Add initial support for WebGL compressed textures

This commit is contained in:
Mátyás Mustoha 2019-03-25 12:50:45 +01:00 committed by Josh Matthews
parent a14b952fa3
commit 7f0b820d4e
16 changed files with 792 additions and 37 deletions

View file

@ -0,0 +1,32 @@
diff --git a/tests/wpt/webgl/tests/conformance/extensions/webgl-compressed-texture-s3tc.html b/tests/wpt/webgl/tests/conformance/extensions/webgl-compressed-texture-s3tc.html
index 308e8577a8..ea56180224 100644
--- a/tests/wpt/webgl/tests/conformance/extensions/webgl-compressed-texture-s3tc.html
+++ b/tests/wpt/webgl/tests/conformance/extensions/webgl-compressed-texture-s3tc.html
@@ -695,13 +695,6 @@ function compareRect(width, height, channels, expectedData, filteringMode) {
gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, actual);
wtu.glErrorShouldBe(gl, gl.NO_ERROR, "reading back pixels");
- var div = document.createElement("div");
- div.className = "testimages";
- insertImg(div, "expected", makeImage(width, height, expectedData, channels == 4));
- insertImg(div, "actual", makeImage(width, height, actual, channels == 4));
- div.appendChild(document.createElement('br'));
- document.getElementById("console").appendChild(div);
-
var failed = false;
for (var yy = 0; yy < height; ++yy) {
for (var xx = 0; xx < width; ++xx) {
@@ -715,6 +708,13 @@ function compareRect(width, height, channels, expectedData, filteringMode) {
for (var jj = 0; jj < 4; ++jj) {
if (actual[offset + jj] != expected[jj]) {
failed = true;
+ var div = document.createElement("div");
+ div.className = "testimages";
+ insertImg(div, "expected", makeImage(width, height, expectedData, channels == 4));
+ insertImg(div, "actual", makeImage(width, height, actual, channels == 4));
+ div.appendChild(document.createElement('br'));
+ document.getElementById("console").appendChild(div);
+
var was = actual[offset + 0].toString();
for (var j = 1; j < 4; ++j) {
was += "," + actual[offset + j];