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Derive the most trivial Animate impls
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20 changed files with 168 additions and 314 deletions
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@ -24,7 +24,7 @@ pub struct Matrix<T, U = T> {
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/// A generic transform origin.
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#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
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#[derive(Clone, ComputeSquaredDistance, Copy, Debug, HasViewportPercentage)]
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#[derive(Animate, Clone, ComputeSquaredDistance, Copy, Debug, HasViewportPercentage)]
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#[derive(PartialEq, ToAnimatedZero, ToComputedValue, ToCss)]
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pub struct TransformOrigin<H, V, Depth> {
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/// The horizontal origin.
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