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webgpu: Move errorscopes to WGPU thread (#32304)
* Prepare errorscopes logic in wgpu_thread * remove scope_id from ipc * new GPUErrors per spec * remove cotent timeline error_scope * fixup poperrorscope types * device_scope -> gpu_error and nice errors * Handle errors detection more elegantly * good expectations * new expectations * Make error_scope.errors Vec as per spec
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37 changed files with 3401 additions and 725 deletions
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@ -82,7 +82,7 @@ impl Drop for GPUShaderModule {
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if let Err(e) = self
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.channel
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.0
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.send((None, WebGPURequest::DropShaderModule(self.shader_module.0)))
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.send(WebGPURequest::DropShaderModule(self.shader_module.0))
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{
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warn!(
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"Failed to send DropShaderModule ({:?}) ({})",
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