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layout: Properly parent table-row and table-row-group (#31619)
Put table cell content fragments into a hieararchy of fragments that include their table row and table row group fragments. This ensures that things like relative positioning and transforms set on rows and row groups properly affect cells and cell content. Co-authored-by: Oriol Brufau <obrufau@igalia.com>
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0e78c8114b
commit
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23 changed files with 439 additions and 160 deletions
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@ -30,7 +30,9 @@ use wr::{BoxShadowClipMode, ScrollSensitivity};
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use crate::context::LayoutContext;
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use crate::display_list::conversions::ToWebRender;
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use crate::display_list::stacking_context::StackingContextSection;
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use crate::fragment_tree::{BoxFragment, Fragment, FragmentTree, Tag, TextFragment};
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use crate::fragment_tree::{
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BackgroundMode, BoxFragment, Fragment, FragmentTree, Tag, TextFragment,
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};
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use crate::geom::{LogicalRect, PhysicalPoint, PhysicalRect};
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use crate::replaced::IntrinsicSizes;
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use crate::style_ext::ComputedValuesExt;
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@ -611,19 +613,29 @@ impl<'a> BuilderForBoxFragment<'a> {
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return;
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}
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for extra_background in self.fragment.extra_backgrounds.iter() {
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let positioning_area: LogicalRect<Length> = extra_background.rect.clone().into();
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let painter = BackgroundPainter {
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style: &extra_background.style,
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painting_area_override: None,
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positioning_area_override: Some(
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positioning_area
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.to_physical(self.fragment.style.writing_mode, self.containing_block)
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.translate(self.containing_block.origin.to_vector())
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.to_webrender(),
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),
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};
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self.build_background_for_painter(builder, &painter);
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// If this BoxFragment does not paint a background, do nothing.
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if let BackgroundMode::None = self.fragment.background_mode {
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return;
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}
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// Paint all extra backgrounds for this BoxFragment. These are painted first, as that's
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// the order that they are expected to be painted for table cells (where this feature
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// is used).
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if let BackgroundMode::Extra(ref extra_backgrounds) = self.fragment.background_mode {
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for extra_background in extra_backgrounds {
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let positioning_area: LogicalRect<Length> = extra_background.rect.clone().into();
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let painter = BackgroundPainter {
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style: &extra_background.style,
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painting_area_override: None,
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positioning_area_override: Some(
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positioning_area
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.to_physical(self.fragment.style.writing_mode, self.containing_block)
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.translate(self.containing_block.origin.to_vector())
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.to_webrender(),
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),
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};
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self.build_background_for_painter(builder, &painter);
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}
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}
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let painter = BackgroundPainter {
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