Add initial support for WebGL compressed textures

This commit is contained in:
Mátyás Mustoha 2019-03-25 12:50:45 +01:00 committed by Josh Matthews
parent a14b952fa3
commit 7f0b820d4e
16 changed files with 792 additions and 37 deletions

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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
/*
* WebGL IDL definitions from the Khronos specification:
* https://www.khronos.org/registry/webgl/extensions/WEBGL_compressed_texture_etc1/
*/
[NoInterfaceObject]
interface WEBGLCompressedTextureETC1 {
/* Compressed Texture Format */
const GLenum COMPRESSED_RGB_ETC1_WEBGL = 0x8D64;
}; // interface WEBGLCompressedTextureETC1

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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
/*
* WebGL IDL definitions from the Khronos specification:
* https://www.khronos.org/registry/webgl/extensions/WEBGL_compressed_texture_s3tc/
*/
[NoInterfaceObject]
interface WEBGLCompressedTextureS3TC {
/* Compressed Texture Formats */
const GLenum COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0;
const GLenum COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1;
const GLenum COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2;
const GLenum COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3;
}; // interface WEBGLCompressedTextureS3TC