect::zero());
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if src_read_rect.is_empty() || canvas_size.width <= 0 && canvas_size.height <= 0 {
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if canvas_rect.intersection(&read_rect).map_or(true, |rect| rect.is_empty()) {
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return vec![];
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}
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let data_surface = self.drawtarget.snapshot().get_data_surface();
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pixels::get_rect(unsafe { data_surface.data() }, canvas_size.to_u32(), read_rect.to_u32()).into_owned()
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}
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@ -162,8 +162,8 @@ impl<'a> CanvasPaintThread <'a> {
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smoothing
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) => {
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let image_data = self.canvas(canvas_id).read_pixels(
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source_rect.to_i32(),
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image_size.to_i32(),
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source_rect.to_u32(),
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image_size.to_u32(),
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);
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self.canvas(other_canvas_id).draw_image(
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image_data.into(),
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@ -242,12 +242,8 @@ impl<'a> CanvasPaintThread <'a> {
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let pixels = self.canvas(canvas_id).read_pixels(dest_rect, canvas_size);
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sender.send(&pixels).unwrap();
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},
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Canvas2dMsg::PutImageData(receiver, offset, imagedata_size) => {
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self.canvas(canvas_id).put_image_data(
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receiver.recv().unwrap(),
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offset,
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imagedata_size,
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)
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Canvas2dMsg::PutImageData(rect, receiver) => {
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self.canvas(canvas_id).put_image_data(receiver.recv().unwrap(), rect);
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},
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Canvas2dMsg::SetShadowOffsetX(value) => {
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self.canvas(canvas_id).set_shadow_offset_x(value)
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@ -3,7 +3,7 @@
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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use cssparser::RGBA;
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use euclid::{Transform2D, Point2D, Vector2D, Rect, Size2D};
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use euclid::{Transform2D, Point2D, Rect, Size2D};
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use ipc_channel::ipc::{IpcBytesReceiver, IpcBytesSender, IpcSender};
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use serde_bytes::ByteBuf;
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use std::default::Default;
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@ -50,11 +50,11 @@ pub enum Canvas2dMsg {
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Fill,
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FillText(String, f64, f64, Option<f64>),
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FillRect(Rect<f32>),
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GetImageData(Rect<i32>, Size2D<i32>, IpcBytesSender),
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GetImageData(Rect<u32>, Size2D<u32>, IpcBytesSender),
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IsPointInPath(f64, f64, FillRule, IpcSender<bool>),
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LineTo(Point2D<f32>),
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MoveTo(Point2D<f32>),
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PutImageData(IpcBytesReceiver, Vector2D<i32>, Size2D<i32>),
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PutImageData(Rect<u32>, IpcBytesReceiver),
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QuadraticCurveTo(Point2D<f32>, Point2D<f32>),
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Rect(Rect<f32>),
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RestoreContext,
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@ -1130,13 +1130,7 @@ impl CanvasRenderingContext2DMethods for CanvasRenderingContext2D {
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}
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// https://html.spec.whatwg.org/multipage/#dom-context-2d-getimagedata
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fn GetImageData(
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&self,
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mut sx: i32,
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mut sy: i32,
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mut sw: i32,
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mut sh: i32,
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) -> Fallible<DomRoot<ImageData>> {
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fn GetImageData(&self, sx: i32, sy: i32, sw: i32, sh: i32) -> Fallible<DomRoot<ImageData>> {
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// FIXME(nox): There are many arithmetic operations here that can
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// overflow or underflow, this should probably be audited.
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@ -1148,57 +1142,30 @@ impl CanvasRenderingContext2DMethods for CanvasRenderingContext2D {
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return Err(Error::Security);
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}
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if sw < 0 {
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sw = -sw;
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sx -= sw;
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}
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if sh < 0 {
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sh = -sh;
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sy -= sh;
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}
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let data_width = sw;
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let data_height = sh;
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if sx < 0 {
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sw += sx;
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sx = 0;
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}
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if sy < 0 {
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sh += sy;
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sy = 0;
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}
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if sw <= 0 || sh <= 0 {
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// All the pixels are before the start of the canvas surface.
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return ImageData::new(&self.global(), data_width as u32, data_height as u32, None);
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}
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let (sender, receiver) = ipc::bytes_channel().unwrap();
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let src_rect = Rect::new(Point2D::new(sx, sy), Size2D::new(sw, sh));
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let (origin, size) = adjust_size_sign(Point2D::new(sx, sy), Size2D::new(sw, sh));
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// FIXME(nox): This is probably wrong when this is a context for an
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// offscreen canvas.
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let canvas_size = self.canvas
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.as_ref()
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.map_or(Size2D::zero(), |c| c.get_size())
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.try_cast().unwrap();
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let canvas_rect = Rect::from_size(canvas_size);
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let read_rect = match src_rect.intersection(&canvas_rect) {
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Some(rect) if !rect.is_empty() => rect,
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_ => {
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// All the pixels are past the end of the canvas surface.
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return ImageData::new(&self.global(), data_width as u32, data_height as u32, None);
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}
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let canvas_size = self.canvas.as_ref().map_or(Size2D::zero(), |c| c.get_size());
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let read_rect = match clip(origin, size, canvas_size) {
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Some(rect) => rect,
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None => {
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// All the pixels are outside the canvas surface.
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return ImageData::new(&self.global(), size.width, size.height, None);
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},
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};
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let (sender, receiver) = ipc::bytes_channel().unwrap();
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self.send_canvas_2d_msg(Canvas2dMsg::GetImageData(read_rect, canvas_size, sender));
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let mut pixels = receiver.recv().unwrap();
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let mut pixels = receiver.recv().unwrap().to_vec();
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for chunk in pixels.chunks_mut(4) {
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let b = chunk[0];
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chunk[0] = UNPREMULTIPLY_TABLE[256 * (chunk[3] as usize) + chunk[2] as usize];
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chunk[1] = UNPREMULTIPLY_TABLE[256 * (chunk[3] as usize) + chunk[1] as usize];
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chunk[2] = UNPREMULTIPLY_TABLE[256 * (chunk[3] as usize) + b as usize];
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}
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ImageData::new(&self.global(), sw as u32, sh as u32, Some(pixels.to_vec()))
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ImageData::new(&self.global(), size.width, size.height, Some(pixels))
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}
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// https://html.spec.whatwg.org/multipage/#dom-context-2d-putimagedata
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@ -1213,17 +1180,17 @@ impl CanvasRenderingContext2DMethods for CanvasRenderingContext2D {
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imagedata: &ImageData,
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dx: i32,
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dy: i32,
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mut dirty_x: i32,
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mut dirty_y: i32,
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mut dirty_width: i32,
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mut dirty_height: i32,
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dirty_x: i32,
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dirty_y: i32,
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dirty_width: i32,
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dirty_height: i32,
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) {
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// FIXME(nox): There are many arithmetic operations here that can
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// overflow or underflow, this should probably be audited.
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let imagedata_size = Size2D::new(imagedata.Width() as i32, imagedata.Height() as i32);
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if imagedata_size.width <= 0 || imagedata_size.height <= 0 {
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let imagedata_size = Size2D::new(imagedata.Width(), imagedata.Height());
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if imagedata_size.area() == 0 {
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return;
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}
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@ -1233,76 +1200,37 @@ impl CanvasRenderingContext2DMethods for CanvasRenderingContext2D {
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// Step 2.
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// TODO: throw InvalidState if buffer is detached.
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// Step 3.
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if dirty_width < 0 {
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dirty_x += dirty_width;
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dirty_width = -dirty_width;
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}
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if dirty_height < 0 {
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dirty_y += dirty_height;
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dirty_height = -dirty_height;
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}
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// Ignore any pixel that would be drawn before the beginning of the
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// canvas surface.
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let mut dest_x = dx + dirty_x;
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let mut dest_y = dy + dirty_y;
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if dest_x < 0 {
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dirty_x -= dest_x;
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dirty_width += dest_x;
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dest_x = 0;
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}
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if dest_y < 0 {
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dirty_y -= dest_y;
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dirty_height += dest_y;
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dest_y = 0;
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}
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// Step 4.
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if dirty_x < 0 {
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dirty_width += dirty_x;
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dirty_x = 0;
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}
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if dirty_y < 0 {
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dirty_height += dirty_y;
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dirty_y = 0;
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}
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// Step 5.
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if dirty_x + dirty_width > imagedata_size.width {
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dirty_width = imagedata_size.width - dirty_x;
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}
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if dirty_y + dirty_height > imagedata_size.height {
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dirty_height = imagedata_size.height - dirty_y;
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}
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// FIXME(nox): This is probably wrong when this is a context for an
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// offscreen canvas.
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let canvas_size = self.canvas.as_ref().map_or(Size2D::zero(), |c| c.get_size()).to_i32();
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let origin = Point2D::new(dest_x, dest_y);
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let drawable_size = (origin - canvas_size.to_vector().to_point()).to_size().abs();
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let canvas_size = self.canvas.as_ref().map_or(Size2D::zero(), |c| c.get_size());
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// We take care of ignoring any pixel that would be drawn after the end
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// of the canvas surface.
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dirty_width = dirty_width.min(drawable_size.width);
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dirty_height = dirty_height.min(drawable_size.height);
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// Step 6.
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if dirty_width <= 0 || dirty_height <= 0 {
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return;
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}
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let dirty_size = Size2D::new(dirty_width, dirty_height);
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let dirty_rect = Rect::new(Point2D::new(dirty_x, dirty_y), dirty_size);
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// Steps 3-6.
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let (src_origin, src_size) = adjust_size_sign(
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Point2D::new(dirty_x, dirty_y),
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Size2D::new(dirty_width, dirty_height),
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);
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let src_rect = match clip(src_origin, src_size, imagedata_size) {
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Some(rect) => rect,
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None => return,
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};
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let (dst_origin, _) = adjust_size_sign(
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Point2D::new(dirty_x.saturating_add(dx), dirty_y.saturating_add(dy)),
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Size2D::new(dirty_width, dirty_height),
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);
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// By clipping to the canvas surface, we avoid sending any pixel
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// that would fall outside it.
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let dst_rect = match clip(dst_origin, src_rect.size, canvas_size) {
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Some(rect) => rect,
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None => return,
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};
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// Step 7.
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let (sender, receiver) = ipc::bytes_channel().unwrap();
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self.send_canvas_2d_msg(Canvas2dMsg::PutImageData(
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receiver,
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origin.to_vector(),
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dirty_size,
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));
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sender.send(unsafe { &imagedata.get_rect(dirty_rect.try_cast().unwrap()) }).unwrap();
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let pixels = unsafe {
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&imagedata.get_rect(Rect::new(src_rect.origin, dst_rect.size))
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};
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self.send_canvas_2d_msg(Canvas2dMsg::PutImageData(dst_rect, receiver));
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sender.send(pixels).unwrap();
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self.mark_as_dirty();
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}
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@ -1552,7 +1480,7 @@ fn is_rect_valid(rect: Rect<f64>) -> bool {
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rect.size.width > 0.0 && rect.size.height > 0.0
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}
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// https://html.spec.whatwg.org/multipage/#serialisation-of-a-colour
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// https://html.spec.whatwg.org/multipage/#serialisation-of-a-color
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fn serialize<W>(color: &RGBA, dest: &mut W) -> fmt::Result
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where
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W: fmt::Write,
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@ -1583,3 +1511,36 @@ where
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)
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}
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}
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fn adjust_size_sign(
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mut origin: Point2D<i32>,
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mut size: Size2D<i32>,
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) -> (Point2D<i32>, Size2D<u32>) {
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if size.width < 0 {
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size.width = -size.width;
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origin.x = origin.x.saturating_sub(size.width);
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}
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if size.height < 0 {
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size.height = -size.height;
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origin.y = origin.y.saturating_sub(size.height);
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}
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(origin, size.to_u32())
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}
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fn clip(
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mut origin: Point2D<i32>,
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mut size: Size2D<u32>,
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surface: Size2D<u32>,
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) -> Option<Rect<u32>> {
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if origin.x < 0 {
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size.width = size.width.saturating_sub(-origin.x as u32);
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origin.x = 0;
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}
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if origin.y < 0 {
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size.height = size.height.saturating_sub(-origin.y as u32);
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origin.y = 0;
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}
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Rect::new(origin.to_u32(), size)
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.intersection(&Rect::from_size(surface))
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.filter(|rect| !rect.is_empty())
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}
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