mirror of
https://github.com/servo/servo.git
synced 2025-08-06 06:00:15 +01:00
Add missing compositing/mod.rs
This commit is contained in:
parent
932070b9e7
commit
7c40535dd8
1 changed files with 303 additions and 0 deletions
303
src/servo/compositing/mod.rs
Normal file
303
src/servo/compositing/mod.rs
Normal file
|
@ -0,0 +1,303 @@
|
|||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
use compositing::resize_rate_limiter::ResizeRateLimiter;
|
||||
use dom::event::Event;
|
||||
use platform::{Application, Window};
|
||||
|
||||
use azure::azure_hl::{BackendType, B8G8R8A8, DataSourceSurface, DrawTarget, SourceSurfaceMethods};
|
||||
use core::cell::Cell;
|
||||
use core::comm::{Chan, SharedChan, Port};
|
||||
use core::util;
|
||||
use geom::matrix::identity;
|
||||
use geom::point::Point2D;
|
||||
use geom::rect::Rect;
|
||||
use geom::size::Size2D;
|
||||
use gfx::compositor::{Compositor, LayerBuffer, LayerBufferSet};
|
||||
use gfx::opts::Opts;
|
||||
use layers;
|
||||
use servo_util::time;
|
||||
|
||||
mod resize_rate_limiter;
|
||||
|
||||
/// Type of the function that is called when the screen is to be redisplayed.
|
||||
pub type CompositeCallback = @fn();
|
||||
|
||||
/// Type of the function that is called when the window is resized.
|
||||
pub type ResizeCallback = @fn(uint, uint);
|
||||
|
||||
/// The implementation of the layers-based compositor.
|
||||
#[deriving(Clone)]
|
||||
pub struct CompositorImpl {
|
||||
chan: SharedChan<Msg>
|
||||
}
|
||||
|
||||
impl CompositorImpl {
|
||||
/// Creates a new compositor instance.
|
||||
pub fn new(dom_event_chan: SharedChan<Event>, opts: Opts) -> CompositorImpl {
|
||||
let dom_event_chan = Cell(dom_event_chan);
|
||||
let chan: Chan<Msg> = do on_osmain |port| {
|
||||
debug!("preparing to enter main loop");
|
||||
mainloop(port, dom_event_chan.take(), &opts);
|
||||
};
|
||||
|
||||
CompositorImpl {
|
||||
chan: SharedChan::new(chan)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Messages to the compositor.
|
||||
pub enum Msg {
|
||||
BeginDrawing(Chan<LayerBufferSet>),
|
||||
Draw(Chan<LayerBufferSet>, LayerBufferSet),
|
||||
AddKeyHandler(Chan<()>),
|
||||
Exit
|
||||
}
|
||||
|
||||
/// Azure surface wrapping to work with the layers infrastructure.
|
||||
struct AzureDrawTargetImageData {
|
||||
draw_target: DrawTarget,
|
||||
data_source_surface: DataSourceSurface,
|
||||
size: Size2D<uint>
|
||||
}
|
||||
|
||||
impl layers::layers::ImageData for AzureDrawTargetImageData {
|
||||
fn size(&self) -> Size2D<uint> {
|
||||
self.size
|
||||
}
|
||||
fn stride(&self) -> uint {
|
||||
self.data_source_surface.stride() as uint
|
||||
}
|
||||
fn format(&self) -> layers::layers::Format {
|
||||
// FIXME: This is not always correct. We should query the Azure draw target for the format.
|
||||
layers::layers::ARGB32Format
|
||||
}
|
||||
fn with_data(&self, f: layers::layers::WithDataFn) {
|
||||
do self.data_source_surface.with_data |data| {
|
||||
f(data);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn mainloop(po: Port<Msg>, dom_event_chan: SharedChan<Event>, opts: &Opts) {
|
||||
let key_handlers: @mut ~[Chan<()>] = @mut ~[];
|
||||
|
||||
let app = Application::new();
|
||||
let window = Window::new(&app);
|
||||
|
||||
let surfaces = @mut SurfaceSet(opts.render_backend);
|
||||
|
||||
let context = layers::rendergl::init_render_context();
|
||||
|
||||
// Create an initial layer tree.
|
||||
//
|
||||
// TODO: There should be no initial layer tree until the renderer creates one from the display
|
||||
// list. This is only here because we don't have that logic in the renderer yet.
|
||||
let root_layer = @mut layers::layers::ContainerLayer();
|
||||
let original_layer_transform;
|
||||
{
|
||||
let image_data = @layers::layers::BasicImageData::new(Size2D(0u, 0u),
|
||||
0,
|
||||
layers::layers::RGB24Format,
|
||||
~[]);
|
||||
let image = @mut layers::layers::Image::new(image_data as @layers::layers::ImageData);
|
||||
let image_layer = @mut layers::layers::ImageLayer(image);
|
||||
original_layer_transform = image_layer.common.transform;
|
||||
image_layer.common.set_transform(original_layer_transform.scale(800.0, 600.0, 1.0));
|
||||
root_layer.add_child(layers::layers::ImageLayerKind(image_layer));
|
||||
}
|
||||
|
||||
|
||||
let scene = @mut layers::scene::Scene(layers::layers::ContainerLayerKind(root_layer),
|
||||
Size2D(800.0, 600.0),
|
||||
identity());
|
||||
|
||||
let done = @mut false;
|
||||
let resize_rate_limiter = @mut ResizeRateLimiter(dom_event_chan);
|
||||
let check_for_messages: @fn() = || {
|
||||
// Periodically check if content responded to our last resize event
|
||||
resize_rate_limiter.check_resize_response();
|
||||
|
||||
// Handle messages
|
||||
while po.peek() {
|
||||
match po.recv() {
|
||||
AddKeyHandler(key_ch) => key_handlers.push(key_ch),
|
||||
BeginDrawing(sender) => lend_surface(surfaces, sender),
|
||||
Draw(sender, draw_target) => {
|
||||
debug!("osmain: received new frame");
|
||||
return_surface(surfaces, draw_target);
|
||||
lend_surface(surfaces, sender);
|
||||
|
||||
// Iterate over the children of the container layer.
|
||||
let mut current_layer_child = root_layer.first_child;
|
||||
|
||||
// Replace the image layer data with the buffer data.
|
||||
let buffers = util::replace(&mut surfaces.front.layer_buffer_set.buffers, ~[]);
|
||||
for buffers.each |buffer| {
|
||||
let width = buffer.rect.size.width as uint;
|
||||
let height = buffer.rect.size.height as uint;
|
||||
|
||||
debug!("osmain: compositing buffer rect %?", &buffer.rect);
|
||||
|
||||
let image_data = @AzureDrawTargetImageData {
|
||||
draw_target: buffer.draw_target.clone(),
|
||||
data_source_surface: buffer.draw_target.snapshot().get_data_surface(),
|
||||
size: Size2D(width, height)
|
||||
};
|
||||
let image = @mut layers::layers::Image::new(image_data as @layers::layers::ImageData);
|
||||
|
||||
// Find or create an image layer.
|
||||
let image_layer;
|
||||
current_layer_child = match current_layer_child {
|
||||
None => {
|
||||
debug!("osmain: adding new image layer");
|
||||
image_layer = @mut layers::layers::ImageLayer(image);
|
||||
root_layer.add_child(layers::layers::ImageLayerKind(image_layer));
|
||||
None
|
||||
}
|
||||
Some(layers::layers::ImageLayerKind(existing_image_layer)) => {
|
||||
image_layer = existing_image_layer;
|
||||
image_layer.set_image(image);
|
||||
|
||||
// Move on to the next sibling.
|
||||
do current_layer_child.get().with_common |common| {
|
||||
common.next_sibling
|
||||
}
|
||||
}
|
||||
Some(_) => fail!(~"found unexpected layer kind"),
|
||||
};
|
||||
|
||||
// Set the layer's transform.
|
||||
let x = buffer.rect.origin.x as f32;
|
||||
let y = buffer.rect.origin.y as f32;
|
||||
image_layer.common.set_transform(
|
||||
original_layer_transform.translate(x, y, 0.0)
|
||||
.scale(width as f32, height as f32, 1.0));
|
||||
}
|
||||
surfaces.front.layer_buffer_set.buffers = buffers;
|
||||
}
|
||||
Exit => {
|
||||
*done = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
do window.set_composite_callback {
|
||||
do time::time(~"compositing") {
|
||||
// Adjust the layer dimensions as necessary to correspond to the size of the window.
|
||||
scene.size = window.size();
|
||||
|
||||
// Render the scene.
|
||||
layers::rendergl::render_scene(context, scene);
|
||||
}
|
||||
|
||||
window.present();
|
||||
}
|
||||
|
||||
do window.set_resize_callback |width, height| {
|
||||
debug!("osmain: window resized to %ux%u", width, height);
|
||||
resize_rate_limiter.window_resized(width, height);
|
||||
}
|
||||
|
||||
// Enter the main event loop.
|
||||
while !*done {
|
||||
// Check for new messages coming from the rendering task.
|
||||
check_for_messages();
|
||||
|
||||
// Check for messages coming from the windowing system.
|
||||
window.check_loop();
|
||||
}
|
||||
}
|
||||
|
||||
/// Implementation of the abstract `Compositor` interface.
|
||||
impl Compositor for CompositorImpl {
|
||||
fn begin_drawing(&self, next_dt: Chan<LayerBufferSet>) {
|
||||
self.chan.send(BeginDrawing(next_dt))
|
||||
}
|
||||
fn draw(&self, next_dt: Chan<LayerBufferSet>, draw_me: LayerBufferSet) {
|
||||
self.chan.send(Draw(next_dt, draw_me))
|
||||
}
|
||||
}
|
||||
|
||||
struct SurfaceSet {
|
||||
front: Surface,
|
||||
back: Surface,
|
||||
}
|
||||
|
||||
fn lend_surface(surfaces: &mut SurfaceSet, receiver: Chan<LayerBufferSet>) {
|
||||
// We are in a position to lend out the surface?
|
||||
assert!(surfaces.front.have);
|
||||
// Ok then take it
|
||||
let old_layer_buffers = util::replace(&mut surfaces.front.layer_buffer_set.buffers, ~[]);
|
||||
let new_layer_buffers = do old_layer_buffers.map |layer_buffer| {
|
||||
let draw_target_ref = &layer_buffer.draw_target;
|
||||
let layer_buffer = LayerBuffer {
|
||||
draw_target: draw_target_ref.clone(),
|
||||
rect: copy layer_buffer.rect,
|
||||
stride: layer_buffer.stride
|
||||
};
|
||||
debug!("osmain: lending surface %?", layer_buffer);
|
||||
layer_buffer
|
||||
};
|
||||
surfaces.front.layer_buffer_set.buffers = old_layer_buffers;
|
||||
|
||||
let new_layer_buffer_set = LayerBufferSet { buffers: new_layer_buffers };
|
||||
receiver.send(new_layer_buffer_set);
|
||||
// Now we don't have it
|
||||
surfaces.front.have = false;
|
||||
// But we (hopefully) have another!
|
||||
surfaces.front <-> surfaces.back;
|
||||
// Let's look
|
||||
assert!(surfaces.front.have);
|
||||
}
|
||||
|
||||
fn return_surface(surfaces: &mut SurfaceSet, layer_buffer_set: LayerBufferSet) {
|
||||
//#debug("osmain: returning surface %?", layer_buffer_set);
|
||||
// We have room for a return
|
||||
assert!(surfaces.front.have);
|
||||
assert!(!surfaces.back.have);
|
||||
|
||||
surfaces.back.layer_buffer_set = layer_buffer_set;
|
||||
|
||||
// Now we have it again
|
||||
surfaces.back.have = true;
|
||||
}
|
||||
|
||||
fn SurfaceSet(backend: BackendType) -> SurfaceSet {
|
||||
SurfaceSet { front: Surface(backend), back: Surface(backend) }
|
||||
}
|
||||
|
||||
struct Surface {
|
||||
layer_buffer_set: LayerBufferSet,
|
||||
have: bool,
|
||||
}
|
||||
|
||||
fn Surface(backend: BackendType) -> Surface {
|
||||
let layer_buffer = LayerBuffer {
|
||||
draw_target: DrawTarget::new(backend, Size2D(800i32, 600i32), B8G8R8A8),
|
||||
rect: Rect(Point2D(0u, 0u), Size2D(800u, 600u)),
|
||||
stride: 800 * 4
|
||||
};
|
||||
let layer_buffer_set = LayerBufferSet {
|
||||
buffers: ~[ layer_buffer ]
|
||||
};
|
||||
Surface {
|
||||
layer_buffer_set: layer_buffer_set,
|
||||
have: true
|
||||
}
|
||||
}
|
||||
|
||||
/// A function for spawning into the platform's main thread.
|
||||
fn on_osmain<T: Owned>(f: ~fn(po: Port<T>)) -> Chan<T> {
|
||||
let (setup_po, setup_ch) = comm::stream();
|
||||
do task::task().sched_mode(task::PlatformThread).spawn {
|
||||
let (po, ch) = comm::stream();
|
||||
setup_ch.send(ch);
|
||||
f(po);
|
||||
}
|
||||
setup_po.recv()
|
||||
}
|
||||
|
Loading…
Add table
Add a link
Reference in a new issue