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Add initial support for WebGL2 read framebuffer
Adds support for binding to the read framebuffer slot and querying its status.
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796ee70597
5 changed files with 203 additions and 90 deletions
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@ -50,9 +50,6 @@
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[WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : checkFramebufferStatus(READ_FRAMEBUFFER).]
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expected: FAIL
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[WebGL test #10: checkFramebufferStatus(READ_FRAMEBUFFER) should succeed.]
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expected: FAIL
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[WebGL test #27: getError expected: NO_ERROR. Was INVALID_OPERATION : getFramebufferAttachmentParameter(FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) on read/draw framebuffer.]
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expected: FAIL
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@ -80,9 +77,6 @@
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[WebGL test #56: getError expected: NO_ERROR. Was INVALID_ENUM : bind draw framebuffer to default (null) framebuffer.]
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expected: FAIL
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[WebGL test #13: bindFramebuffer(READ_FRAMEBUFFER) should change READ_FRAMEBUFFER_BINDING.]
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expected: FAIL
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[WebGL test #12: getError expected: NO_ERROR. Was INVALID_ENUM : bindFramebuffer(READ_FRAMEBUFFER).]
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expected: FAIL
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@ -167,3 +161,36 @@
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[WebGL test #28: getError expected: NO_ERROR. Was INVALID_ENUM : attach a texture to read/draw framebuffer binding point.]
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expected: FAIL
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[WebGL test #33: getError expected: NO_ERROR. Was INVALID_ENUM : getFramebufferAttachmentParameter(FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) on read/draw framebuffer.]
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expected: FAIL
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[WebGL test #42: getError expected: NO_ERROR. Was INVALID_ENUM : getFramebufferAttachmentParameter(FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) on read/draw framebuffer.]
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expected: FAIL
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[WebGL test #46: getError expected: NO_ERROR. Was INVALID_ENUM : getFramebufferAttachmentParameter(FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) on read/draw framebuffer.]
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expected: FAIL
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[WebGL test #53: getError expected: INVALID_OPERATION. Was INVALID_ENUM : getFramebufferAttachmentParameter(FRAMEBUFFER_ATTACHMENT_RED_SIZE) on draw framebuffer without color attachment.]
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expected: FAIL
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[WebGL test #29: getError expected: NO_ERROR. Was INVALID_ENUM : getFramebufferAttachmentParameter(FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) on read/draw framebuffer.]
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expected: FAIL
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[WebGL test #43: getError expected: INVALID_OPERATION. Was INVALID_ENUM : getFramebufferAttachmentParameter(FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) on read/draw framebuffer with no attachment.]
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expected: FAIL
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[WebGL test #34: getError expected: INVALID_OPERATION. Was INVALID_ENUM : getFramebufferAttachmentParameter(FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) on read/draw framebuffer with no attachment.]
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expected: FAIL
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[WebGL test #47: getError expected: INVALID_OPERATION. Was INVALID_ENUM : getFramebufferAttachmentParameter(FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) on read/draw framebuffer with no attachment.]
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expected: FAIL
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[WebGL test #39: getError expected: NO_ERROR. Was INVALID_ENUM : getFramebufferAttachmentParameter(FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) on draw framebuffer.]
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expected: FAIL
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[WebGL test #56: getError expected: INVALID_OPERATION. Was INVALID_ENUM : getFramebufferAttachmentParameter(FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) on draw framebuffer with no attachment.]
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expected: FAIL
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[WebGL test #30: getError expected: INVALID_OPERATION. Was INVALID_ENUM : getFramebufferAttachmentParameter(FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) on read/draw framebuffer with no attachment.]
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expected: FAIL
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