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synced 2025-07-22 14:53:49 +01:00
Support DOMMatrix string constructor
This commit is contained in:
parent
489ff5e932
commit
7a1db0e8ea
6 changed files with 121 additions and 301 deletions
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@ -6,14 +6,17 @@ use crate::dom::bindings::codegen::Bindings::DOMMatrixBinding::{
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DOMMatrixInit, DOMMatrixMethods, Wrap,
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};
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use crate::dom::bindings::codegen::Bindings::DOMMatrixReadOnlyBinding::DOMMatrixReadOnlyMethods;
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use crate::dom::bindings::codegen::UnionTypes::StringOrUnrestrictedDoubleSequence;
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use crate::dom::bindings::error;
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use crate::dom::bindings::error::Fallible;
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use crate::dom::bindings::inheritance::Castable;
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use crate::dom::bindings::reflector::reflect_dom_object;
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use crate::dom::bindings::root::DomRoot;
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use crate::dom::dommatrixreadonly::{
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dommatrixinit_to_matrix, entries_to_matrix, DOMMatrixReadOnly,
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dommatrixinit_to_matrix, entries_to_matrix, transform_to_matrix, DOMMatrixReadOnly,
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};
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use crate::dom::globalscope::GlobalScope;
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use crate::dom::window::Window;
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use dom_struct::dom_struct;
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use euclid::Transform3D;
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use js::rust::CustomAutoRooterGuard;
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@ -37,14 +40,32 @@ impl DOMMatrix {
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}
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}
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// https://drafts.fxtf.org/geometry-1/#dom-dommatrix-dommatrix
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pub fn Constructor(global: &GlobalScope) -> Fallible<DomRoot<Self>> {
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Self::Constructor_(global, vec![1.0, 0.0, 0.0, 1.0, 0.0, 0.0])
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}
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// https://drafts.fxtf.org/geometry-1/#dom-dommatrix-dommatrix-numbersequence
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pub fn Constructor_(global: &GlobalScope, entries: Vec<f64>) -> Fallible<DomRoot<Self>> {
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entries_to_matrix(&entries[..]).map(|(is2D, matrix)| Self::new(global, is2D, matrix))
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// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-dommatrixreadonly
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pub fn Constructor(
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global: &GlobalScope,
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init: Option<StringOrUnrestrictedDoubleSequence>,
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) -> Fallible<DomRoot<Self>> {
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if init.is_none() {
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return Ok(Self::new(global, true, Transform3D::identity()));
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}
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match init.unwrap() {
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StringOrUnrestrictedDoubleSequence::String(ref s) => {
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if global.downcast::<Window>().is_none() {
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return Err(error::Error::Type(
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"String constructor is only supported in the main thread.".to_owned(),
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));
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}
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if s.is_empty() {
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return Ok(Self::new(global, true, Transform3D::identity()));
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}
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transform_to_matrix(s.to_string())
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.map(|(is2D, matrix)| Self::new(global, is2D, matrix))
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},
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StringOrUnrestrictedDoubleSequence::UnrestrictedDoubleSequence(ref entries) => {
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entries_to_matrix(&entries[..])
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.map(|(is2D, matrix)| Self::new(global, is2D, matrix))
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},
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}
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}
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// https://drafts.fxtf.org/geometry-1/#dom-dommatrix-frommatrix
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@ -62,7 +83,10 @@ impl DOMMatrix {
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array: CustomAutoRooterGuard<Float32Array>,
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) -> Fallible<DomRoot<DOMMatrix>> {
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let vec: Vec<f64> = array.to_vec().iter().map(|&x| x as f64).collect();
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DOMMatrix::Constructor_(global, vec)
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DOMMatrix::Constructor(
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global,
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Some(StringOrUnrestrictedDoubleSequence::UnrestrictedDoubleSequence(vec)),
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)
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}
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// https://drafts.fxtf.org/geometry-1/#dom-dommatrix-fromfloat64array
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@ -71,7 +95,10 @@ impl DOMMatrix {
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array: CustomAutoRooterGuard<Float64Array>,
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) -> Fallible<DomRoot<DOMMatrix>> {
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let vec: Vec<f64> = array.to_vec();
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DOMMatrix::Constructor_(global, vec)
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DOMMatrix::Constructor(
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global,
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Some(StringOrUnrestrictedDoubleSequence::UnrestrictedDoubleSequence(vec)),
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)
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}
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}
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@ -8,13 +8,17 @@ use crate::dom::bindings::codegen::Bindings::DOMMatrixReadOnlyBinding::{
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DOMMatrixReadOnlyMethods, Wrap,
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};
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use crate::dom::bindings::codegen::Bindings::DOMPointBinding::DOMPointInit;
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use crate::dom::bindings::codegen::UnionTypes::StringOrUnrestrictedDoubleSequence;
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use crate::dom::bindings::error;
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use crate::dom::bindings::error::Fallible;
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use crate::dom::bindings::inheritance::Castable;
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use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
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use crate::dom::bindings::root::DomRoot;
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use crate::dom::dommatrix::DOMMatrix;
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use crate::dom::dompoint::DOMPoint;
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use crate::dom::globalscope::GlobalScope;
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use crate::dom::window::Window;
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use cssparser::{Parser, ParserInput};
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use dom_struct::dom_struct;
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use euclid::{Angle, Transform3D};
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use js::jsapi::{JSContext, JSObject};
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@ -25,6 +29,7 @@ use std::cell::{Cell, Ref};
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use std::f64;
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use std::ptr;
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use std::ptr::NonNull;
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use style::parser::ParserContext;
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#[dom_struct]
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pub struct DOMMatrixReadOnly {
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@ -49,13 +54,31 @@ impl DOMMatrixReadOnly {
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}
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// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-dommatrixreadonly
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pub fn Constructor(global: &GlobalScope) -> Fallible<DomRoot<Self>> {
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Ok(Self::new(global, true, Transform3D::identity()))
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}
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// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-dommatrixreadonly-numbersequence
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pub fn Constructor_(global: &GlobalScope, entries: Vec<f64>) -> Fallible<DomRoot<Self>> {
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entries_to_matrix(&entries[..]).map(|(is2D, matrix)| Self::new(global, is2D, matrix))
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pub fn Constructor(
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global: &GlobalScope,
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init: Option<StringOrUnrestrictedDoubleSequence>,
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) -> Fallible<DomRoot<Self>> {
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if init.is_none() {
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return Ok(Self::new(global, true, Transform3D::identity()));
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}
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match init.unwrap() {
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StringOrUnrestrictedDoubleSequence::String(ref s) => {
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if global.downcast::<Window>().is_none() {
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return Err(error::Error::Type(
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"String constructor is only supported in the main thread.".to_owned(),
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));
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}
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if s.is_empty() {
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return Ok(Self::new(global, true, Transform3D::identity()));
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}
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transform_to_matrix(s.to_string())
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.map(|(is2D, matrix)| Self::new(global, is2D, matrix))
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},
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StringOrUnrestrictedDoubleSequence::UnrestrictedDoubleSequence(ref entries) => {
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entries_to_matrix(&entries[..])
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.map(|(is2D, matrix)| Self::new(global, is2D, matrix))
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},
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}
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}
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// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-frommatrix
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@ -372,7 +395,10 @@ impl DOMMatrixReadOnly {
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array: CustomAutoRooterGuard<Float32Array>,
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) -> Fallible<DomRoot<DOMMatrixReadOnly>> {
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let vec: Vec<f64> = array.to_vec().iter().map(|&x| x as f64).collect();
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DOMMatrixReadOnly::Constructor_(global, vec)
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DOMMatrixReadOnly::Constructor(
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global,
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Some(StringOrUnrestrictedDoubleSequence::UnrestrictedDoubleSequence(vec)),
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)
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}
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// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-fromfloat64array
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@ -382,7 +408,10 @@ impl DOMMatrixReadOnly {
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array: CustomAutoRooterGuard<Float64Array>,
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) -> Fallible<DomRoot<DOMMatrixReadOnly>> {
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let vec: Vec<f64> = array.to_vec();
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DOMMatrixReadOnly::Constructor_(global, vec)
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DOMMatrixReadOnly::Constructor(
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global,
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Some(StringOrUnrestrictedDoubleSequence::UnrestrictedDoubleSequence(vec)),
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)
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}
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}
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@ -759,3 +788,32 @@ fn normalize_point(x: f64, y: f64, z: f64) -> (f64, f64, f64) {
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(x / len, y / len, z / len)
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}
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}
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pub fn transform_to_matrix(value: String) -> Fallible<(bool, Transform3D<f64>)> {
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use style::properties::longhands::transform;
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let mut input = ParserInput::new(&value);
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let mut parser = Parser::new(&mut input);
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let url = ::servo_url::ServoUrl::parse("about:blank").unwrap();
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let context = ParserContext::new(
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::style::stylesheets::Origin::Author,
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&url,
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Some(::style::stylesheets::CssRuleType::Style),
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::style_traits::ParsingMode::DEFAULT,
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::style::context::QuirksMode::NoQuirks,
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None,
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None,
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);
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let transform = match parser.parse_entirely(|t| transform::parse(&context, t)) {
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Ok(result) => result,
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Err(..) => return Err(error::Error::Syntax),
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};
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let (m, is_3d) = match transform.to_transform_3d_matrix_f64(None) {
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Ok(result) => result,
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Err(..) => return Err(error::Error::Syntax),
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};
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Ok((!is_3d, m))
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}
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@ -10,9 +10,7 @@
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* related or neighboring rights to this work.
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*/
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[Constructor,
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// Constructor(DOMString transformList),
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Constructor(sequence<unrestricted double> numberSequence),
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[Constructor(optional (DOMString or sequence<unrestricted double>) init),
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Exposed=(Window,Worker)]
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interface DOMMatrix : DOMMatrixReadOnly {
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@ -10,9 +10,7 @@
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* related or neighboring rights to this work.
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*/
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[Constructor,
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// Constructor(DOMString transformList)
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Constructor(sequence<unrestricted double> numberSequence),
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[Constructor(optional (DOMString or sequence<unrestricted double>) init),
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Exposed=(Window,Worker)]
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interface DOMMatrixReadOnly {
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@ -542,6 +542,19 @@ impl<T: ToMatrix> Transform<T> {
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)
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};
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let (m, is_3d) = match self.to_transform_3d_matrix_f64(reference_box) {
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Ok(result) => result,
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Err(err) => return Err(err),
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};
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Ok((cast_3d_transform(m), is_3d))
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}
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/// Same as Transform::to_transform_3d_matrix but a f64 version.
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pub fn to_transform_3d_matrix_f64(
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&self,
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reference_box: Option<&Rect<Au>>,
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) -> Result<(Transform3D<f64>, bool), ()> {
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// We intentionally use Transform3D<f64> during computation to avoid error propagation
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// because using f32 to compute triangle functions (e.g. in create_rotation()) is not
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// accurate enough. In Gecko, we also use "double" to compute the triangle functions.
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@ -556,7 +569,7 @@ impl<T: ToMatrix> Transform<T> {
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transform = transform.pre_mul(&matrix);
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}
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Ok((cast_3d_transform(transform), contain_3d))
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Ok((transform, contain_3d))
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}
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}
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@ -1,293 +1,19 @@
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[DOMMatrix-001.html]
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type: testharness
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[testConstructor1]
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expected: FAIL
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[testConstructor2]
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expected: FAIL
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[testConstructor3]
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expected: FAIL
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[testConstructor5]
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expected: FAIL
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[testConstructor7]
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expected: FAIL
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[testConstructor8]
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expected: FAIL
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[testConstructor9]
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expected: FAIL
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[testConstructor10]
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expected: FAIL
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[testConstructor11]
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expected: FAIL
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[testConstructor13]
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expected: FAIL
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[testConstructorIllegal0]
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expected: FAIL
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[new DOMMatrix(undefined)]
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expected: FAIL
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[new DOMMatrix(new DOMMatrix())]
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expected: FAIL
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[new DOMMatrix("none")]
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expected: FAIL
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[new DOMMatrix(" none")]
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expected: FAIL
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[new DOMMatrix("none ")]
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expected: FAIL
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[new DOMMatrix("NONE")]
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expected: FAIL
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[new DOMMatrix("none/**/")]
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expected: FAIL
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[new DOMMatrix("/**/none")]
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expected: FAIL
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[new DOMMatrix("")]
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expected: FAIL
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[new DOMMatrix("scale(2) translateX(5px) translateY(5px)")]
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expected: FAIL
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[new DOMMatrix("scale(2, 2) translateX(5px) translateY(5px)")]
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expected: FAIL
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[new DOMMatrix("scale(2)translateX(5px)translateY(5px)")]
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expected: FAIL
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[new DOMMatrix("scale(2) translateX(calc(2 * 2.5px)) translateY(5px)")]
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expected: FAIL
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[new DOMMatrix("scale(2) translateX(5px) translateY(5px) rotate(5deg) rotate(-5deg)")]
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expected: FAIL
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[new DOMMatrix("translateX (5px)")]
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expected: FAIL
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[new DOMMatrix("scale(2 2) translateX(5) translateY(5)")]
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expected: FAIL
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[new DOMMatrix("scale(2, 2), translateX(5) ,translateY(5)")]
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expected: FAIL
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[new DOMMatrix("translateX(5em)")]
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expected: FAIL
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[new DOMMatrix("translateX(5ex)")]
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expected: FAIL
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[new DOMMatrix("translateX(5ch)")]
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expected: FAIL
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[new DOMMatrix("translateX(5rem)")]
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expected: FAIL
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[new DOMMatrix("translateX(5vw)")]
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expected: FAIL
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[new DOMMatrix("translateX(5vh)")]
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expected: FAIL
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[new DOMMatrix("translateX(5vmin)")]
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expected: FAIL
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[new DOMMatrix("translateX(5vmax)")]
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expected: FAIL
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[new DOMMatrix("translateX(5%)")]
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expected: FAIL
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[new DOMMatrix("rotate(5)")]
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expected: FAIL
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[new DOMMatrix("rotate(5, 5, 5)")]
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expected: FAIL
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[new DOMMatrix("rotate(5, 5px, 5px)")]
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expected: FAIL
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[new DOMMatrix("rotate(5deg, 5px, 5px)")]
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expected: FAIL
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[new DOMMatrix(" ")]
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expected: FAIL
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[new DOMMatrix("/**/")]
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expected: FAIL
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[new DOMMatrix("\\0")]
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expected: FAIL
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[new DOMMatrix(";")]
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expected: FAIL
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[new DOMMatrix("none;")]
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expected: FAIL
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[new DOMMatrix("null")]
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expected: FAIL
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[new DOMMatrix(null)]
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expected: FAIL
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[new DOMMatrix("undefined")]
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expected: FAIL
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[new DOMMatrix("inherit")]
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expected: FAIL
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[new DOMMatrix("initial")]
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expected: FAIL
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[new DOMMatrix("unset")]
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expected: FAIL
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[new DOMMatrix(matrix)]
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expected: FAIL
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[new DOMMatrix("scale(2, 2), translateX(5px) translateY(5px)")]
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expected: FAIL
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[new DOMMatrixReadOnly(undefined)]
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expected: FAIL
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[new DOMMatrixReadOnly(new DOMMatrixReadOnly())]
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expected: FAIL
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[new DOMMatrixReadOnly("none")]
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expected: FAIL
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[new DOMMatrixReadOnly(" none")]
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expected: FAIL
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[new DOMMatrixReadOnly("none ")]
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expected: FAIL
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[new DOMMatrixReadOnly("NONE")]
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expected: FAIL
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[new DOMMatrixReadOnly("none/**/")]
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expected: FAIL
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[new DOMMatrixReadOnly("/**/none")]
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expected: FAIL
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[new DOMMatrixReadOnly("")]
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expected: FAIL
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[new DOMMatrixReadOnly("scale(2) translateX(5px) translateY(5px)")]
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expected: FAIL
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[new DOMMatrixReadOnly("scale(2, 2) translateX(5px) translateY(5px)")]
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expected: FAIL
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[new DOMMatrixReadOnly("scale(2)translateX(5px)translateY(5px)")]
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expected: FAIL
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[new DOMMatrixReadOnly("scale(2) translateX(calc(2 * 2.5px)) translateY(5px)")]
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expected: FAIL
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[new DOMMatrixReadOnly("scale(2) translateX(5px) translateY(5px) rotate(5deg) rotate(-5deg)")]
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expected: FAIL
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[new DOMMatrixReadOnly("translateX (5px)")]
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expected: FAIL
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[new DOMMatrixReadOnly("scale(2 2) translateX(5) translateY(5)")]
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expected: FAIL
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[new DOMMatrixReadOnly("scale(2, 2), translateX(5) ,translateY(5)")]
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expected: FAIL
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[new DOMMatrixReadOnly("translateX(5em)")]
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expected: FAIL
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[new DOMMatrixReadOnly("translateX(5ex)")]
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expected: FAIL
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[new DOMMatrixReadOnly("translateX(5ch)")]
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expected: FAIL
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[new DOMMatrixReadOnly("translateX(5rem)")]
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expected: FAIL
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[new DOMMatrixReadOnly("translateX(5vw)")]
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expected: FAIL
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||||
|
||||
[new DOMMatrixReadOnly("translateX(5vh)")]
|
||||
expected: FAIL
|
||||
|
||||
[new DOMMatrixReadOnly("translateX(5vmin)")]
|
||||
expected: FAIL
|
||||
|
||||
[new DOMMatrixReadOnly("translateX(5vmax)")]
|
||||
expected: FAIL
|
||||
|
||||
[new DOMMatrixReadOnly("translateX(5%)")]
|
||||
expected: FAIL
|
||||
|
||||
[new DOMMatrixReadOnly("rotate(5)")]
|
||||
expected: FAIL
|
||||
|
||||
[new DOMMatrixReadOnly("rotate(5, 5, 5)")]
|
||||
expected: FAIL
|
||||
|
||||
[new DOMMatrixReadOnly("rotate(5, 5px, 5px)")]
|
||||
expected: FAIL
|
||||
|
||||
[new DOMMatrixReadOnly("rotate(5deg, 5px, 5px)")]
|
||||
expected: FAIL
|
||||
|
||||
[new DOMMatrixReadOnly(" ")]
|
||||
expected: FAIL
|
||||
|
||||
[new DOMMatrixReadOnly("/**/")]
|
||||
expected: FAIL
|
||||
|
||||
[new DOMMatrixReadOnly("\\0")]
|
||||
expected: FAIL
|
||||
|
||||
[new DOMMatrixReadOnly(";")]
|
||||
expected: FAIL
|
||||
|
||||
[new DOMMatrixReadOnly("none;")]
|
||||
expected: FAIL
|
||||
|
||||
[new DOMMatrixReadOnly("null")]
|
||||
expected: FAIL
|
||||
|
||||
[new DOMMatrixReadOnly(null)]
|
||||
expected: FAIL
|
||||
|
||||
[new DOMMatrixReadOnly("undefined")]
|
||||
expected: FAIL
|
||||
|
||||
[new DOMMatrixReadOnly("inherit")]
|
||||
expected: FAIL
|
||||
|
||||
[new DOMMatrixReadOnly("initial")]
|
||||
expected: FAIL
|
||||
|
||||
[new DOMMatrixReadOnly("unset")]
|
||||
expected: FAIL
|
||||
|
||||
[new DOMMatrixReadOnly(matrix)]
|
||||
expected: FAIL
|
||||
|
||||
[new DOMMatrixReadOnly("scale(2, 2), translateX(5px) translateY(5px)")]
|
||||
expected: FAIL
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue