Rename JS<T> to Dom<T>

This commit is contained in:
Anthony Ramine 2017-09-25 23:56:32 +02:00
parent 0e3c54c191
commit 7be32fb237
96 changed files with 494 additions and 494 deletions

View file

@ -13,7 +13,7 @@ use dom::bindings::error::Error;
use dom::bindings::error::Fallible;
use dom::bindings::inheritance::Castable;
use dom::bindings::reflector::DomObject;
use dom::bindings::root::{JS, Root};
use dom::bindings::root::{Dom, Root};
use dom::bindings::str::DOMString;
use dom::cssstylevalue::CSSStyleValue;
use dom::paintrenderingcontext2d::PaintRenderingContext2D;
@ -476,7 +476,7 @@ struct PaintDefinition {
// TODO: the spec calls for fresh rendering contexts each time a paint image is drawn,
// but to avoid having the primary worklet thread create a new renering context,
// we recycle them.
context: JS<PaintRenderingContext2D>,
context: Dom<PaintRenderingContext2D>,
}
impl PaintDefinition {
@ -493,7 +493,7 @@ impl PaintDefinition {
constructor_valid_flag: Cell::new(true),
context_alpha_flag: alpha,
input_arguments_len: input_arguments_len,
context: JS::from_ref(context),
context: Dom::from_ref(context),
});
result.class_constructor.set(class_constructor.get());
result.paint_function.set(paint_function.get());