Refactor document damage to distinguish it from layout/style damage.

Also, standardize on the name "reflow" instead of "relayout" or "build".
This commit is contained in:
Patrick Walton 2013-06-04 22:00:33 -07:00
parent 40a69fc517
commit 7a435fc6ed
4 changed files with 106 additions and 58 deletions

View file

@ -32,11 +32,12 @@ use newcss::stylesheet::Stylesheet;
use newcss::types::OriginAuthor;
use script::dom::event::ReflowEvent;
use script::dom::node::{AbstractNode, LayoutView};
use script::layout_interface::{AddStylesheetMsg, BuildData, BuildMsg, ContentBoxQuery};
use script::layout_interface::{AddStylesheetMsg, ContentBoxQuery};
use script::layout_interface::{HitTestQuery, ContentBoxResponse, HitTestResponse};
use script::layout_interface::{ContentBoxesQuery, ContentBoxesResponse, ExitMsg, LayoutQuery};
use script::layout_interface::{LayoutResponse, LayoutTask, MatchSelectorsDamage, Msg, NoDamage};
use script::layout_interface::{QueryMsg, ReflowDamage, ReflowForDisplay};
use script::layout_interface::{LayoutResponse, LayoutTask, MatchSelectorsDocumentDamage, Msg};
use script::layout_interface::{QueryMsg, Reflow, ReflowDocumentDamage, ReflowForDisplay};
use script::layout_interface::{ReflowMsg};
use script::script_task::{ScriptMsg, SendEventMsg};
use servo_net::image_cache_task::{ImageCacheTask, ImageResponseMsg};
use servo_net::local_image_cache::LocalImageCache;
@ -126,11 +127,11 @@ impl Layout {
fn handle_request(&mut self) -> bool {
match self.from_script.recv() {
AddStylesheetMsg(sheet) => self.handle_add_stylesheet(sheet),
BuildMsg(data) => {
ReflowMsg(data) => {
let data = Cell(data);
do profile(time::LayoutPerformCategory, self.profiler_chan.clone()) {
self.handle_build(data.take());
self.handle_reflow(data.take());
}
}
QueryMsg(query, chan) => {
@ -154,10 +155,10 @@ impl Layout {
}
/// The high-level routine that performs layout tasks.
fn handle_build(&mut self, data: &BuildData) {
fn handle_reflow(&mut self, data: &Reflow) {
// FIXME: Isolate this transmutation into a "bridge" module.
let node: &AbstractNode<LayoutView> = unsafe {
transmute(&data.node)
transmute(&data.document_root)
};
// FIXME: Bad copy!
@ -187,9 +188,9 @@ impl Layout {
}
// Perform CSS selector matching if necessary.
match data.damage {
NoDamage | ReflowDamage => {}
MatchSelectorsDamage => {
match data.damage.level {
ReflowDocumentDamage => {}
MatchSelectorsDocumentDamage => {
do profile(time::LayoutSelectorMatchCategory, self.profiler_chan.clone()) {
node.restyle_subtree(self.css_select_ctx);
}

View file

@ -4,7 +4,7 @@
use dom::bindings::utils::WrapperCache;
use dom::bindings::window;
use layout_interface::MatchSelectorsDamage;
use layout_interface::ReflowForScriptQuery;
use script_task::{ExitMsg, FireTimerMsg, ScriptMsg, ScriptContext};
use core::comm::{Chan, SharedChan};
@ -83,7 +83,7 @@ pub impl Window {
fn content_changed(&self) {
unsafe {
(*self.script_context).trigger_relayout(MatchSelectorsDamage);
(*self.script_context).reflow_all(ReflowForScriptQuery)
}
}

View file

@ -25,9 +25,7 @@ pub enum Msg {
AddStylesheetMsg(Stylesheet),
/// Requests a reflow.
///
/// FIXME(pcwalton): Call this `reflow` instead?
BuildMsg(~BuildData),
ReflowMsg(~Reflow),
/// Performs a synchronous layout request.
///
@ -61,31 +59,37 @@ pub enum LayoutResponse {
HitTestResponse(AbstractNode<LayoutView>),
}
/// Dirty bits for layout.
pub enum Damage {
/// The document is clean; nothing needs to be done.
NoDamage,
/// Reflow, but do not perform CSS selector matching.
ReflowDamage,
/// Determines which part of the
pub enum DocumentDamageLevel {
/// Perform CSS selector matching and reflow.
MatchSelectorsDamage,
MatchSelectorsDocumentDamage,
/// Reflow, but do not perform CSS selector matching.
ReflowDocumentDamage,
}
impl Damage {
impl DocumentDamageLevel {
/// Sets this damage to the maximum of this damage and the given damage.
///
/// FIXME(pcwalton): This could be refactored to use `max` and the `Ord` trait, and this
/// function removed.
fn add(&mut self, new_damage: Damage) {
fn add(&mut self, new_damage: DocumentDamageLevel) {
match (*self, new_damage) {
(NoDamage, _) => *self = new_damage,
(ReflowDamage, NoDamage) => *self = ReflowDamage,
(ReflowDamage, new_damage) => *self = new_damage,
(MatchSelectorsDamage, _) => *self = MatchSelectorsDamage
(ReflowDocumentDamage, new_damage) => *self = new_damage,
(MatchSelectorsDocumentDamage, _) => *self = MatchSelectorsDocumentDamage,
}
}
}
/// What parts of the document have changed, as far as the script task can tell.
///
/// Note that this is fairly coarse-grained and is separate from layout's notion of the document
pub struct DocumentDamage {
/// The topmost node in the tree that has changed.
root: AbstractNode<ScriptView>,
/// The amount of damage that occurred.
level: DocumentDamageLevel,
}
/// Why we're doing reflow.
#[deriving(Eq)]
pub enum ReflowGoal {
@ -96,10 +100,11 @@ pub enum ReflowGoal {
}
/// Information needed for a reflow.
pub struct BuildData {
node: AbstractNode<ScriptView>,
/// What reflow needs to be done.
damage: Damage,
pub struct Reflow {
/// The document node.
document_root: AbstractNode<ScriptView>,
/// The style changes that need to be done.
damage: DocumentDamage,
/// The goal of reflow: either to render to the screen or to flush layout info for script.
goal: ReflowGoal,
/// The URL of the page.
@ -108,6 +113,7 @@ pub struct BuildData {
script_chan: SharedChan<ScriptMsg>,
/// The current window size.
window_size: Size2D<uint>,
/// The channel that we send a notification to.
script_join_chan: Chan<()>,
}

View file

@ -8,11 +8,12 @@
use dom::bindings::utils::GlobalStaticData;
use dom::document::Document;
use dom::event::{Event, ResizeEvent, ReflowEvent, ClickEvent};
use dom::node::define_bindings;
use dom::node::{AbstractNode, ScriptView, define_bindings};
use dom::window::Window;
use layout_interface::{AddStylesheetMsg, BuildData, BuildMsg, Damage, LayoutQuery, HitTestQuery};
use layout_interface::{LayoutResponse, HitTestResponse, LayoutTask, MatchSelectorsDamage, NoDamage};
use layout_interface::{QueryMsg, ReflowDamage, ReflowForDisplay, ReflowForScriptQuery, ReflowGoal};
use layout_interface::{AddStylesheetMsg, DocumentDamage, DocumentDamageLevel, HitTestQuery};
use layout_interface::{HitTestResponse, LayoutQuery, LayoutResponse, LayoutTask};
use layout_interface::{MatchSelectorsDocumentDamage, QueryMsg, Reflow, ReflowDocumentDamage};
use layout_interface::{ReflowForDisplay, ReflowForScriptQuery, ReflowGoal, ReflowMsg};
use layout_interface;
use core::cast::transmute;
@ -132,8 +133,8 @@ pub struct ScriptContext {
/// The current size of the window, in pixels.
window_size: Size2D<uint>,
/// What parts of layout are dirty.
damage: Damage,
/// What parts of the document are dirty, if any.
damage: Option<DocumentDamage>,
}
fn global_script_context_key(_: @ScriptContext) {}
@ -199,7 +200,7 @@ impl ScriptContext {
root_frame: None,
window_size: Size2D(800, 600),
damage: MatchSelectorsDamage,
damage: None,
};
// Indirection for Rust Issue #6248, dynamic freeze scope artifically extended
let script_context_ptr = {
@ -283,7 +284,7 @@ impl ScriptContext {
null(),
&rval);
self.relayout(ReflowForScriptQuery)
self.reflow(ReflowForScriptQuery)
}
/// Handles a request to exit the script task and shut down layout.
@ -348,8 +349,11 @@ impl ScriptContext {
});
// Perform the initial reflow.
self.damage.add(MatchSelectorsDamage);
self.relayout(ReflowForDisplay);
self.damage = Some(DocumentDamage {
root: root_node,
level: MatchSelectorsDocumentDamage,
});
self.reflow(ReflowForDisplay);
// Define debug functions.
self.js_compartment.define_functions(debug_fns);
@ -383,19 +387,13 @@ impl ScriptContext {
}
}
/// Initiate an asynchronous relayout operation to handle a script layout query.
pub fn trigger_relayout(&mut self, damage: Damage) {
self.damage.add(damage);
self.relayout(ReflowForScriptQuery);
}
/// This method will wait until the layout task has completed its current action, join the
/// layout task, and then request a new layout run. It won't wait for the new layout
/// computation to finish.
///
/// This function fails if there is no root frame.
fn relayout(&mut self, goal: ReflowGoal) {
debug!("script: performing relayout");
fn reflow(&mut self, goal: ReflowGoal) {
debug!("script: performing reflow");
// Now, join the layout so that they will see the latest changes we have made.
self.join_layout();
@ -408,23 +406,36 @@ impl ScriptContext {
None => fail!(~"Tried to relayout with no root frame!"),
Some(ref root_frame) => {
// Send new document and relevant styles to layout.
let data = ~BuildData {
node: root_frame.document.root,
let reflow = ~Reflow {
document_root: root_frame.document.root,
url: copy root_frame.url,
goal: goal,
script_chan: self.script_chan.clone(),
window_size: self.window_size,
script_join_chan: join_chan,
damage: replace(&mut self.damage, NoDamage),
damage: replace(&mut self.damage, None).unwrap(),
};
self.layout_task.chan.send(BuildMsg(data))
self.layout_task.chan.send(ReflowMsg(reflow))
}
}
debug!("script: layout forked")
}
/// Reflows the entire document.
///
/// FIXME: This should basically never be used.
pub fn reflow_all(&mut self, goal: ReflowGoal) {
for self.root_frame.each |root_frame| {
ScriptContext::damage(&mut self.damage,
root_frame.document.root,
MatchSelectorsDocumentDamage)
}
self.reflow(goal)
}
/// Sends the given query to layout.
pub fn query_layout(&mut self, query: LayoutQuery) -> Result<LayoutResponse,()> {
self.join_layout();
@ -434,6 +445,26 @@ impl ScriptContext {
response_port.recv()
}
/// Adds the given damage.
fn damage(damage: &mut Option<DocumentDamage>,
root: AbstractNode<ScriptView>,
level: DocumentDamageLevel) {
match *damage {
None => {}
Some(ref mut damage) => {
// FIXME(pcwalton): This is wrong. We should trace up to the nearest ancestor.
damage.root = root;
damage.level.add(level);
return
}
}
*damage = Some(DocumentDamage {
root: root,
level: level,
})
}
/// This is the main entry point for receiving and dispatching DOM events.
///
/// TODO: Actually perform DOM event dispatch.
@ -442,23 +473,33 @@ impl ScriptContext {
ResizeEvent(new_width, new_height, response_chan) => {
debug!("script got resize event: %u, %u", new_width, new_height);
self.damage.add(ReflowDamage);
self.window_size = Size2D(new_width, new_height);
for self.root_frame.each |root_frame| {
ScriptContext::damage(&mut self.damage,
root_frame.document.root,
ReflowDocumentDamage);
}
if self.root_frame.is_some() {
self.relayout(ReflowForDisplay)
self.reflow(ReflowForDisplay)
}
response_chan.send(())
}
// FIXME(pcwalton): This reflows the entire document and is not incremental-y.
ReflowEvent => {
debug!("script got reflow event");
self.damage.add(MatchSelectorsDamage);
for self.root_frame.each |root_frame| {
ScriptContext::damage(&mut self.damage,
root_frame.document.root,
MatchSelectorsDocumentDamage);
}
if self.root_frame.is_some() {
self.relayout(ReflowForDisplay)
self.reflow(ReflowForDisplay)
}
}