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There is no need to clone for animation/transition declaration block.
Because it's a newly created Arc<Locked<PropertyDeclarationBlock> in get_animation_rule.
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parent
83a4935b60
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1 changed files with 2 additions and 2 deletions
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@ -752,7 +752,7 @@ impl Stylist {
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if let Some(anim) = animation_rules.0 {
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if let Some(anim) = animation_rules.0 {
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Push::push(
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Push::push(
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applicable_declarations,
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applicable_declarations,
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ApplicableDeclarationBlock::from_declarations(anim.clone(),
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ApplicableDeclarationBlock::from_declarations(anim,
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CascadeLevel::Animations));
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CascadeLevel::Animations));
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}
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}
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debug!("animation: {:?}", relations);
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debug!("animation: {:?}", relations);
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@ -808,7 +808,7 @@ impl Stylist {
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if let Some(anim) = animation_rules.1 {
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if let Some(anim) = animation_rules.1 {
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Push::push(
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Push::push(
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applicable_declarations,
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applicable_declarations,
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ApplicableDeclarationBlock::from_declarations(anim.clone(), CascadeLevel::Transitions));
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ApplicableDeclarationBlock::from_declarations(anim, CascadeLevel::Transitions));
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}
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}
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debug!("transition: {:?}", relations);
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debug!("transition: {:?}", relations);
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