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Inline dom::eventdispatcher into dom::event
This commit is contained in:
parent
7aea6e6ea3
commit
7dd5945237
8 changed files with 283 additions and 301 deletions
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@ -2,103 +2,29 @@
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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use devtools_traits::{TimelineMarker, TimelineMarkerType};
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use dom::bindings::callback::ExceptionHandling;
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use dom::bindings::cell::DOMRefCell;
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use dom::bindings::codegen::Bindings::EventBinding;
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use dom::bindings::codegen::Bindings::EventBinding::{EventConstants, EventMethods};
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use dom::bindings::error::Fallible;
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use dom::bindings::js::{MutNullableJS, Root};
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use dom::bindings::inheritance::Castable;
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use dom::bindings::js::{JS, MutNullableJS, Root, RootedReference};
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use dom::bindings::refcounted::Trusted;
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use dom::bindings::reflector::{Reflector, reflect_dom_object};
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use dom::bindings::reflector::{DomObject, Reflector, reflect_dom_object};
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use dom::bindings::str::DOMString;
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use dom::eventdispatcher::EventStatus;
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use dom::eventtarget::EventTarget;
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use dom::document::Document;
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use dom::eventtarget::{CompiledEventListener, EventTarget, ListenerPhase};
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use dom::globalscope::GlobalScope;
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use dom::node::Node;
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use dom::virtualmethods::vtable_for;
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use dom::window::Window;
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use script_thread::Runnable;
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use servo_atoms::Atom;
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use std::cell::Cell;
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use std::default::Default;
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use time;
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#[derive(JSTraceable, Copy, Clone, Debug, PartialEq, Eq)]
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#[repr(u16)]
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#[derive(HeapSizeOf)]
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pub enum EventPhase {
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None = EventConstants::NONE,
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Capturing = EventConstants::CAPTURING_PHASE,
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AtTarget = EventConstants::AT_TARGET,
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Bubbling = EventConstants::BUBBLING_PHASE,
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}
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#[derive(PartialEq, HeapSizeOf, Copy, Clone)]
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pub enum EventBubbles {
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Bubbles,
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DoesNotBubble
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}
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impl From<EventBubbles> for bool {
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fn from(bubbles: EventBubbles) -> Self {
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match bubbles {
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EventBubbles::Bubbles => true,
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EventBubbles::DoesNotBubble => false
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}
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}
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}
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impl From<bool> for EventBubbles {
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fn from(boolean: bool) -> Self {
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match boolean {
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true => EventBubbles::Bubbles,
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false => EventBubbles::DoesNotBubble
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}
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}
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}
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#[derive(PartialEq, HeapSizeOf, Copy, Clone)]
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pub enum EventCancelable {
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Cancelable,
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NotCancelable
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}
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impl From<EventCancelable> for bool {
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fn from(bubbles: EventCancelable) -> Self {
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match bubbles {
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EventCancelable::Cancelable => true,
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EventCancelable::NotCancelable => false
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}
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}
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}
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impl From<bool> for EventCancelable {
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fn from(boolean: bool) -> Self {
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match boolean {
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true => EventCancelable::Cancelable,
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false => EventCancelable::NotCancelable
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}
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}
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}
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/// An enum to indicate whether the default action of an event is allowed.
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///
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/// This should've been a bool. Instead, it's an enum, because, aside from the allowed/canceled
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/// states, we also need something to stop the event from being handled again (without cancelling
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/// the event entirely). For example, an Up/Down `KeyEvent` inside a `textarea` element will
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/// trigger the cursor to go up/down if the text inside the element spans multiple lines. This enum
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/// helps us to prevent such events from being [sent to the constellation][msg] where it will be
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/// handled once again for page scrolling (which is definitely not what we'd want).
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///
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/// [msg]: https://doc.servo.org/script_traits/enum.ConstellationMsg.html#variant.KeyEvent
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///
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#[derive(JSTraceable, HeapSizeOf, Copy, Clone, PartialEq)]
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pub enum EventDefault {
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/// The default action of the event is allowed (constructor's default)
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Allowed,
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/// The default action has been prevented by calling `PreventDefault`
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Prevented,
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/// The event has been handled somewhere in the DOM, and it should be prevented from being
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/// re-handled elsewhere. This doesn't affect the judgement of `DefaultPrevented`
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Handled,
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}
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#[dom_struct]
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pub struct Event {
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reflector_: Reflector,
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@ -176,6 +102,69 @@ impl Event {
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self.cancelable.set(cancelable);
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}
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// https://dom.spec.whatwg.org/#concept-event-dispatch
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pub fn dispatch(&self,
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target: &EventTarget,
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target_override: Option<&EventTarget>)
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-> EventStatus {
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assert!(!self.dispatching());
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assert!(self.initialized());
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assert_eq!(self.phase(), EventPhase::None);
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assert!(self.GetCurrentTarget().is_none());
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// Step 1.
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self.mark_as_dispatching();
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// Step 2.
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self.set_target(target_override.unwrap_or(target));
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if self.stop_propagation() {
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// If the event's stop propagation flag is set, we can skip everything because
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// it prevents the calls of the invoke algorithm in the spec.
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// Step 10-12.
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self.clear_dispatching_flags();
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// Step 14.
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return self.status();
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}
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// Step 3. The "invoke" algorithm is only used on `target` separately,
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// so we don't put it in the path.
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rooted_vec!(let mut event_path);
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// Step 4.
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if let Some(target_node) = target.downcast::<Node>() {
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for ancestor in target_node.ancestors() {
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event_path.push(JS::from_ref(ancestor.upcast::<EventTarget>()));
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}
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let top_most_ancestor_or_target =
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Root::from_ref(event_path.r().last().cloned().unwrap_or(target));
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if let Some(document) = Root::downcast::<Document>(top_most_ancestor_or_target) {
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if self.type_() != atom!("load") && document.browsing_context().is_some() {
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event_path.push(JS::from_ref(document.window().upcast()));
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}
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}
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}
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// Steps 5-9. In a separate function to short-circuit various things easily.
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dispatch_to_listeners(self, target, event_path.r());
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// Default action.
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if let Some(target) = self.GetTarget() {
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if let Some(node) = target.downcast::<Node>() {
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let vtable = vtable_for(&node);
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vtable.handle_event(self);
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}
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}
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// Step 10-12.
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self.clear_dispatching_flags();
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// Step 14.
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self.status()
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}
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pub fn status(&self) -> EventStatus {
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match self.DefaultPrevented() {
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true => EventStatus::Canceled,
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@ -261,6 +250,16 @@ impl Event {
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pub fn get_cancel_state(&self) -> EventDefault {
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self.canceled.get()
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}
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pub fn set_trusted(&self, trusted: bool) {
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self.trusted.set(trusted);
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}
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// https://html.spec.whatwg.org/multipage/#fire-a-simple-event
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pub fn fire(&self, target: &EventTarget) -> EventStatus {
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self.set_trusted(true);
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target.dispatch_event(self)
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}
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}
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impl EventMethods for Event {
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@ -336,19 +335,92 @@ impl EventMethods for Event {
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}
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}
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#[derive(PartialEq, HeapSizeOf, Copy, Clone)]
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pub enum EventBubbles {
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Bubbles,
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DoesNotBubble
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}
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impl Event {
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pub fn set_trusted(&self, trusted: bool) {
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self.trusted.set(trusted);
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impl From<bool> for EventBubbles {
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fn from(boolean: bool) -> Self {
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match boolean {
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true => EventBubbles::Bubbles,
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false => EventBubbles::DoesNotBubble
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}
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}
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}
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// https://html.spec.whatwg.org/multipage/#fire-a-simple-event
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pub fn fire(&self, target: &EventTarget) -> EventStatus {
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self.set_trusted(true);
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target.dispatch_event(self)
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impl From<EventBubbles> for bool {
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fn from(bubbles: EventBubbles) -> Self {
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match bubbles {
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EventBubbles::Bubbles => true,
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EventBubbles::DoesNotBubble => false
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}
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}
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}
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#[derive(PartialEq, HeapSizeOf, Copy, Clone)]
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pub enum EventCancelable {
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Cancelable,
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NotCancelable
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}
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impl From<bool> for EventCancelable {
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fn from(boolean: bool) -> Self {
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match boolean {
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true => EventCancelable::Cancelable,
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false => EventCancelable::NotCancelable
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}
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}
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}
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impl From<EventCancelable> for bool {
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fn from(bubbles: EventCancelable) -> Self {
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match bubbles {
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EventCancelable::Cancelable => true,
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EventCancelable::NotCancelable => false
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}
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}
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}
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#[derive(JSTraceable, Copy, Clone, Debug, PartialEq, Eq)]
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#[repr(u16)]
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#[derive(HeapSizeOf)]
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pub enum EventPhase {
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None = EventConstants::NONE,
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Capturing = EventConstants::CAPTURING_PHASE,
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AtTarget = EventConstants::AT_TARGET,
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Bubbling = EventConstants::BUBBLING_PHASE,
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}
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/// An enum to indicate whether the default action of an event is allowed.
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///
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/// This should've been a bool. Instead, it's an enum, because, aside from the allowed/canceled
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/// states, we also need something to stop the event from being handled again (without cancelling
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/// the event entirely). For example, an Up/Down `KeyEvent` inside a `textarea` element will
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/// trigger the cursor to go up/down if the text inside the element spans multiple lines. This enum
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/// helps us to prevent such events from being [sent to the constellation][msg] where it will be
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/// handled once again for page scrolling (which is definitely not what we'd want).
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///
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/// [msg]: https://doc.servo.org/script_traits/enum.ConstellationMsg.html#variant.KeyEvent
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///
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#[derive(JSTraceable, HeapSizeOf, Copy, Clone, PartialEq)]
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pub enum EventDefault {
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/// The default action of the event is allowed (constructor's default)
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Allowed,
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/// The default action has been prevented by calling `PreventDefault`
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Prevented,
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/// The event has been handled somewhere in the DOM, and it should be prevented from being
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/// re-handled elsewhere. This doesn't affect the judgement of `DefaultPrevented`
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Handled,
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}
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#[derive(PartialEq)]
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pub enum EventStatus {
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Canceled,
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NotCanceled
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}
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// https://dom.spec.whatwg.org/#concept-event-fire
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pub struct EventRunnable {
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pub target: Trusted<EventTarget>,
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target.fire_event(self.name);
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}
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}
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// See dispatch_event.
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// https://dom.spec.whatwg.org/#concept-event-dispatch
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fn dispatch_to_listeners(event: &Event, target: &EventTarget, event_path: &[&EventTarget]) {
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assert!(!event.stop_propagation());
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assert!(!event.stop_immediate());
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let window = match Root::downcast::<Window>(target.global()) {
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Some(window) => {
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if window.need_emit_timeline_marker(TimelineMarkerType::DOMEvent) {
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Some(window)
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} else {
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None
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}
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},
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_ => None,
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};
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// Step 5.
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event.set_phase(EventPhase::Capturing);
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// Step 6.
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for object in event_path.iter().rev() {
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invoke(window.r(), object, event, Some(ListenerPhase::Capturing));
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if event.stop_propagation() {
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return;
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}
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}
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assert!(!event.stop_propagation());
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assert!(!event.stop_immediate());
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// Step 7.
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event.set_phase(EventPhase::AtTarget);
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// Step 8.
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invoke(window.r(), target, event, None);
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if event.stop_propagation() {
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return;
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}
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assert!(!event.stop_propagation());
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assert!(!event.stop_immediate());
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if !event.bubbles() {
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return;
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}
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// Step 9.1.
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event.set_phase(EventPhase::Bubbling);
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// Step 9.2.
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for object in event_path {
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invoke(window.r(), object, event, Some(ListenerPhase::Bubbling));
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if event.stop_propagation() {
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return;
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}
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}
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}
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// https://dom.spec.whatwg.org/#concept-event-listener-invoke
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fn invoke(window: Option<&Window>,
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object: &EventTarget,
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event: &Event,
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specific_listener_phase: Option<ListenerPhase>) {
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// Step 1.
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assert!(!event.stop_propagation());
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// Steps 2-3.
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let listeners = object.get_listeners_for(&event.type_(), specific_listener_phase);
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// Step 4.
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event.set_current_target(object);
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// Step 5.
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inner_invoke(window, object, event, &listeners);
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// TODO: step 6.
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}
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// https://dom.spec.whatwg.org/#concept-event-listener-inner-invoke
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fn inner_invoke(window: Option<&Window>,
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object: &EventTarget,
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event: &Event,
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listeners: &[CompiledEventListener])
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-> bool {
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// Step 1.
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let mut found = false;
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// Step 2.
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for listener in listeners {
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// Steps 2.1 and 2.3-2.4 are not done because `listeners` contain only the
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// relevant ones for this invoke call during the dispatch algorithm.
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// Step 2.2.
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found = true;
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// TODO: step 2.5.
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// Step 2.6.
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let marker = TimelineMarker::start("DOMEvent".to_owned());
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listener.call_or_handle_event(object, event, ExceptionHandling::Report);
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if let Some(window) = window {
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window.emit_timeline_marker(marker.end());
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}
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if event.stop_immediate() {
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return found;
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}
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// TODO: step 2.7.
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}
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// Step 3.
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found
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}
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