Derive the most trivial Animate impls

This commit is contained in:
Anthony Ramine 2017-08-22 18:45:30 +02:00
parent faaf31411a
commit 7ee124b1ed
20 changed files with 168 additions and 314 deletions

View file

@ -8,12 +8,12 @@ use cssparser::Parser;
use parser::{Parse, ParserContext};
use std::fmt;
use style_traits::{ToCss, ParseError};
use values::animated::{Animate, Procedure};
/// A CSS value made of four components, where its `ToCss` impl will try to
/// serialize as few components as possible, like for example in `border-width`.
#[derive(Clone, ComputeSquaredDistance, Copy, Debug, HasViewportPercentage, PartialEq, ToComputedValue)]
#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
#[derive(Animate, Clone, ComputeSquaredDistance, Copy, Debug)]
#[derive(HasViewportPercentage, PartialEq, ToComputedValue)]
pub struct Rect<T>(pub T, pub T, pub T, pub T);
impl<T> Rect<T> {
@ -52,20 +52,6 @@ impl<T> Rect<T>
}
}
impl<L> Animate for Rect<L>
where
L: Animate,
{
fn animate(&self, other: &Self, procedure: Procedure) -> Result<Self, ()> {
Ok(Rect(
self.0.animate(&other.0, procedure)?,
self.1.animate(&other.1, procedure)?,
self.2.animate(&other.2, procedure)?,
self.3.animate(&other.3, procedure)?,
))
}
}
impl<T> From<T> for Rect<T>
where T: Clone
{