webgpu: Move errorscopes to WGPU thread (#32304)

* Prepare errorscopes logic in wgpu_thread

* remove scope_id from ipc

* new GPUErrors per spec

* remove cotent timeline error_scope

* fixup poperrorscope types

* device_scope -> gpu_error and nice errors

* Handle errors detection more elegantly

* good expectations

* new expectations

* Make error_scope.errors Vec as per spec
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Samson 2024-05-22 18:47:35 +02:00 committed by GitHub
parent 9f32809671
commit 794110ebe5
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GPG key ID: B5690EEEBB952194
37 changed files with 3401 additions and 725 deletions

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@ -82,7 +82,7 @@ impl Drop for GPUShaderModule {
if let Err(e) = self
.channel
.0
.send((None, WebGPURequest::DropShaderModule(self.shader_module.0)))
.send(WebGPURequest::DropShaderModule(self.shader_module.0))
{
warn!(
"Failed to send DropShaderModule ({:?}) ({})",