It implements enough WebGL spec to draw a triangle

This commit is contained in:
Diego Marcos 2015-04-23 18:51:04 -07:00
parent a346f95e68
commit 79b8e7aa34
17 changed files with 741 additions and 70 deletions

View file

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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl
use dom::bindings::codegen::Bindings::WebGLObjectBinding;
use dom::bindings::global::GlobalRef;
use dom::bindings::js::{Temporary};
use dom::bindings::utils::{Reflector, reflect_dom_object};
#[dom_struct]
pub struct WebGLObject {
reflector_: Reflector,
}
impl WebGLObject {
fn new_inherited() -> WebGLObject {
WebGLObject {
reflector_: Reflector::new(),
}
}
pub fn new(global: GlobalRef) -> Temporary<WebGLObject> {
reflect_dom_object(box WebGLObject::new_inherited(), global, WebGLObjectBinding::Wrap)
}
}