Rename JS<T> to Dom<T>

This commit is contained in:
Anthony Ramine 2017-09-25 23:56:32 +02:00
parent 0e3c54c191
commit 7be32fb237
96 changed files with 494 additions and 494 deletions

View file

@ -8,7 +8,7 @@ use dom::bindings::codegen::Bindings::GamepadEventBinding::GamepadEventMethods;
use dom::bindings::error::Fallible;
use dom::bindings::inheritance::Castable;
use dom::bindings::reflector::{DomObject, reflect_dom_object};
use dom::bindings::root::{JS, Root};
use dom::bindings::root::{Dom, Root};
use dom::bindings::str::DOMString;
use dom::event::Event;
use dom::gamepad::Gamepad;
@ -20,7 +20,7 @@ use servo_atoms::Atom;
#[dom_struct]
pub struct GamepadEvent {
event: Event,
gamepad: JS<Gamepad>,
gamepad: Dom<Gamepad>,
}
pub enum GamepadEventType {
@ -32,7 +32,7 @@ impl GamepadEvent {
fn new_inherited(gamepad: &Gamepad) -> GamepadEvent {
GamepadEvent {
event: Event::new_inherited(),
gamepad: JS::from_ref(gamepad),
gamepad: Dom::from_ref(gamepad),
}
}