Make AnimationValue have the same variants as PropertyDeclaration

By making AnimationValue have the same representation as PropertyDeclaration
and Void variants for non-animatable properties, we know by constructions
that all properties have the same discriminant in both.
This commit is contained in:
Anthony Ramine 2018-02-09 22:34:59 +01:00
parent 6b1a74672d
commit 79775541f2
7 changed files with 58 additions and 35 deletions

2
Cargo.lock generated
View file

@ -1562,6 +1562,7 @@ dependencies = [
"smallvec 0.6.0 (registry+https://github.com/rust-lang/crates.io-index)",
"string_cache 0.7.1 (registry+https://github.com/rust-lang/crates.io-index)",
"url 1.6.0 (registry+https://github.com/rust-lang/crates.io-index)",
"void 1.0.2 (registry+https://github.com/rust-lang/crates.io-index)",
"webrender_api 0.57.0 (git+https://github.com/servo/webrender)",
"xml5ever 0.12.0 (registry+https://github.com/rust-lang/crates.io-index)",
]
@ -2926,6 +2927,7 @@ dependencies = [
"uluru 0.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
"unicode-bidi 0.3.3 (registry+https://github.com/rust-lang/crates.io-index)",
"unicode-segmentation 1.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
"void 1.0.2 (registry+https://github.com/rust-lang/crates.io-index)",
"walkdir 1.0.7 (registry+https://github.com/rust-lang/crates.io-index)",
]