script: Include constructors and static methods in generated DOM traits (#33665)

* Add all constructors, special operations, and static methods to generated DOM interface traits.

Signed-off-by: Josh Matthews <josh@joshmatthews.net>

* Move all constructors and static methods defined in bare impl blocks inside FooMethods trait impls.

Signed-off-by: Josh Matthews <josh@joshmatthews.net>

* Add missing doc links.

Signed-off-by: Josh Matthews <josh@joshmatthews.net>

---------

Signed-off-by: Josh Matthews <josh@joshmatthews.net>
This commit is contained in:
Josh Matthews 2024-10-07 21:51:58 -04:00 committed by GitHub
parent 946fa9cdee
commit 7d931e673a
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133 changed files with 1479 additions and 1438 deletions

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@ -181,8 +181,14 @@ impl MouseEvent {
ev
}
#[allow(non_snake_case)]
pub fn Constructor(
pub fn point_in_target(&self) -> Option<Point2D<f32>> {
self.point_in_target.get()
}
}
impl MouseEventMethods for MouseEvent {
// https://w3c.github.io/uievents/#dom-mouseevent-mouseevent
fn Constructor(
window: &Window,
proto: Option<HandleObject>,
can_gc: CanGc,
@ -216,12 +222,6 @@ impl MouseEvent {
Ok(event)
}
pub fn point_in_target(&self) -> Option<Point2D<f32>> {
self.point_in_target.get()
}
}
impl MouseEventMethods for MouseEvent {
// https://w3c.github.io/uievents/#widl-MouseEvent-screenX
fn ScreenX(&self) -> i32 {
self.screen_x.get()